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<blockquote data-quote="MacConnell" data-source="post: 8370436" data-attributes="member: 6855223"><p>[spoiler=Enhancements]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: motility 26%, strength 26%</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: motility 37%, strength 37%</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: athleticism 33%</p><p><span style="color: blue">Wrenn</span>: athleticism 38%</p><p>[/spoiler]</p><p>[spoiler=Reaction]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 29(readiness) + 28(speed) + 26(clarity) + 53(d100) = 136 + 26(motility) = 162</p><p><span style="color: green">Astrid</span>: 22 + 32 + 24 + 61 = 139</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: 23 + 21 + 38 + 53 = 135</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 23 + 22 + 32 + 103 = 180 + 37(motility) = 217</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: 28 + 34 + 33 + 61 = 136 + 33(athleticism) =169</p><p><span style="color: blue">Wrenn</span>: 23 + 28 + 38 + 103 = 192 + 38(athleticism) = 230</p><p>Amiradthae: 17 + 30 + 11 + 82 = 140</p><p>[/spoiler]</p><p>[spoiler=Speed of Action]</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: 200(bending) - 169 = 31, 131</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 200(bending) - 162 = 38</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: 180(javelin) - 135 = 45</p><p><span style="color: green">Astrid</span>: 200(bending) - 139 = 61</p><p><span style="color: blue">Wrenn</span>: 300(bow) - 230 = 70</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 300(move) - 217 = 83</p><p>Amiradthae: 300(bow) - 140 = 160</p><p>[/spoiler]</p><p>[spoiler=Mystical Assault]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 30(bending) + 26(heat) + 53(d100) = 109</p><p><span style="color: green">Astrid</span>: 54 + 25(shock) x 2(aluminum) + 61 = 165</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: 25 + 37(shock) + 53 = 115</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 25 + 39(thump) + 84 = 148</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: 46 + 33(toxicity) x 2( ant pincher) + 72 = 184</p><p><span style="color: blue">Wrenn</span>: 32 + 38(acidity) + 84 = 154</p><p></p><p>Amiradthae: 17(conditioning) + 11(fury) + 82(d100) = 110</p><p><span style="color: rgb(250, 197, 28)">A1</span>: 184 - 110 = = 74% * 4 = 3 x 2 = 6. <span style="color: rgb(44, 130, 201)">Mind</span>: 10 - 6 = 4, <span style="color: rgb(44, 130, 201)">dazed</span>.</p><p><span style="color: rgb(243, 121, 52)">A2</span>: 115 - 110 = 5% * 4 = ~1.</p><p><span style="color: rgb(97, 189, 109)">A3</span>: 165 - 110 = 55% * 4 = 2. <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 2 = 8, <span style="color: rgb(226, 80, 65)">hurt</span>.</p><p><span style="color: rgb(26, 188, 156)">A4</span>: 148 - 110 = 38% * 4 = 2.</p><p><span style="color: rgb(44, 130, 201)">A5</span>: 154 - 110 = 44% * 4 = 2.</p><p>[/spoiler]</p><p>[spoiler=Physical Assault]</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 26(aggression) + 22(accuracy) + 38(fury) + 84(d100) = 170</p><p></p><p>Amiradthae: 17(readiness) + 25(avoidance) + 11(analysis) + 82(d100) = 135</p><p><span style="color: rgb(26, 188, 156)">A4</span>: 170 - 135 = 35% * 11 = 4 - 2(tunic) = 2. <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 2 - 2 = 6, <span style="color: rgb(226, 80, 65)">hurt</span>.