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<blockquote data-quote="MacConnell" data-source="post: 8339417" data-attributes="member: 6855223"><p>Astrid will use a second piece of guano to try again at igniting the snake.</p><p></p><p>Hiroshi keeps his weapons as they are with the left for defense and the right for attack. Being stronger in the talent, he switches his manipulation to cause an electrical shock.</p><p></p><p>Oorvid, with continued regard for the confined space, uses his carving axes to punch at a viper.</p><p>[spoiler=Speed of Action]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 68 + 30(hurt) + 50(sword) = 148, 198, 248, 298</p><p><span style="color: green">Astrid</span>: 58 + 50(injured) + 200(bend) = 308</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: 39 + 20(hurt) + 200(bend) = 259</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 53 + 20(hurt) + 50(axe) = 123, 173, 223, 273</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: 45 + 200(bend) = 245</p><p><span style="color: blue">Wrenn</span>: 127 + 30(hurt) + 200(bend) = 357</p><p>V2: 50 + 10(irritated) + 50(strike) = 110, 160, 210, 260</p><p>V3: 50 + 10(irritated) + 50(strike) = 110, 160, 210. 260</p><p>[/spoiler]</p><p>[spoiler=Enhancement]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 25%(ambient heat)</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 32%(ambient heat)</p><p>[/spoiler]</p><p>[spoiler=Physical Assault]</p><p>Vipers: 41 + 124 = 165</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 39(aggression) + 26(accuracy) + 25(fury) + 87(d100) = 177</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: 22(finesse) + 21(accuracy) + 32(clarity) + 75 = 150</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 26(aggression) + 22(accuracy) + 32(fury) + 72 = 152</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: 26(finesse) + 31(accuracy) + 31(clarity) + 54 = 142</p><p><span style="color: blue">Wrenn</span>: 23(launch) + 28(accuracy) + 32(clarity) + </p><p></p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 27(readiness) + 29(avoidance) + 21(analysis) + 48(d100) = 125</p><p><span style="color: green">Astrid</span>: 22 + 31 + 23 + 75 = 151</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: 23 + 22 + 30 + 75 = 150</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 23 + 21 + 30 + 67 = 141</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: 26 + 27 + 24 + 57 = 134</p><p><span style="color: blue">Wrenn</span>: 23 + 27 + 24 + 79 = 153</p><p>Vipers: 46 + 67 = 113</p><p>[/spoiler]</p><p>[spoiler=Mystical Assault]</p><p><span style="color: green">Astrid</span>: 50(bending) + 22(fire) x 2(guano) + 75 = 147</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: 26(bending) + 31(shock) + 75 = 132</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: 44(bending) + 31(toxicity) + 85 = 160</p><p><span style="color: blue">Wrenn</span>: 32(bending) + 38(toxicity) + 79 = 149</p><p></p><p>Vipers: 11(conditioning) + 79 = 90</p><p>[/spoiler]</p><p>[spoiler=Venom]</p><p>29 + 69 = 98</p><p></p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 39(conditioning) + 22(fury) + </p><p><span style="color: green">Astrid</span>: 24 + 21 + 75 = 130</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: 23 + 27 + 75 = 125</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 23 + 32 + 69 = 124</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: 27 + 27 + 85 = 139</p><p><span style="color: blue">Wrenn</span>: 22 + 29 + 79 = 130</p><p>[/spoiler]</p><p>[spoiler=Combat Data]</p><p><span style="color: rgb(85, 57, 130)">V1</span>: <span style="color: rgb(226, 80, 65)">dead</span>.</p><p><span style="color: rgb(250, 197, 28)">V2</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 4 - 1 = 3, <span style="color: rgb(226, 80, 65)">irritated</span>. 177 - 113 = 64% * 11 = 7 - 4 = 3 x 2 = 6, * 3 = 2 - 1 = 1 x 2 = 2. <span style="color: rgb(226, 80, 65)">Body</span>: 3 - 6 = -3, <span style="color: rgb(44, 130, 201)">Mind</span>: 6 - 3 = 3, <span style="color: rgb(226, 80, 65)">incapacitated</span>. Mind: 3 - 2 = 1, <span style="color: rgb(44, 130, 201)">dazed</span>. 160 - 90 = 70% * 4 = 3. <span style="color: rgb(44, 130, 201)">Mind</span>: 1 - 3 = -2, <span style="color: rgb(226, 80, 65)">dead</span>.</p><p><span style="color: rgb(97, 189, 109)">V3</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 4 - 1 = 3, <span style="color: rgb(226, 80, 65)">irritated</span>. 