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<blockquote data-quote="MacConnell" data-source="post: 8052972" data-attributes="member: 6855223"><p>[spoiler=Character Data]</p><p><span style="color: green">Astrid</span>: full wellness</p><p>Stones: 20</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: full wellness</p><p><span style="color: brown">Oorvid</span>: full wellness</p><p><span style="color: blue">Wrenn</span>: full wellness</p><p>Arrows: 20 - 1 = 19</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p>Ant Stingers: 4, {toxicity x2}</p><p>White Silk: coverage 12%, max value 12 marks</p><p>Bird Skulls: 5, ??</p><p>[/spoiler]</p><p>[gm]There are no usual "magic items" to be collected or purchased, but there are "affinity items" that will augment Abilities or enhance the Bending of certain waylines. These items come from animals, plants, metal, and stone. The collection of parts from other people is malevolent, but trinkets carried by other people may be collected as spoils from combat. Characters who are pursuing the Aberrant or Divination Collegiate paths will feel compelled to examine the bones, blood, and organs of the slain to see if any item harbors such proclivity. Those pursuing the Academic Collegiate path will feel compelled to examine feathers, hair, and herbs. Those pursuing the Theological Collegiate path will feel compelled to examine metal ingots. All characters will feel drawn toward, claws, teeth, and various stones.</p><p></p><p>This is an inherent compulsion but a statement needs to be made in a post or no search will be performed for any such items and none will be examined. The declaration may be as simple and generic as the fallen are searched or the animal is cleaned and examined for anything useful.[/gm]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8052972, member: 6855223"] [spoiler=Character Data] [COLOR=green]Astrid[/COLOR]: full wellness Stones: 20 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: full wellness [COLOR=brown]Oorvid[/COLOR]: full wellness [COLOR=blue]Wrenn[/COLOR]: full wellness Arrows: 20 - 1 = 19 [/spoiler] [spoiler=Collections] Ant Stingers: 4, {toxicity x2} White Silk: coverage 12%, max value 12 marks Bird Skulls: 5, ?? [/spoiler] [gm]There are no usual "magic items" to be collected or purchased, but there are "affinity items" that will augment Abilities or enhance the Bending of certain waylines. These items come from animals, plants, metal, and stone. The collection of parts from other people is malevolent, but trinkets carried by other people may be collected as spoils from combat. Characters who are pursuing the Aberrant or Divination Collegiate paths will feel compelled to examine the bones, blood, and organs of the slain to see if any item harbors such proclivity. Those pursuing the Academic Collegiate path will feel compelled to examine feathers, hair, and herbs. Those pursuing the Theological Collegiate path will feel compelled to examine metal ingots. All characters will feel drawn toward, claws, teeth, and various stones. This is an inherent compulsion but a statement needs to be made in a post or no search will be performed for any such items and none will be examined. The declaration may be as simple and generic as the fallen are searched or the animal is cleaned and examined for anything useful.[/gm] [/QUOTE]
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