</p><p>[/spoiler]</p><p>[spoiler=Projectile Assault]</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: 23 + 21 + 38 + 53 = 135 + 100(range) = 235</p><p><span style="color: blue">Wrenn</span>: 23 + 28 + 38 + 84 = 173 + 50(range) = 223</p><p>Amiradthae: 17 + 30 + 11 + 82 = 140 + 50(range) = 190 + 100(2nd) = 290</p><p></p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 33(avoidance + 21(analysis) + 53(d100) = 107 + 10(buckler) = 117</p><p>190 - 117 = 73% * 8 = 6 - 2(shirt) = 4</p><p>290 - 117 = 173% * 8 = 14 - 2(shirt) = 12</p><p><span style="color: green">Astrid</span>: 32 + 24 + 61 = 117</p><p>190 - 117 = 73% * 8 = 6 - 2(mantle) = 4</p><p>290 - 117 = 173% * 8 = 14 - 2(mantle) = 12</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: 22 + 31 + 53 = 106</p><p>190 - 106 = 84% * 8 = 7 - 2(tunic) = 5</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 21 + 31 + 84 = 136</p><p>240 - 136 = 104% * 8 = 8 - 2(tunic) = 6</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: 29 + 24 + 72 = 125</p><p>190 - 125 = 65% * 10 = 7 - 2(tunic) = 5</p><p>290 - 125 = 165% - 34(kilter) = 131 * 10 = 13 - 2 = 11</p><p><span style="color: blue">Wrenn</span>: 27 + 24 + 84 = 135</p><p>Amiradthae: 25 + 11 + 82 = 118</p><p><span style="color: rgb(243, 121, 52)">A2</span>: 235 - 118 = 117% * 11 = 13 - 2(tunic) = 11. <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 11 - 1 = -2, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p><span style="color: rgb(44, 130, 201)">A5</span>: 223 - 118 = 105% * 10 = 11 - 2(tunic) = 9. <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 9 - 2 = -1, incapacitated.</p><p>[/spoiler]</p><p>Recognizing that combat will ensue, Volki grips an ant pincher in her hand and attempts to alter the mind of one of the opponents. The pincher dissolves as the Amiradtha shakes his head in confusion. A second enemy fires an arrow from short range, piercing her tunic and causing injury to Volki.</p><p></p><p>Askari can indeed sense the waylines (energy) within the fire, fluctuating their amplitude, causing fire to explode outward. Despite this new found talent, the two cooks react and are not burned by the sudden increase in the flames. A fraction of an instant after such an epiphany, Askari is hit with two arrows, causing severe injury. He is down and incapacitated but conscious.</p><p></p><p>Hiroshi launches a javelin at one of the cooks as he jumps back from the fire. The weapon looks like a streak of lightning as it flies through the air. The electrified javelin strikes one of the cooks in the midsection, knocking him to the ground, where he stays, incapacitated. The second cook covers her bow and fires an arrow, sticking it into Hiroshi.</p><p></p><p>Astrid releases two bolts of lightning simultaneously. One strikes the cook that is already down, the other damages the second cook. In response, two other Amiradthae shoot arrows into Astrid. She is down and incapacitated, though conscious.</p><p></p><p>Faster than the Amiradthae, Wrenn draws and fires an arrow at one of the enemy. The arrow punches through the thin leather tunic and into the abdomen of the target, causing him to stagger backward. Though it ruins the arrow, the wound immediately turns caustic, increasing the damage enough to cause the Faethrin to fall, incapacitated.</p><p></p><p>Oorvid charges from under the cover of the pergola, reaching the Amiradthan speaker before any of them can launch their first arrow. His carving axes seem to vibrate as he sets them in motion. A distinct humming noise can be heard. Oorvid cuts through the tunic and into the flesh of his opponent. A second opponent shoot Oorvid in the back from point blank range. The arrow does significant harm.</p><p>[gm]Everyone is conscious and can bend waylines, but Askari and Astrid are unable to move.[/gm]</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>:</p><p><span style="color: rgb(226, 80, 65)">Body</span>: 10 - 4 - 12 = -6, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p>Shirt: 40 - 1 - 1 - 1 = 37 - 2 - 2 = 33</p><p><span style="color: green">Astrid</span>:</p><p><span style="color: rgb(226, 80, 65)">Body</span>: 10 - 4 - 12 = -6, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p>Mantle: 30 - 2 - 1 - 1 = 26 - 2 - 2 = 22</p><p>Stones: 20</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: full wellness</p><p><span style="color: rgb(226, 80, 65)">Body</span>: 10 - 5 = 5, <span style="color: rgb(226, 80, 65)">injured</span>.