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<blockquote data-quote="MacConnell" data-source="post: 8322338" data-attributes="member: 6855223"><p>A full day is spent resting.</p><p></p><p>Astrid, being more proficient at generating light than the others, elects to stay in the middle of the group and hold the lantern stick. It should also help that she is the tallest in the party. She wants to keep one the dark green stones.</p><p></p><p>Previously Hiroshi retrieves his two ularin javelins. When moving, he elects to take rear guard with Volki, his own shadow from the lantern stick aiding her attempt to hide. He, too takes one of the dark green stones.</p><p></p><p>Oorvid takes a liking to the other set of canine teeth and trades his green stone back to party collection for the last pair, fashioning them for his own necklace. He suggests to Wrenn that he should take the other sets of feather talismans.</p><p></p><p>Wrenn takes point, followed by Askari then Astrid then Oorvid. Hiroshi and Volki follow last. Climbing back down the 9 stride ladder, the party follows the tunnel that heads West, wanting to explore new territory first before back tracking. Having become more comfortable with the tunnel system, travel is faster.</p><p></p><p>Little work in restoration seems to have been done along this particular path compared to the previous few, walked. The domed design of the tunnel is still solid, but the growth of a forest above still takes a toll. After just over three hours, the party enters a room like the ones under the other keeps. There are four paths and a 3 stride ladder, leading up, but debris has fallen through the the trap door and a pile of rubble blocks the egress and the further western tunnel.</p><p></p><p>Hiding the lantern globe momentarily allows the party to notice that faint light emits through the ruined trap door. It seems likely that the entire Keep above may have collapsed. When the globe is again uncovered, trouble strikes.</p><p>[spoiler=Wariness]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 29(perception) + 21(analysis) + 21(d100) = 73</p><p><span style="color: green">Astrid</span>: 31 + 23 + 62 = 116</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: 22 + 30 + 75 = 127</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 21 + 30 + 62 = 111</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: 27 + 24 + 88 = 139</p><p><span style="color: blue">Wrenn</span>: 27 + 24 + 62 = 113</p><p>130 + 72 = 202</p><p>[/spoiler]</p><p>Four venomous vipers must have slithered their way through the debris to take residency in the relative cool darkness of the sub-basement of the former Keep. Having lain perfectly still among the strewn rubble, they escaped notice until they decided to strike.</p><p></p><p>[ATTACH=full]139118[/ATTACH]</p><p>[spoiler=Physical Assault]</p><p>Vipers: 41 + 72 = 113</p><p></p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 29(readiness) + 29(avoidance) + 21(analysis) + 76(d100) = 155</p><p><span style="color: green">Astrid</span>: 22 + 31 + 23 + 75 = 151</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: 23 + 22 + 30 + 75 = 150</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 23 + 21 + 30 + 75 = 149</p><p>[/spoiler]</p><p>[spoiler=Venom]</p><p>11 + 72 = 83</p><p></p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 39(conditioning) + 22(fury) + 76(d100) > 83, resists</p><p><span style="color: green">Astrid</span>: 24 + 21 + 75 > 83, resists</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: 23 + 27 + 75 > 83, resists</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 23 + 32 + 75 > 83, resists</p><p>[/spoiler]</p><p>Askari, Astrid, Hiroshi, and Oorvid are all bitten by one the vipers. Fortunately, as Askari would phrase it, all were able to resists the effect of the venom. The poor lighting in the room, which is only provided by the lantern stick that Astrid is holding, causes difficulty in focusing on the vipers, which are a mottled of color resembling the dirt.