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<blockquote data-quote="MacConnell" data-source="post: 8478122" data-attributes="member: 6855223"><p>Askari leans in and pushes the shelving unit toward the line of archers, When he get close enough, he thinks he can tip it over on them. Astrid looks over at Wrenn for a brief second and responds in Spiofthest, "<span style="color: rgb(97, 189, 109)">Huh!? They are all archers</span>."</p><p>[spoiler=Augmentation]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 28 strength, 28 motility</p><p><span style="color: green">Astrid</span>: 32 shade</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 43 strength, 43 motility</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: 36 camouflage</p><p><span style="color: blue">Wrenn</span>: 40 athleticism</p><p>[/spoiler]</p><p>[spoiler=Speed]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 56 + 300(push) = 356</p><p><span style="color: green">Astrid</span>: 42 + 200(bend) = 242</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 95 + 50(axe) = 145, 195, 245, 295</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: 49 + 200(bend) = 249</p><p><span style="color: blue">Wrenn</span>: 6 + 300(bow/bend) = 306</p><p>Amiradthae: 122 + 270(bow) = 392</p><p>[/spoiler]</p><p>[spoiler=Physical Assault]</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 32(aggression) + 22(accuracy) + 43(fury) + 83(d100) = 180</p><p></p><p>Amiradtha: 17(readiness) + 30(avoidance) + 11(analysis) + 83 = 141</p><p>180 - 141 = 41% * 11 = 4 - 2(deflect) = 2 x 4</p><p>[/spoiler]</p><p>[spoiler=Projectile Assault]</p><p><span style="color: blue">Wrenn</span>: 23(launch) + 28(accuracy) + 40(clarity) + 146(d100) = 227 + 40(ahtleticism) = 267 + 50(range) = 317</p><p>Amiradthae: 17 + 30 + 11 + 104 = 162 + 50(range) = 212</p><p></p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 37(avoidance) + 25(analysis) + 50(d100) = 112 + 10(buckler) + 50(shelving) = 172</p><p>212 - 172 = 40% * 11 = 4 - 2(shirt) = 2</p><p><span style="color: green">Astrid</span>: 32 + 31 + 75 = 138 + 32(shade) = 170</p><p>212 - 170 = 42% * 11 = 4 - 2(mantle) = 2</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 21 + 31 + 83 = 135</p><p>212 - 135 = 77 + 50(PB) = 127% * 11 = 13 - 2(tunic) = 11</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: 34 + 24 + 62 = 120 + 36(camo) + 50(shelving) = 206</p><p>212 - 206 = 6% * 11 = ~1 - 2(tunic), ineffective</p><p><span style="color: blue">Wrenn</span>: 27 + 24 + 146 = 197</p><p>212 - 197 = 15% * 11 = 2 - 2(tunic) = 0</p><p>Amiradthae: 30(avoidance) + 11(analysis) + 83 = 124</p><p>317 - 124 = 193 * 10 = 19 - 2(deflect) = 17</p><p>[/spoiler]</p><p>[spoiler=Mystical Assault]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 33(bending) + 32(heat) </p><p><span style="color: green">Astrid</span>: 56 + 32(shock) x 3(aluminum) + 75 = 247</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: 48 + 37(toxicity) x 4(spider) + 86 = 282</p><p><span style="color: blue">Wrenn</span>: 34 + 40(toxicity) x 4(spider) + 90 = 284</p><p></p><p>Amiradthae: 17(conditioning) + 11(fury/clarity) + 81 = 139</p><p>247 - 139 = 108% * 4 = 4</p><p>282 - 139 = 143% * 4 = 5</p><p>284 - 139 = 145% * 4 = 5</p><p>[/spoiler]</p><p>[spoiler=Combat Data]</p><p><span style="color: blue">A1</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 9 = 1 - 17 = -16, <span style="color: rgb(226, 80, 65)">dying</span>.</p><p><span style="color: rgb(97, 189, 109)">A2</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 4 = 6 - 4 = 2, <span style="color: rgb(226, 80, 65)">injured</span>.</p><p><span style="color: rgb(250, 197, 28)">A3</span>: <span style="color: rgb(44, 130, 201)">Mind</span>: 10 - 5 = 5 - 5 = 0, <span style="color: rgb(44, 130, 201)">unconscious</span>.</p><p><span style="color: rgb(85, 57, 130)">A4</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 2 = 8, <span style="color: rgb(226, 80, 65)">irritated</span>.