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<blockquote data-quote="MacConnell" data-source="post: 8355518" data-attributes="member: 6855223"><p>Wren is confused momentarily but realizes that he cannot bend waylines in such a manner to do exactly what he is thinking. His augmentation is more mental than physical, though the results seem physical. He realizes that he can augment locomotion and prowess, which would be beneficial during combat situations.</p><p></p><p>Askari climbs the ladder and finds that he can bounce the trap door a little bit but realizes that, in no way, it he ever going to force it open.</p><p></p><p>Seeing the door bounce, Oorvid climbs up beside Askari, and both men push on the trapdoor. It moves farther. It sounds like whatever has been laid or fallen across it moves with the force but it too heavy to show aside.</p><p></p><p>Oorvid says, "<span style="color: rgb(26, 188, 156)">Take a deep breath and let us try this again</span>." He then repeats it as best he can in Ansylin.</p><p></p><p>When Askari takes a deep breath, Oorvid reaches over and touches him. A surge of adrenaline, the like of which has never before occurred in him, rushes through his system. His skin ripples like he has seen it do on Oorvid, as it immediate follows coursing through Oorvid.</p><p></p><p>The two men hit the door again and force it open, shoving aside a small tree that has definitely been placed across it. If it had fallen naturally, the pergola would have collapsed, and the door would never have moved. The pergola is fully intact.</p><p></p><p>As the party exits, more of those stick figures that the other Shimadow called, twana, are hanging about. These contain pieces of fur, feather, and bone and appear more sinister in nature.</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: full wellness</p><p>Shirt: 40 - 1 - 1 - 1 = 37.</p><p><span style="color: green">Astrid</span>: full wellness</p><p>Mantle: 30 - 2 - 1 - 1 = 26.</p><p>Stones: 20</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: full wellness</p><p>Tunic: 60 - 2 - 1 - 1 = 56.</p><p>Javelins: 3, stone: 3 ularin</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: full wellness</p><p>Tunic: 68 - 1 - 1 - 1 = 65</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: full wellness</p><p>Tunic: 50 - 2 - 1 - 1 = 46</p><p><span style="color: blue">Wrenn</span>: full wellness</p><p>Tunic: 59</p><p>Arrows: 9</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p>41 marks: currency</p><p>Aluminum: 5 ingots, {shock x3}</p><p></p><p>Ant Stingers: 4, {toxicity x2}</p><p>Bat Guano: 9 measures, {heat x2}</p><p>Spider Claws: 3 sets, {toxicity x2}</p><p>Spider Fangs: 3 sets, (Cohesion +1)</p><p></p><p>Bandy Feathers: 1, (Strength +2)</p><p>Goat Beard: 2, (Will +2)</p><p>Heckling Jay Feathers: 1, (Will +2)</p><p>Songbird Talisman: 1, (Persona +1)</p><p>Viper Blood: 1 measure, {athleticism x3}</p><p>Viper Venom: 1, {toxicity x3}</p><p></p><p>Bandy Skull Talisman: 1, (Strength +2)</p><p>Teal Skull: 1, (Cohesion +2)</p><p>Viper Skull: 4, (Motility +2)</p><p></p><p>Coal: 7 bricks, {heat x3}</p><p>Slate: 1, {sound x2}</p><p>Emberstone: 1, (Confluence +2)</p><p>Lodestone: 2, {shock x3}</p><p>Livestone: 4, (Strength +2)</p><p>Milkstone: 2, (Will +2)</p><p></p><p>Mend Leaves: 3 measures, {Mend x2}</p><p>Rend Leaves: 2 measures, {Siphon x2}</p><p>Flowers: 4 measures, {Restore x3}</p><p>Tranquility Flowers: 1 measure, {Identity x3}</p><p>[/spoiler]</p><p>[spoiler=Discoveries]</p><p>Bat Colony: 2</p><p>Chain of Keeps Tunnel System</p><p>Rheini Village</p><p>[/spoiler]</p><p>[ooc]Everyone receives 5 DP. Everyone improves in Spiofthest 2%. Decide is the party will investigate the area or follow the tunnel West. Provide a random roll whether used or not.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8355518, member: 6855223"] Wren is confused momentarily but realizes that he cannot bend waylines in such a manner to do exactly what he is thinking. His augmentation is more mental than physical, though the results seem physical. He realizes that he can augment locomotion and prowess, which would be beneficial during combat situations. Askari climbs the ladder and finds that he can bounce the trap door a little bit but realizes that, in no way, it he ever going to force it open. Seeing the door bounce, Oorvid climbs up beside Askari, and both men push on the trapdoor. It moves farther. It sounds like whatever has been laid or fallen across it moves with the force but it too heavy to show aside. Oorvid says, "[COLOR=rgb(26, 188, 156)]Take a deep breath and let us try this again[/COLOR]." He then repeats it as best he can in Ansylin. When Askari takes a deep breath, Oorvid reaches over and touches him. A surge of adrenaline, the like of which has never before occurred in him, rushes through his system. His skin ripples like he has seen it do on Oorvid, as it immediate follows coursing through Oorvid. The two men hit the door again and force it open, shoving aside a small tree that has definitely been placed across it. If it had fallen naturally, the pergola would have collapsed, and the door would never have moved. The pergola is fully intact. As the party exits, more of those stick figures that the other Shimadow called, twana, are hanging about. These contain pieces of fur, feather, and bone and appear more sinister in nature. [spoiler=Character Data] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: full wellness Shirt: 40 - 1 - 1 - 1 = 37. [COLOR=green]Astrid[/COLOR]: full wellness Mantle: 30 - 2 - 1 - 1 = 26. Stones: 20 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: full wellness Tunic: 60 - 2 - 1 - 1 = 56. Javelins: 3, stone: 3 ularin [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: full wellness Tunic: 68 - 1 - 1 - 1 = 65 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: full wellness Tunic: 50 - 2 - 1 - 1 = 46 [COLOR=blue]Wrenn[/COLOR]: full wellness Tunic: 59 Arrows: 9 [/spoiler] [spoiler=Collections] 41 marks: currency Aluminum: 5 ingots, {shock x3} Ant Stingers: 4, {toxicity x2} Bat Guano: 9 measures, {heat x2} Spider Claws: 3 sets, {toxicity x2} Spider Fangs: 3 sets, (Cohesion +1) Bandy Feathers: 1, (Strength +2) Goat Beard: 2, (Will +2) Heckling Jay Feathers: 1, (Will +2) Songbird Talisman: 1, (Persona +1) Viper Blood: 1 measure, {athleticism x3} Viper Venom: 1, {toxicity x3} Bandy Skull Talisman: 1, (Strength +2) Teal Skull: 1, (Cohesion +2) Viper Skull: 4, (Motility +2) Coal: 7 bricks, {heat x3} Slate: 1, {sound x2} Emberstone: 1, (Confluence +2) Lodestone: 2, {shock x3} Livestone: 4, (Strength +2) Milkstone: 2, (Will +2) Mend Leaves: 3 measures, {Mend x2} Rend Leaves: 2 measures, {Siphon x2} Flowers: 4 measures, {Restore x3} Tranquility Flowers: 1 measure, {Identity x3} [/spoiler] [spoiler=Discoveries] Bat Colony: 2 Chain of Keeps Tunnel System Rheini Village [/spoiler] [ooc]Everyone receives 5 DP. Everyone improves in Spiofthest 2%. Decide is the party will investigate the area or follow the tunnel West. Provide a random roll whether used or not.[/ooc] [/QUOTE]
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