</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 113 + 202 = 315 - 155 - 73 = 87% * 4 = 3. <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 3 = 7, <span style="color: rgb(226, 80, 65)">hurt</span>.</p><p>Shirt: 40 - 1 - 1 - 1 = 37.</p><p><span style="color: green">Astrid</span>: 315 - 151 - 116 = 48% * 4 = 2. <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 2 = 8, <span style="color: rgb(226, 80, 65)">hurt</span>.</p><p>Mantle: 30 - 2 - 1 - 1 = 26.</p><p>Stones: 20</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: 315 - 150 - 127 = 38% * 4 = 2. <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 2 = 8, <span style="color: rgb(226, 80, 65)">hurt</span>.</p><p>Tunic: 60 - 2 - 1 - 1 = 56.</p><p>Javelins: 3, stone: 3 ularin</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 315 - 149 - 111 = 55% * 4 = 2. <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 2 = 8, <span style="color: rgb(226, 80, 65)">hurt</span>.</p><p>Tunic: 68 - 1 - 1 - 1 = 65</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: full wellness</p><p>Tunic: 50 - 2 - 1 - 1 = 46</p><p><span style="color: blue">Wrenn</span>: full wellness</p><p>Tunic: 59</p><p>Arrows: 9</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p>41 marks: currency</p><p>Aluminum: 5 ingots, {shock x3}</p><p></p><p>Ant Stingers: 4, {toxicity x2}</p><p>Bandy Feathers: 1, (Strength +2)</p><p>Bandy Skull Talisman: 1, ??</p><p>Bat Guano: 12 measures, {heat x2}</p><p>Goat Beard: 2, ??</p><p>Heckling Jay Feathers: 1, (Will +2)</p><p>Songbird Talisman: 1, ??</p><p>Spider Claws: 3 sets, {toxicity x2}</p><p>Spider Fangs: 3 sets, (Cohesion +1)</p><p>Teal Skull: 1, ??</p><p></p><p>Coal: 7 bricks, ??</p><p>Dull, Gray Stone: 1, ??</p><p>Emberstone: 1, ??</p><p>Grayish-Black Stone: 2, ??</p><p>Livestone: 4, (Strength +2)</p><p>White Semi-Translucent Stone: 2, ??</p><p></p><p>Dried Leaves: 3 measures, ??</p><p>Other Leaves: 2 measures, ??</p><p>Flowers: 4 measures, ??</p><p>Tranquility Flowers: 1 measure, {Identity x3}</p><p>[/spoiler]</p><p>[spoiler=Discoveries]</p><p>Bat Colony: 2</p><p>Chain of Keeps Tunnel System</p><p>Rheini Village</p><p>[/spoiler]</p><p>[ooc]Everyone receives 5 DP. State combat intentions and provide a random roll for physical and mystical tasks.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8322338, member: 6855223"] A full day is spent resting. Astrid, being more proficient at generating light than the others, elects to stay in the middle of the group and hold the lantern stick. It should also help that she is the tallest in the party. She wants to keep one the dark green stones. Previously Hiroshi retrieves his two ularin javelins. When moving, he elects to take rear guard with Volki, his own shadow from the lantern stick aiding her attempt to hide. He, too takes one of the dark green stones. Oorvid takes a liking to the other set of canine teeth and trades his green stone back to party collection for the last pair, fashioning them for his own necklace. He suggests to Wrenn that he should take the other sets of feather talismans. Wrenn takes point, followed by Askari then Astrid then Oorvid. Hiroshi and Volki follow last. Climbing back down the 9 stride ladder, the party follows the tunnel that heads West, wanting to explore new territory first before back tracking. Having become more comfortable with the tunnel system, travel is faster. Little work in restoration seems to have been done along this particular path compared to the previous few, walked. The domed design of the tunnel is still solid, but the growth of a forest above still takes a toll. After just over three hours, the party enters a room like the ones under the other keeps. There are four paths and a 3 stride ladder, leading up, but debris has fallen through the the trap door and a pile of rubble blocks the egress and the further western tunnel. Hiding the lantern globe momentarily allows the party to notice that faint light emits through the ruined trap door. It seems likely that the entire Keep above may have