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<blockquote data-quote="MacConnell" data-source="post: 8038319" data-attributes="member: 6855223"><p>[spoiler=Character Data]</p><p><span style="color: green">Astrid</span>: full wellness</p><p>Stones: 20</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: full wellness</p><p><span style="color: brown">Oorvid</span>: full wellness</p><p><span style="color: blue">Wrenn</span>: full wellness</p><p>Arrows: 20 - 1 = 19</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p>Ant Stingers: 4, {toxicity x2}</p><p>White Silk: coverage 12%, max value 12 marks</p><p>Bird Skulls: 5, ??</p><p>[/spoiler]</p><p></p><p>[ooc]Posting on behalf of Tellerian Hawke, per text message.[/ooc]</p><p></p><p>[ooc]Posting on behalf of Osthelerian.[/ooc]</p><p></p><p>Oorvid looks at Astrid. "<span style="color: brown">It stands to reason that we would build from stone, we meaning the Orngaddrin, not us, since we tend to live in the mountains</span>.</p><p></p><p>He laughs at himself. "<span style="color: brown">Across the bay, we had masons who would hew the stones for the buildings. My father, of course, was a smith. Most Orngaddrin seem to be smiths or masons. We trade for everything else</span>."</p><p></p><p>As the light of the day fades quickly within the shadows of the forest, the empty waterskins are refilled and suitable sleeping sites are chosen near the quarry. The forest sounds much the same as the Spiofthest village, at night, and sleep comes quickly and with it dreams. Dreams which are not one's own, like the Storyteller's tale come to life. A happy people, a time of clearing and building, a time of trade, a time of departure, then the return of the forests, and the end of the vision is longer than everything else combined. This keep has been dormant from civilization for 100s of cycles.</p><p></p><p>The morning light brings an even greater desire to explore, but perhaps some food first. There seems to be plenty of wildlife, all going about its regular activity. Oorvid quietly washes his face in the pool, then rubs his empty belly, looking out into the trees.</p><p>[ooc]Each character receives 5 DP.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8038319, member: 6855223"] [spoiler=Character Data] [COLOR=green]Astrid[/COLOR]: full wellness Stones: 20 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: full wellness [COLOR=brown]Oorvid[/COLOR]: full wellness [COLOR=blue]Wrenn[/COLOR]: full wellness Arrows: 20 - 1 = 19 [/spoiler] [spoiler=Collections] Ant Stingers: 4, {toxicity x2} White Silk: coverage 12%, max value 12 marks Bird Skulls: 5, ?? [/spoiler] [ooc]Posting on behalf of Tellerian Hawke, per text message.[/ooc] [ooc]Posting on behalf of Osthelerian.[/ooc] Oorvid looks at Astrid. "[COLOR=brown]It stands to reason that we would build from stone, we meaning the Orngaddrin, not us, since we tend to live in the mountains[/COLOR]. He laughs at himself. "[COLOR=brown]Across the bay, we had masons who would hew the stones for the buildings. My father, of course, was a smith. Most Orngaddrin seem to be smiths or masons. We trade for everything else[/COLOR]." As the light of the day fades quickly within the shadows of the forest, the empty waterskins are refilled and suitable sleeping sites are chosen near the quarry. The forest sounds much the same as the Spiofthest village, at night, and sleep comes quickly and with it dreams. Dreams which are not one's own, like the Storyteller's tale come to life. A happy people, a time of clearing and building, a time of trade, a time of departure, then the return of the forests, and the end of the vision is longer than everything else combined. This keep has been dormant from civilization for 100s of cycles. The morning light brings an even greater desire to explore, but perhaps some food first. There seems to be plenty of wildlife, all going about its regular activity. Oorvid quietly washes his face in the pool, then rubs his empty belly, looking out into the trees. [ooc]Each character receives 5 DP.[/ooc] [/QUOTE]
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