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<blockquote data-quote="MacConnell" data-source="post: 8170069" data-attributes="member: 6855223"><p>Not so suited to active hunting or attuned to nature to best set snares, Oorvid mills about looking for objects of interests, not realizing that the skill set for both is the same.</p><p>[gm]Active Search:</p><p>This represents the desire to locate a living creature in its environment or hidden by concealment, including game animals, dangerous animals, and people.</p><p></p><p>Prospecting:</p><p>This represents the desire to locate almost anything useful to the character, that may or may not be hidden from view or even require labor to collect, including anomalies, plants, minerals, ores, etc.</p><p>[/gm]</p><p>[spoiler=Active Search]</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: 20(observation) + 25(clarity) + 75(d100) = 120</p><p><span style="color: blue">Wrenn</span>: 24 + 18 + 63 = 105</p><p>[/spoiler]</p><p>[spoiler=Prospecting]</p><p><span style="color: green">Astrid</span>: 24(prospecting) + 24(clarity) + 78(d100) = 126</p><p><span style="color: brown">Oorvid</span>: 20 + 23 + 72 = 115</p><p>[/spoiler]</p><p>Not realizing it yet, Astrid is more attuned to metal than any other medium. While collecting stones for her sling, not only does she find a fist sized chunk of opaque stone with a deep green color, she also finds a chunk of slivery white metal. Oorvid finds a burgundy stone.</p><p></p><p>After collecting some wood and setting some snares, Hiroshi comes across a small plant he has never before seen. Oddly, it is in bloom, a strange thing for the Chilling Season. He collects the flowers and puts them in a pouch.</p><p></p><p>Somewhat disappointing, Wrenn is only able to locate a covey of feeding thrushes. With patience, he is able to shoot two before they completely leave the area. Pleasing though, he returns to the others to see that Hiroshi has managed to catch a forest hare in one of his snares.</p><p></p><p>About that time, a terrible squeal startles everyone. Investigating the cause, it appears that some kind of peccary had gotten temporarily caught in one of the other snares before it was able to break it and flee. Two thrushes and one hare is just enough meat to sustain everyone through the night, which is uneventful.</p><p>[spoiler=Character Data]</p><p><span style="color: green">Astrid</span>: full wellness</p><p>Stones: 20</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: full wellness</p><p>Javelins: 4</p><p><span style="color: brown">Oorvid</span>: full wellness</p><p><span style="color: blue">Wrenn</span>: full wellness</p><p>Arrows: 15</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p>41 marks: currency</p><p>Silvery White Metal: 1 brick, ??</p><p></p><p>Ant Stingers: 4, {toxicity x2}</p><p>Bat Guano: 4 measures, ??</p><p>Bird Skulls: 5, ??</p><p>Hare: 1, ??</p><p>Rodent Tooth Necklace: 4, (Health +1)</p><p>Songbird Talisman: 1, ??</p><p>Spider Claws: 3 sets, ??</p><p>Spider Fangs: 3 sets, ??</p><p>Thrushes: 2, ??</p><p></p><p>Coal: 4 bricks, ??</p><p>Bloodstone: 1, (Health +1)</p><p>Burgundy Stone: 1, ??</p><p>curious stones: 2, ??</p><p>Dark Green Stone: 1 brick, ??</p><p>Dull, Gray Stone: 1, ??</p><p></p><p>Flowers: 1 measure, ??</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State intentions for any preliminary action and morning plans. Provide 1 random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8170069, member: 6855223"] Not so suited to active hunting or attuned to nature to best set snares, Oorvid mills about looking for objects of interests, not realizing that the skill set for both is the same. [gm]Active Search: This represents the desire to locate a living creature in its environment or hidden by concealment, including game animals, dangerous animals, and people. Prospecting: This represents the desire to locate almost anything useful to the character, that may or may not be hidden from view or even require labor to collect, including anomalies, plants, minerals, ores, etc. [/gm] [spoiler=Active Search] [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: 20(observation) + 25(clarity) + 75(d100) = 120 [COLOR=blue]Wrenn[/COLOR]: 24 + 18 + 63 = 105 [/spoiler] [spoiler=Prospecting] [COLOR=green]Astrid[/COLOR]: 24(prospecting) + 24(clarity) + 78(d100) = 126 [COLOR=brown]Oorvid[/COLOR]: 20 + 23 + 72 = 115 [/spoiler] Not realizing it yet, Astrid is more attuned to metal than any other medium. While collecting stones for her sling, not only does she find a fist sized chunk of opaque stone with a deep green color, she also finds a chunk of slivery white metal. Oorvid finds a burgundy stone. After collecting some wood and setting some snares, Hiroshi comes across a small plant he has never before seen. Oddly, it is in bloom, a strange thing for the Chilling Season. He collects the flowers and puts them in a pouch. Somewhat disappointing, Wrenn is only able to locate a covey of feeding thrushes. With patience, he is able to shoot two before they completely leave the area. Pleasing though, he returns to the others to see that Hiroshi has managed to catch a forest hare in one of his snares. About that time, a terrible squeal startles everyone. Investigating the cause, it appears that some kind of peccary had gotten temporarily caught in one of the other snares before it was able to break it and flee. Two thrushes and one hare is just enough meat to sustain everyone through the night, which is uneventful. [spoiler=Character Data] [COLOR=green]Astrid[/COLOR]: full wellness Stones: 20 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: full wellness Javelins: 4 [COLOR=brown]Oorvid[/COLOR]: full wellness [COLOR=blue]Wrenn[/COLOR]: full wellness Arrows: 15 [/spoiler] [spoiler=Collections] 41 marks: currency Silvery White Metal: 1 brick, ?? Ant Stingers: 4, {toxicity x2} Bat Guano: 4 measures, ?? Bird Skulls: 5, ?? Hare: 1, ?? Rodent Tooth Necklace: 4, (Health +1) Songbird Talisman: 1, ?? Spider Claws: 3 sets, ?? Spider Fangs: 3 sets, ?? Thrushes: 2, ?? Coal: 4 bricks, ?? Bloodstone: 1, (Health +1) Burgundy Stone: 1, ?? curious stones: 2, ?? Dark Green Stone: 1 brick, ?? Dull, Gray Stone: 1, ?? Flowers: 1 measure, ?? [/spoiler] [ooc]Each character receives 5 DP. State intentions for any preliminary action and morning plans. Provide 1 random roll.[/ooc] [/QUOTE]
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