152 - 113 = 39% * 11 = 4 - 4 = 0, ineffective. 150 - 113 = 37% * 10 = 4 - 4 = 0, ineffective. 132 - 90 = 42% * 4 = 2. <span style="color: rgb(226, 80, 65)">Body</span>: 3 - 1 = 2, <span style="color: rgb(226, 80, 65)">hurt</span>. 147 - 90 = 57% * 2 = 1. <span style="color: rgb(226, 80, 65)">Body</span>: 2 - 1 = 1, <span style="color: rgb(226, 80, 65)">injured</span>. 149 - 90 = 59% * 4 = 2. <span style="color: rgb(44, 130, 201)">Mind</span>: 6 - 2 = 4, <span style="color: rgb(44, 130, 201)">dazed.</span></p><p><span style="color: rgb(44, 130, 201)">V4</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 4 - 5 = -1, <span style="color: rgb(226, 80, 65)">incapacitated</span>. </p><p>[/spoiler]</p><p>The confined space of the room does not facilitate distraction but being mere animals, the vipers randomly choose targets. They strike at Hiroshi, Oorvid, and Volki. All three are bitten, but none is affected by the venom, including Astrid who is able to override her previous dose.</p><p></p><p>Oorvid is bitten four times during the course of action, becoming injured. He punches his carving axe at the same viper but is still unable to cut through the scaled hide.</p><p></p><p>Askari assaults the viper that attacked Volki, striking at it with sword and shield in a swaying body motion very similar to way Oorvid uses his axes but proves more effective against the scaled hide. He cuts the snake twice and bashes it with his buckler twice. The cuts incapacitate the snake and, with the blows from the buckler, almost kill it.</p><p></p><p>Volki completes her manipulation of chemical waylines, taking from the viper its remaining consciousness and causing its death.</p><p></p><p>Hiroshi proves ineffective at physically assaulting the viper that bit Astrid but is able to cause some harm generating an electric shock.</p><p></p><p>Astrid, as she is overrides the venom coursing through her veins, causes more harm to the viper by generating heat. It is not quite enough damage to incapacitate the thing.</p><p></p><p>Wrenn cradles his bow and alters the mind of the viper that bit Astrid, somewhat muddling its thoughts.</p><p></p><p>With that one viper being the only danger left and it already being injured and dazed, it is quickly killed by Askari and Oorvid. No one seems to be suffering any effects from the venom but everyone is hurt, having taken fang punctures to the legs.</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 3 = 7, <span style="color: rgb(226, 80, 65)">hurt</span>.</p><p>Shirt: 40 - 1 - 1 - 1 = 37.</p><p><span style="color: green">Astrid</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 2 - 3 = 5, <span style="color: rgb(226, 80, 65)">injured</span>. <span style="color: rgb(226, 80, 65)">Motility</span>: 1 - 3 = -2, still mobile.</p><p>Mantle: 30 - 2 - 1 - 1 = 26.</p><p>Stones: 20</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 2 = 8, <span style="color: rgb(226, 80, 65)">hurt</span>. 165 - 150 = 15% * 4 = ~1 x 4 = 4. <span style="color: rgb(226, 80, 65)">Body</span>: 8 - 4 = 4, <span style="color: rgb(226, 80, 65)">injured</span>.</p><p>Tunic: 60 - 2 - 1 - 1 = 56.</p><p>Javelins: 3, stone: 3 ularin</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 2 = 8, <span style="color: rgb(226, 80, 65)">hurt</span>. 165 - 141 = 24% * 4 = ~1 x 4 = 4. Body: 8 - 4 = 4, injured.</p><p>Tunic: 68 - 1 - 1 - 1 = 65</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: 165 - 134 = 31% * 4 = 1 x 4 = 4. <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 4 = 6, <span style="color: rgb(226, 80, 65)">hurt</span>.</p><p>Tunic: 50 - 2 - 1 - 1 = 46</p><p><span style="color: blue">Wrenn</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 3 = 7, <span style="color: rgb(226, 80, 65)">hurt</span>.</p><p>Tunic: 59</p><p>Arrows: 9</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p>41 marks: currency</p><p>Aluminum: 5 ingots, {shock x3}</p><p></p><p>Ant Stingers: 4, {toxicity x2}</p><p>Bandy Feathers: 1, (Strength +2)</p><p>Bandy Skull Talisman: 1, ??</p><p>Bat Guano: 9 measures, {heat x2}</p><p>Goat Beard: 2, ??</p><p>Heckling Jay Feathers: 1, (Will +2)</p><p>Songbird Talisman: 1, ??</p><p>Spider Claws: 3 sets, {toxicity x2}</p><p>Spider Fangs: 3 sets, (Cohesion +1)</p><p>Teal Skull: 1, ??</p><p></p><p>Coal: 7 bricks, ??</p><p>Dull, Gray Stone: 1, ??</p><p>Emberstone: 1, ??</p><p>Grayish-Black Stone: 2, ??