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General Tabletop Discussion
*Dungeons & Dragons
Some slightly fiddly combat rules questions
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<blockquote data-quote="abirdcall" data-source="post: 7035953" data-attributes="member: 6748898"><p>Yeah, that is why this was my answer to the question:</p><p></p><p>"Up to you. In that case I would probably have them roll vs passive stealth because it's more fun for the player."</p><p></p><p>The 2 examples used in the PHB on why you would use passive checks are to represent a repeated task or for secrecy. </p><p></p><p>I like to use them in opposed rolls so that a high roll from the player usually wins. It's not fun to roll an 18 only to be thwarted because the NPC rolled a 20. Similarly if you roll a 5 and still win it feels a little weird.</p><p></p><p>I also use them in a group situation similar to the repeated task example so that many rolls don't trivilize the challenge. Perception vs Stealth is the most common example of this.</p></blockquote><p></p>
[QUOTE="abirdcall, post: 7035953, member: 6748898"] Yeah, that is why this was my answer to the question: "Up to you. In that case I would probably have them roll vs passive stealth because it's more fun for the player." The 2 examples used in the PHB on why you would use passive checks are to represent a repeated task or for secrecy. I like to use them in opposed rolls so that a high roll from the player usually wins. It's not fun to roll an 18 only to be thwarted because the NPC rolled a 20. Similarly if you roll a 5 and still win it feels a little weird. I also use them in a group situation similar to the repeated task example so that many rolls don't trivilize the challenge. Perception vs Stealth is the most common example of this. [/QUOTE]
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