collapsed. When the globe is again uncovered, trouble strikes. [spoiler=Wariness] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 29(perception) + 21(analysis) + 21(d100) = 73 [COLOR=green]Astrid[/COLOR]: 31 + 23 + 62 = 116 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: 22 + 30 + 75 = 127 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 21 + 30 + 62 = 111 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: 27 + 24 + 88 = 139 [COLOR=blue]Wrenn[/COLOR]: 27 + 24 + 62 = 113 130 + 72 = 202 [/spoiler] Four venomous vipers must have slithered their way through the debris to take residency in the relative cool darkness of the sub-basement of the former Keep. Having lain perfectly still among the strewn rubble, they escaped notice until they decided to strike. [ATTACH type="full" alt="B5A2814C-17A5-473F-87E4-00BCADB4E38D.jpeg"]139118[/ATTACH] [spoiler=Physical Assault] Vipers: 41 + 72 = 113 [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 29(readiness) + 29(avoidance) + 21(analysis) + 76(d100) = 155 [COLOR=green]Astrid[/COLOR]: 22 + 31 + 23 + 75 = 151 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: 23 + 22 + 30 + 75 = 150 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 23 + 21 + 30 + 75 = 149 [/spoiler] [spoiler=Venom] 11 + 72 = 83 [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 39(conditioning) + 22(fury) + 76(d100) > 83, resists [COLOR=green]Astrid[/COLOR]: 24 + 21 + 75 > 83, resists [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: 23 + 27 + 75 > 83, resists [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 23 + 32 + 75 > 83, resists [/spoiler] Askari, Astrid, Hiroshi, and Oorvid are all bitten by one the vipers. Fortunately, as Askari would phrase it, all were able to resists the effect of the venom. The poor lighting in the room, which is only provided by the lantern stick that Astrid is holding, causes difficulty in focusing on the vipers, which are a mottled of color resembling the dirt. [spoiler=Character Data] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 113 + 202 = 315 - 155 - 73 = 87% * 4 = 3. [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 3 = 7, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. Shirt: 40 - 1 - 1 - 1 = 37. [COLOR=green]Astrid[/COLOR]: 315 - 151 - 116 = 48% * 4 = 2. [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 2 = 8, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. Mantle: 30 - 2 - 1 - 1 = 26. Stones: 20 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: 315 - 150 - 127 = 38% * 4 = 2. [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 2 = 8, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. Tunic: 60 - 2 - 1 - 1 = 56. Javelins: 3, stone: 3 ularin [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 315 - 149 - 111 = 55% * 4 = 2. [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 2 = 8, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. Tunic: 68 - 1 - 1 - 1 = 65 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: full wellness Tunic: 50 - 2 - 1 - 1 = 46 [COLOR=blue]Wrenn[/COLOR]: full wellness Tunic: 59 Arrows: 9 [/spoiler] [spoiler=Collections] 41 marks: currency Aluminum: 5 ingots, {shock x3} Ant Stingers: 4, {toxicity x2} Bandy Feathers: 1, (Strength +2) Bandy Skull Talisman: 1, ?? Bat Guano: 12 measures, {heat x2} Goat Beard: 2, ?? Heckling Jay Feathers: 1, (Will +2) Songbird Talisman: 1, ?? Spider Claws: 3 sets, {toxicity x2} Spider Fangs: 3 sets, (Cohesion +1) Teal Skull: 1, ?? Coal: 7 bricks, ?? Dull, Gray Stone: 1, ?? Emberstone: 1, ?? Grayish-Black Stone: 2, ?? Livestone: 4, (Strength +2) White Semi-Translucent Stone: 2, ?? Dried Leaves: 3 measures, ?? Other Leaves: 2 measures, ?? Flowers: 4 measures, ?? Tranquility Flowers: 1 measure, {Identity x3} [/spoiler] [spoiler=Discoveries] Bat Colony: 2 Chain of Keeps Tunnel System Rheini Village [/spoiler] [ooc]Everyone receives 5 DP. State combat intentions and provide a random roll for physical and mystical tasks.[/ooc] [/QUOTE]
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