</p><p>Tunic: 60 - 2 - 1 - 1 = 56.</p><p>Javelins: 3, stone: 3 ularin</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>:</p><p><span style="color: rgb(226, 80, 65)">Body</span>: 10 - 6 = 4, <span style="color: rgb(226, 80, 65)">injured</span>.</p><p>Tunic: 68 - 1 - 1 - 1 = 65 - 2 = 63</p><p><span style="color: rgb(250, 197, 28)">Volki</span>:</p><p><span style="color: rgb(226, 80, 65)">Body</span>: 10 - 5 = 5, <span style="color: rgb(226, 80, 65)">hurt</span>.</p><p>Tunic: 50 - 2 - 1 - 1 = 46 - 2 = 44</p><p><span style="color: blue">Wrenn</span>: full wellness</p><p>Tunic: 59</p><p>Arrows: 8</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p>41 marks: currency</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Astrid or Hiroshi</span>)</p><p>Aluminum: 4 ingots, {shock x3}</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps all characters</span>)</p><p>Ant Stingers: 3, {toxicity x2}</p><p>Bat Guano: 9 measures, {heat x2}</p><p>Spider Claws: 3 sets, {toxicity x2}</p><p>Spider Fangs: 3 sets, (Cohesion +1)</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Volki or Wrenn</span>)</p><p>Bandy Feathers: 1, (Strength +2)</p><p>Goat Beard: 2, (Will +2)</p><p>Heckling Jay Feathers: 1, (Will +2)</p><p>Songbird Talisman: 1, (Persona +1)</p><p>Viper Blood: 1 measure, {athleticism x3}</p><p>Viper Venom: 1, {toxicity x3}</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Askari or Oorvid</span>)</p><p>Bandy Skull Talisman: 1, (Strength +2)</p><p>Teal Skull: 1, (Cohesion +2)</p><p>Viper Skull: 4, (Motility +2)</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps all characters</span>)</p><p>Coal: 7 bricks, {heat x3}</p><p>Slate: 1, {sound x2}</p><p>Emberstone: 1, (Confluence +2)</p><p>Lodestone: 2, {shock x3}</p><p>Livestone: 4, (Strength +2)</p><p>Milkstone: 2, (Will +2)</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Volki or Wrenn</span>)</p><p>Mend Leaves: 3 measures, {Mend x2}</p><p>Rend Leaves: 2 measures, {Siphon x2}</p><p>Flowers: 4 measures, {Restore x3}</p><p>Tranquility Flowers: 1 measure, {Identity x3}</p><p>[/spoiler]</p><p>[spoiler=Discoveries]</p><p>Bat Colony: 2</p><p>Chain of Keeps Tunnel System</p><p>name: Temnyy Veter</p><p>Rheini Village</p><p>[/spoiler]</p><p>[ooc]Everyone receives 5 DP. State combat actions and provide 2 random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8370436, member: 6855223"] [spoiler=Enhancements] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: motility 26%, strength 26% [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: motility 37%, strength 37% [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: athleticism 33% [COLOR=blue]Wrenn[/COLOR]: athleticism 38% [/spoiler] [spoiler=Reaction] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 29(readiness) + 28(speed) + 26(clarity) + 53(d100) = 136 + 26(motility) = 162 [COLOR=green]Astrid[/COLOR]: 22 + 32 + 24 + 61 = 139 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: 23 + 21 + 38 + 53 = 135 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 23 + 22 + 32 + 103 = 180 + 37(motility) = 217 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: 28 + 34 + 33 + 61 = 136 + 33(athleticism) =169 [COLOR=blue]Wrenn[/COLOR]: 23 + 28 + 38 + 103 = 192 + 38(athleticism) = 230 Amiradthae: 17 + 30 + 11 + 82 = 140 [/spoiler] [spoiler=Speed of Action] [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: 200(bending) - 169 = 31, 131 [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 200(bending) - 162 = 38 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: 180(javelin) - 135 = 45 [COLOR=green]Astrid[/COLOR]: 