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<blockquote data-quote="MacConnell" data-source="post: 8187268" data-attributes="member: 6855223"><p>[spoiler=Mystical Assault]</p><p><span style="color: blue">Wrenn</span>: 28(bending) + 27(muddle) + 82(d100) = 137</p><p></p><p>skunk: 13(skeptisim) + 76(d100) = 89</p><p>damage: 137 - 89 = 48% * 4 = 2. <span style="color: rgb(44, 130, 201)">Mind</span>: 2 - 2 = 0, unconscious</p><p>[/spoiler]</p><p>Fortunately Hiroshi looks over at Wrenn before he began to approach the skunk. Wrenn holds up a hand in a universal gesture of wait. As he drops his hand, a smile crosses his face, for the skunk has fallen asleep. Hiroshi frees the animal and saves his snare.</p><p></p><p>Spared the cloud of stench, the four youths make their way into the keep. It is, of course, as dark as everyone remembers, but each is able to produce light, Astrid and Oorvid on carried stones, Hiroshi on a javelin head, and Wrenn on an arrowhead.</p><p></p><p>The party moves through the kitchen and into the back hallway, noting the footprints in the petina of dust lead both to the stairs up and the stairs down. Having already explored the upper rooms, it is to the left that the party travels, taking the stairs down into a storage room. Without the magically provided light, the storage room would be pitch black.</p><p></p><p>The room seems structurally sound, but has long since been raided of anything useful. Everything appears quite mundane, except for a closed trapdoor near the center of the far wall and some evidence that a prisoner had been kept here as recently as last cycle. The prisoner had been securely tied with excess rope. The pieces of cut rope remain but there is no blood. It is unclear if the prisoner was freed by friend or foe.</p><p>[spoiler=Character Data]</p><p><span style="color: green">Astrid</span>: full wellness</p><p>Stones: 20</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: full wellness</p><p>Javelins: 4</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: full wellness</p><p><span style="color: blue">Wrenn</span>: full wellness</p><p>Arrows: 15</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p>41 marks: currency</p><p>Aluminum: 1 brick, ??</p><p></p><p>Ant Stingers: 4, {toxicity x2}</p><p>Bat Guano: 4 measures, ??</p><p>Bird Skulls: 5, ??</p><p>Hare: 1, ??</p><p>Rodent Tooth Necklace: 3, (Health +1)</p><p>Songbird Talisman: 1, ??</p><p>Spider Claws: 3 sets, ??</p><p>Spider Fangs: 3 sets, ??</p><p></p><p>Coal: 4 bricks, ??</p><p>Bloodstone: 1, (Health +1)</p><p>curious stones: 2, ??</p><p>Dark Green Stone: 1 brick, ??</p><p>Dull, Gray Stone: 1, ??</p><p></p><p>Flowers: 2 measures, ??</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State intentions and idle actions. Provide 1 random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8187268, member: 6855223"] [spoiler=Mystical Assault] [COLOR=blue]Wrenn[/COLOR]: 28(bending) + 27(muddle) + 82(d100) = 137 skunk: 13(skeptisim) + 76(d100) = 89 damage: 137 - 89 = 48% * 4 = 2. [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 2 - 2 = 0, unconscious [/spoiler] Fortunately Hiroshi looks over at Wrenn before he began to approach the skunk. Wrenn holds up a hand in a universal gesture of wait. As he drops his hand, a smile crosses his face, for the skunk has fallen asleep. Hiroshi frees the animal and saves his snare. Spared the cloud of stench, the four youths make their way into the keep. It is, of course, as dark as everyone remembers, but each is able to produce light, Astrid and Oorvid on carried stones, Hiroshi on a javelin head, and Wrenn on an arrowhead. The party moves through the kitchen and into the back hallway, noting the footprints in the petina of dust lead both to the stairs up and the stairs down. Having already explored the upper rooms, it is to the left that the party travels, taking the stairs down into a storage room. Without the magically provided light, the storage room would be pitch black. The room seems structurally sound, but has long since been raided of anything useful. Everything appears quite mundane, except for a closed trapdoor near the center of the far wall and some evidence that a prisoner had been kept here as recently as last cycle. The prisoner had been securely tied with excess rope. The pieces of cut rope remain but there is no blood. It is unclear if the prisoner was freed by friend or foe. [spoiler=Character Data] [COLOR=green]Astrid[/COLOR]: full wellness Stones: 20 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: full wellness Javelins: 4 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: full wellness [COLOR=blue]Wrenn[/COLOR]: full wellness Arrows: 15 [/spoiler] [spoiler=Collections] 41 marks: currency Aluminum: 1 brick, ?? Ant Stingers: 4, {toxicity x2} Bat Guano: 4 measures, ?? Bird Skulls: 5, ?? Hare: 1, ?? Rodent Tooth Necklace: 3, (Health +1) Songbird Talisman: 1, ?? Spider Claws: 3 sets, ?? Spider Fangs: 3 sets, ?? Coal: 4 bricks, ?? Bloodstone: 1, (Health +1) curious stones: 2, ?? Dark Green Stone: 1 brick, ?? Dull, Gray Stone: 1, ?? Flowers: 2 measures, ?? [/spoiler] [ooc]Each character receives 5 DP. State intentions and idle actions. Provide 1 random roll.[/ooc] [/QUOTE]
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