</p><p>Livestone: 4, (Strength +2)</p><p>White Semi-Translucent Stone: 2, ??</p><p></p><p>Dried Leaves: 3 measures, ??</p><p>Other Leaves: 2 measures, ??</p><p>Flowers: 4 measures, ??</p><p>Tranquility Flowers: 1 measure, {Identity x3}</p><p>[/spoiler]</p><p>[spoiler=Discoveries]</p><p>Bat Colony: 2</p><p>Chain of Keeps Tunnel System</p><p>Rheini Village</p><p>[/spoiler]</p><p>[ooc]Everyone receives 5 DP. Combat has finished. State nominal actions and provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8339417, member: 6855223"] Astrid will use a second piece of guano to try again at igniting the snake. Hiroshi keeps his weapons as they are with the left for defense and the right for attack. Being stronger in the talent, he switches his manipulation to cause an electrical shock. Oorvid, with continued regard for the confined space, uses his carving axes to punch at a viper. [spoiler=Speed of Action] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 68 + 30(hurt) + 50(sword) = 148, 198, 248, 298 [COLOR=green]Astrid[/COLOR]: 58 + 50(injured) + 200(bend) = 308 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: 39 + 20(hurt) + 200(bend) = 259 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 53 + 20(hurt) + 50(axe) = 123, 173, 223, 273 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: 45 + 200(bend) = 245 [COLOR=blue]Wrenn[/COLOR]: 127 + 30(hurt) + 200(bend) = 357 V2: 50 + 10(irritated) + 50(strike) = 110, 160, 210, 260 V3: 50 + 10(irritated) + 50(strike) = 110, 160, 210. 260 [/spoiler] [spoiler=Enhancement] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 25%(ambient heat) [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 32%(ambient heat) [/spoiler] [spoiler=Physical Assault] Vipers: 41 + 124 = 165 [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 39(aggression) + 26(accuracy) + 25(fury) + 87(d100) = 177 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: 22(finesse) + 21(accuracy) + 32(clarity) + 75 = 150 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 26(aggression) + 22(accuracy) + 32(fury) + 72 = 152 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: 26(finesse) + 31(accuracy) + 31(clarity) + 54 = 142 [COLOR=blue]Wrenn[/COLOR]: 23(launch) + 28(accuracy) + 32(clarity) + [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 27(readiness) + 29(avoidance) + 21(analysis) + 48(d100) = 125 [COLOR=green]Astrid[/COLOR]: 22 + 31 + 23 + 75 = 151 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: 23 + 22 + 30 + 75 = 150 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 23 + 21 + 30 + 67 = 141 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: 26 + 27 + 24 + 57 = 134 [COLOR=blue]Wrenn[/COLOR]: 23 + 27 + 24 + 79 = 153 Vipers: 46 + 67 = 113 [/spoiler] [spoiler=Mystical Assault] [COLOR=green]Astrid[/COLOR]: 50(bending) + 22(fire) x 2(guano) + 75 = 147 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: 26(bending) + 31(shock) + 75 = 132 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: 44(bending) + 31(toxicity) + 85 = 160 [COLOR=blue]Wrenn[/COLOR]: 32(bending) + 38(toxicity) + 79 = 149 Vipers: 11(conditioning) + 79 = 90 [/spoiler] [spoiler=Venom] 29 + 69 = 98 [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 39(conditioning) + 22(fury) + [COLOR=green]Astrid[/COLOR]: 24 + 21 + 75 = 130 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: 23 + 27 + 75 = 125 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 23 + 32 + 69 = 124 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: 27 + 27 + 85 = 139 [COLOR=blue]Wrenn[/COLOR]: 22 + 29 + 79 = 130 [/spoiler] [spoiler=Combat Data] [COLOR=rgb(85, 57, 130)]V1[/COLOR]: [COLOR=rgb(226, 80, 65)]dead[/COLOR]. [COLOR=rgb(250, 197, 28)]V2[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 4 - 1 = 3, [COLOR=rgb(226, 80, 65)]irritated[/COLOR]. 177 - 113 = 64% * 11 = 7 - 4 = 3 x 2 = 6, * 3 = 2 - 1 = 1 x 2 = 2. [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 3 - 6 = -3, [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 6 - 3 = 3, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. Mind: 3 - 2 = 1, [COLOR=rgb(44, 130, 201)]dazed[/COLOR]. 160 - 90 = 70% * 4 = 3. [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 1 - 3 = -2, [COLOR=rgb(226, 80, 65)]dead[/COLOR]. [COLOR=rgb(97, 189, 109)]V3[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 4 - 1 = 3, [COLOR=rgb(226, 80, 65)]irritated[/COLOR]. 152 - 113 = 39% * 11 = 4 - 4 = 0, ineffective. 