200(bending) - 139 = 61 [COLOR=blue]Wrenn[/COLOR]: 300(bow) - 230 = 70 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 300(move) - 217 = 83 Amiradthae: 300(bow) - 140 = 160 [/spoiler] [spoiler=Mystical Assault] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 30(bending) + 26(heat) + 53(d100) = 109 [COLOR=green]Astrid[/COLOR]: 54 + 25(shock) x 2(aluminum) + 61 = 165 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: 25 + 37(shock) + 53 = 115 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 25 + 39(thump) + 84 = 148 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: 46 + 33(toxicity) x 2( ant pincher) + 72 = 184 [COLOR=blue]Wrenn[/COLOR]: 32 + 38(acidity) + 84 = 154 Amiradthae: 17(conditioning) + 11(fury) + 82(d100) = 110 [COLOR=rgb(250, 197, 28)]A1[/COLOR]: 184 - 110 = = 74% * 4 = 3 x 2 = 6. [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 10 - 6 = 4, [COLOR=rgb(44, 130, 201)]dazed[/COLOR]. [COLOR=rgb(243, 121, 52)]A2[/COLOR]: 115 - 110 = 5% * 4 = ~1. [COLOR=rgb(97, 189, 109)]A3[/COLOR]: 165 - 110 = 55% * 4 = 2. [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 2 = 8, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. [COLOR=rgb(26, 188, 156)]A4[/COLOR]: 148 - 110 = 38% * 4 = 2. [COLOR=rgb(44, 130, 201)]A5[/COLOR]: 154 - 110 = 44% * 4 = 2. [/spoiler] [spoiler=Physical Assault] [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 26(aggression) + 22(accuracy) + 38(fury) + 84(d100) = 170 Amiradthae: 17(readiness) + 25(avoidance) + 11(analysis) + 82(d100) = 135 [COLOR=rgb(26, 188, 156)]A4[/COLOR]: 170 - 135 = 35% * 11 = 4 - 2(tunic) = 2. [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 2 - 2 = 6, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. [/spoiler] [spoiler=Projectile Assault] [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: 23 + 21 + 38 + 53 = 135 + 100(range) = 235 [COLOR=blue]Wrenn[/COLOR]: 23 + 28 + 38 + 84 = 173 + 50(range) = 223 Amiradthae: 17 + 30 + 11 + 82 = 140 + 50(range) = 190 + 100(2nd) = 290 [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 33(avoidance + 21(analysis) + 53(d100) = 107 + 10(buckler) = 117 190 - 117 = 73% * 8 = 6 - 2(shirt) = 4 290 - 117 = 173% * 8 = 14 - 2(shirt) = 12 [COLOR=green]Astrid[/COLOR]: 32 + 24 + 61 = 117 190 - 117 = 73% * 8 = 6 - 2(mantle) = 4 290 - 117 = 173% * 8 = 14 - 2(mantle) = 12 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: 22 + 31 + 53 = 106 190 - 106 = 84% * 8 = 7 - 2(tunic) = 5 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 21 + 31 + 84 = 136 240 - 136 = 104% * 8 = 8 - 2(tunic) = 6 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: 29 + 24 + 72 = 125 190 - 125 = 65% * 10 = 7 - 2(tunic) = 5 290 - 125 = 165% - 34(kilter) = 131 * 10 = 13 - 2 = 11 [COLOR=blue]Wrenn[/COLOR]: 27 + 24 + 84 = 135 Amiradthae: 25 + 11 + 82 = 118 [COLOR=rgb(243, 121, 52)]A2[/COLOR]: 235 - 118 = 117% * 11 = 13 - 2(tunic) = 11. [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 11 - 1 = -2, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(44, 130, 201)]A5[/COLOR]: 223 - 118 = 105% * 10 = 11 - 2(tunic) = 9. [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 9 - 2 = -1, incapacitated. [/spoiler] Recognizing that combat will ensue, Volki grips an ant pincher in her hand and attempts to alter the mind of one of the opponents. The pincher dissolves as the Amiradtha shakes his head in confusion. A second enemy fires an arrow from short range, piercing her tunic and causing injury to Volki. Askari can indeed sense the waylines (energy) within the fire, fluctuating their amplitude, causing fire to explode outward. Despite this new found talent, the two cooks react and are not burned by the sudden increase in the flames. A fraction of an instant after such an epiphany, Askari is hit with two arrows, causing severe injury. He is down and incapacitated but conscious. Hiroshi