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<blockquote data-quote="MacConnell" data-source="post: 8099518" data-attributes="member: 6855223"><p>[spoiler=Character Data]</p><p><span style="color: green">Astrid</span>: full wellness</p><p>Stones: 20 - 2 = 18</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: full wellness</p><p><span style="color: brown">Oorvid</span>: full wellness</p><p><span style="color: blue">Wrenn</span>: full wellness</p><p>Arrows: 20 - 2 = 18</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p>Ant Stingers: 4, {toxicity x2}</p><p>Bat Guano: 50 measures, ??</p><p>Beetle Carapace: 1, max value 40 marks</p><p>White Silk: coverage 12%, max value 12 marks</p><p>Bird Skulls: 5, ??</p><p></p><p>coal: 52 bricks, ??</p><p>[/spoiler]</p><p></p><p>[spoiler=Stealth]Stealth + various + d100 > perception</p><p><span style="color: green">Astrid</span>: 21 + 0 + 50 = 71 - 23 = 48</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: 19 + 0 + 72 = 91 - 23 = 68</p><p><span style="color: brown">Oorvid</span>: 17 + 0 + 96 = 113 - 23 = 90</p><p><span style="color: blue">Wrenn</span>: 18 + 0 + 168 = 186 - 23 = 163</p><p>[/spoiler]</p><p></p><p></p><p>Surprise favors the prpared. Oorvid waits just outside the doorway, wielding both axes and covering his ears with his fists for the upcomming pulse of sound. Coordinating, Wrenn and Hiroshi both become exposed at the same time, both have no choice but to target the same opponent. Astrid whizzes her stone through the doorway, over the croutched Wrenn. to collide with an adjacent wall.</p><p>[spoiler=Projectile Assault]Range bonuses are negated for first launch due to cover.</p><p><span style="color: blue">Wrenn</span>: 11(launch) + 16(accuracy) + 15(clarity) + 84(d100) + 163(surprise) = 289</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: 10(launch) + 19(accuracy) + 12(clarity) + 84(d100) + 68(surprise) = 193</p><p></p><p>Shimadows: 14(dodge) + 9(analysis) + 94(d100) = 117</p><p>S1: 289 - 117 = 172% * 7 = 12. <span style="color: rgb(226, 80, 65)">Body</span>: 8 - 12 = -4, incapacitated</p><p>S1: 193 - 117 = 76% * 7 = 5. <span style="color: rgb(226, 80, 65)">Body</span>: -4 - 5 = -9, unconscious</p><p>[/spoiler]</p><p>[spoiler=Mystical Assault]</p><p><span style="color: green">Astrid</span>: 21(bending) + 9(sound) + 94 = 115</p><p><span style="color: blue">Wrenn</span>: 19(bending) + 15(shock) + 40 = 74</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: 21(bending) + 10(heat) + 67(d100) = 98</p><p></p><p>Shimadows: 12(conditioning) + 9(clarity) + 87(d100) = 108</p><p>S2: 115 - 108 = 7% * 2 = ~1. <span style="color: rgb(44, 130, 201)">Mind</span>: 8 - 1 = 7, irritated</p><p>[/spoiler]</p><p>The arrow from Wrenn and the javelin from Hiroshi both strike the target with incredible effect. Even though he would have resisted the mystical assault, he falls backward, loses consciousness, and continues to bleed out. At that same instant, the stone from Astrid collides with the wall emmitting a piercing pulse. Unfortunately only two of the four enemies happen to be within damaging range and one is already unconscious.</p><p></p><p>The remaining three Shimadows yell something banal and move to engage Wrenn and Hiroshi who are visible, unaware of the waiting Oorvid or the addition of Astrid.</p><p>[ooc]Excellent preparation strategy. Bonus award of 7 DP.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8099518, member: 6855223"] [spoiler=Character Data] [COLOR=green]Astrid[/COLOR]: full wellness Stones: 20 - 2 = 18 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: full wellness [COLOR=brown]Oorvid[/COLOR]: full wellness [COLOR=blue]Wrenn[/COLOR]: full wellness Arrows: 20 - 2 = 18 [/spoiler] [spoiler=Collections] Ant Stingers: 4, {toxicity x2} Bat Guano: 50 measures, ?? Beetle Carapace: 1, max value 40 marks White Silk: coverage 12%, max value 12 marks Bird Skulls: 5, ?? coal: 52 bricks, ?? [/spoiler] [spoiler=Stealth]Stealth + various + d100 > perception [COLOR=green]Astrid[/COLOR]: 21 + 0 + 50 = 71 - 23 = 48 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: 19 + 0 + 72 = 91 - 23 = 68 [COLOR=brown]Oorvid[/COLOR]: 17 + 0 + 96 = 113 - 23 = 90 [COLOR=blue]Wrenn[/COLOR]: 18 + 0 + 168 = 186 - 23 = 163 [/spoiler] Surprise favors the prpared. Oorvid waits just outside the doorway, wielding both axes and covering his ears with his fists for the upcomming pulse of sound. Coordinating, Wrenn and Hiroshi both become exposed at the same time, both have no choice but to target the same opponent. Astrid whizzes her stone through the doorway, over the croutched Wrenn. to collide with an adjacent wall. [spoiler=Projectile Assault]Range bonuses are negated for first launch due to cover. [COLOR=blue]Wrenn[/COLOR]: 11(launch) + 16(accuracy) + 15(clarity) + 84(d100) + 163(surprise) = 289 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: 10(launch) + 19(accuracy) + 12(clarity) + 84(d100) + 68(surprise) = 193 Shimadows: 14(dodge) + 9(analysis) + 94(d100) = 117 S1: 289 - 117 = 172% * 7 = 12. [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 8 - 12 = -4, incapacitated S1: 193 - 117 = 76% * 7 = 5. [COLOR=rgb(226, 80, 65)]Body[/COLOR]: -4 - 5 = -9, unconscious [/spoiler] [spoiler=Mystical Assault] [COLOR=green]Astrid[/COLOR]: 21(bending) + 9(sound) + 94 = 115 [COLOR=blue]Wrenn[/COLOR]: 19(bending) + 15(shock) + 40 = 74 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: 21(bending) + 10(heat) + 67(d100) = 98 Shimadows: 12(conditioning) + 9(clarity) + 87(d100) = 108 S2: 115 - 108 = 7% * 2 = ~1. [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 8 - 1 = 7, irritated [/spoiler] The arrow from Wrenn and the javelin from Hiroshi both strike the target with incredible effect. Even though he would have resisted the mystical assault, he falls backward, loses consciousness, and continues to bleed out. At that same instant, the stone from Astrid collides with the wall emmitting a piercing pulse. Unfortunately only two of the four enemies happen to be within damaging range and one is already unconscious. The remaining three Shimadows yell something banal and move to engage Wrenn and Hiroshi who are visible, unaware of the waiting Oorvid or the addition of Astrid. [ooc]Excellent preparation strategy. Bonus award of 7 DP.[/ooc] [/QUOTE]
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