150 - 113 = 37% * 10 = 4 - 4 = 0, ineffective. 132 - 90 = 42% * 4 = 2. [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 3 - 1 = 2, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. 147 - 90 = 57% * 2 = 1. [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 2 - 1 = 1, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. 149 - 90 = 59% * 4 = 2. [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 6 - 2 = 4, [COLOR=rgb(44, 130, 201)]dazed. V4[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 4 - 5 = -1, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [/spoiler] The confined space of the room does not facilitate distraction but being mere animals, the vipers randomly choose targets. They strike at Hiroshi, Oorvid, and Volki. All three are bitten, but none is affected by the venom, including Astrid who is able to override her previous dose. Oorvid is bitten four times during the course of action, becoming injured. He punches his carving axe at the same viper but is still unable to cut through the scaled hide. Askari assaults the viper that attacked Volki, striking at it with sword and shield in a swaying body motion very similar to way Oorvid uses his axes but proves more effective against the scaled hide. He cuts the snake twice and bashes it with his buckler twice. The cuts incapacitate the snake and, with the blows from the buckler, almost kill it. Volki completes her manipulation of chemical waylines, taking from the viper its remaining consciousness and causing its death. Hiroshi proves ineffective at physically assaulting the viper that bit Astrid but is able to cause some harm generating an electric shock. Astrid, as she is overrides the venom coursing through her veins, causes more harm to the viper by generating heat. It is not quite enough damage to incapacitate the thing. Wrenn cradles his bow and alters the mind of the viper that bit Astrid, somewhat muddling its thoughts. With that one viper being the only danger left and it already being injured and dazed, it is quickly killed by Askari and Oorvid. No one seems to be suffering any effects from the venom but everyone is hurt, having taken fang punctures to the legs. [spoiler=Character Data] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 3 = 7, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. Shirt: 40 - 1 - 1 - 1 = 37. [COLOR=green]Astrid[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 2 - 3 = 5, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. [COLOR=rgb(226, 80, 65)]Motility[/COLOR]: 1 - 3 = -2, still mobile. Mantle: 30 - 2 - 1 - 1 = 26. Stones: 20 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 2 = 8, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. 165 - 150 = 15% * 4 = ~1 x 4 = 4. [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 8 - 4 = 4, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. Tunic: 60 - 2 - 1 - 1 = 56. Javelins: 3, stone: 3 ularin [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 2 = 8, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. 165 - 141 = 24% * 4 = ~1 x 4 = 4. Body: 8 - 4 = 4, injured. Tunic: 68 - 1 - 1 - 1 = 65 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: 165 - 134 = 31% * 4 = 1 x 4 = 4. [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 4 = 6, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. Tunic: 50 - 2 - 1 - 1 = 46 [COLOR=blue]Wrenn[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 3 = 7, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. Tunic: 59 Arrows: 9 [/spoiler] [spoiler=Collections] 41 marks: currency Aluminum: 5 ingots, {shock x3} Ant Stingers: 4, {toxicity x2} Bandy Feathers: 1, (Strength +2) Bandy Skull Talisman: 1, ?? Bat Guano: 9 measures, {heat x2} Goat Beard: 2, ?? Heckling Jay Feathers: 1, (Will +2) Songbird Talisman: 1, ?? Spider Claws: 3 sets, {toxicity x2} Spider Fangs: 3 sets, (Cohesion +1) Teal Skull: 1, ?? Coal: 7 bricks, ?? Dull, Gray Stone: 1, ?? Emberstone: 1, ?? Grayish-Black Stone: 2, ?? Livestone: 4, (Strength +2) White Semi-Translucent Stone: 2, ?? Dried Leaves: 3 measures, ?? Other Leaves: 2 measures, ?? Flowers: 4 measures, ?? Tranquility Flowers: 1 measure, {Identity x3} [/spoiler] [spoiler=Discoveries] Bat Colony: 2 Chain of Keeps Tunnel System Rheini Village [/spoiler] [ooc]Everyone receives 5 DP. Combat has finished. State nominal actions and provide a random roll.[/ooc] [/QUOTE]
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