launches a javelin at one of the cooks as he jumps back from the fire. The weapon looks like a streak of lightning as it flies through the air. The electrified javelin strikes one of the cooks in the midsection, knocking him to the ground, where he stays, incapacitated. The second cook covers her bow and fires an arrow, sticking it into Hiroshi. Astrid releases two bolts of lightning simultaneously. One strikes the cook that is already down, the other damages the second cook. In response, two other Amiradthae shoot arrows into Astrid. She is down and incapacitated, though conscious. Faster than the Amiradthae, Wrenn draws and fires an arrow at one of the enemy. The arrow punches through the thin leather tunic and into the abdomen of the target, causing him to stagger backward. Though it ruins the arrow, the wound immediately turns caustic, increasing the damage enough to cause the Faethrin to fall, incapacitated. Oorvid charges from under the cover of the pergola, reaching the Amiradthan speaker before any of them can launch their first arrow. His carving axes seem to vibrate as he sets them in motion. A distinct humming noise can be heard. Oorvid cuts through the tunic and into the flesh of his opponent. A second opponent shoot Oorvid in the back from point blank range. The arrow does significant harm. [gm]Everyone is conscious and can bend waylines, but Askari and Astrid are unable to move.[/gm] [spoiler=Character Data] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 4 - 12 = -6, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. Shirt: 40 - 1 - 1 - 1 = 37 - 2 - 2 = 33 [COLOR=green]Astrid[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 4 - 12 = -6, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. Mantle: 30 - 2 - 1 - 1 = 26 - 2 - 2 = 22 Stones: 20 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: full wellness [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 5 = 5, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. Tunic: 60 - 2 - 1 - 1 = 56. Javelins: 3, stone: 3 ularin [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 6 = 4, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. Tunic: 68 - 1 - 1 - 1 = 65 - 2 = 63 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 5 = 5, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. Tunic: 50 - 2 - 1 - 1 = 46 - 2 = 44 [COLOR=blue]Wrenn[/COLOR]: full wellness Tunic: 59 Arrows: 8 [/spoiler] [spoiler=Collections] 41 marks: currency ([COLOR=rgb(243, 121, 52)]helps Astrid or Hiroshi[/COLOR]) Aluminum: 4 ingots, {shock x3} ([COLOR=rgb(243, 121, 52)]helps all characters[/COLOR]) Ant Stingers: 3, {toxicity x2} Bat Guano: 9 measures, {heat x2} Spider Claws: 3 sets, {toxicity x2} Spider Fangs: 3 sets, (Cohesion +1) ([COLOR=rgb(243, 121, 52)]helps Volki or Wrenn[/COLOR]) Bandy Feathers: 1, (Strength +2) Goat Beard: 2, (Will +2) Heckling Jay Feathers: 1, (Will +2) Songbird Talisman: 1, (Persona +1) Viper Blood: 1 measure, {athleticism x3} Viper Venom: 1, {toxicity x3} ([COLOR=rgb(243, 121, 52)]helps Askari or Oorvid[/COLOR]) Bandy Skull Talisman: 1, (Strength +2) Teal Skull: 1, (Cohesion +2) Viper Skull: 4, (Motility +2) ([COLOR=rgb(243, 121, 52)]helps all characters[/COLOR]) Coal: 7 bricks, {heat x3} Slate: 1, {sound x2} Emberstone: 1, (Confluence +2) Lodestone: 2, {shock x3} Livestone: 4, (Strength +2) Milkstone: 2, (Will +2) ([COLOR=rgb(243, 121, 52)]helps Volki or Wrenn[/COLOR]) Mend Leaves: 3 measures, {Mend x2} Rend Leaves: 2 measures, {Siphon x2} Flowers: 4 measures, {Restore x3} Tranquility Flowers: 1 measure, {Identity x3} [/spoiler] [spoiler=Discoveries] Bat Colony: 2 Chain of Keeps Tunnel System name: Temnyy Veter Rheini Village [/spoiler] [ooc]Everyone receives 5 DP. State combat actions and provide 2 random rolls.[/ooc] [/QUOTE]
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