</p><p><span style="color: rgb(26, 188, 156)">A5</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 1 = 9 - 8 = 1, <span style="color: rgb(226, 80, 65)">injured</span>.</p><p>[/spoiler]</p><p>Oorvid, who is standing immediately in front of the line of archers, lays into the same enemy as before, hitting him four times before any of the others can fire. Each individual cut is not much, but the sum is quite injurious. The archer, who had previously shot him, fires again from point blank range. The arrow flies entirely through his abdomen, dropping him to the floor.</p><p></p><p>Astrid acts second, firing another streak of lightning, using a second ingot of aluminum, into the same enemy, causing further harm and the faltering of a second bow shot. Another archer in the back line fires an arrow at her which cuts through her wolfskin mantle, causing minor damage.</p><p></p><p>Volki, moving along behind Askari and the shelving unit, assaults the mind of the same archer as before. The second toxic barrage is enough to take his consciousness. The arrow from the archer that fires back at her does not penetrate her tunic.</p><p></p><p>Wren fires his bow just before the Amiradthae return fire, as Askari with his shelving unit reaches the midway point of the distance between the two parties. Hitting the same enemy with even more accuracy, the addition of the mystical assault becomes unnecessary. The arrow punches through the archers throat. He falls to the floor, blood still pulsing from the wound.</p><p></p><p>The remaining enemy manages to just graze Askari with an arrow that flies through a gap in the shelving unit. The battle still appears to be winnable to the Amiradthae, who draw to fire a third volley.</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 2 = 8, <span style="color: rgb(226, 80, 65)">hurt</span>.</p><p>Shirt: 34 - 1 = 33</p><p><span style="color: green">Astrid</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 2 = 8, hurt.</p><p>Mantle: 25 - 1 = 24</p><p>Stones: 20</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>:: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 5 = 5 - 11 = -6, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p>Tunic: 62 - 1 = 61</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: full wellness</p><p>Tunic: 45</p><p><span style="color: blue">Wrenn</span>:: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 7 = 3, <span style="color: rgb(226, 80, 65)">injured</span>.</p><p>Tunic: 59 - 1 = 58</p><p>Arrows: 8 - 1 = 7</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p>41 marks: currency</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Astrid or Hiroshi</span>)</p><p>Aluminum: 1 ingots, {shock x3}</p><p>white ingot: 2, ??</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps all characters</span>)</p><p>Ant Stingers: 2, {toxicity x2}</p><p>Bat Guano: 8 measures, {heat x2}</p><p>black claw necklace: 1, ??</p><p>Spider Claws: 8 sets, {toxicity x4}</p><p>Spider Fangs: 4 sets, (Cohesion +3)</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Volki or Wrenn</span>)</p><p>Bandy Feathers: 1, (Strength +2)</p><p>Goat Beard: 1, (Will +2)</p><p>Heckling Jay Feathers: 1, (Will +2)</p><p>Viper Blood: 1 measure, {athleticism x3}</p><p>Viper Venom: 1, {toxicity x3}</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Askari or Oorvid</span>)</p><p>Bandy Skull Talisman: 1, (Strength +2)</p><p>jawbone: 1, ??</p><p>Teal Skull: 1, (Cohesion +2)</p><p>Viper Skull: 2, (Motility +2)</p><p>waterfowl skull: 2, ??</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps all characters</span>)</p><p>Coal: 7 bricks, {heat x3}</p><p>Slate: 1, {sound x2}</p><p>Lodestone: 2, {shock x3}</p><p>Livestone: 5, (Strength +2)</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Volki or Wrenn</span>)</p><p>Mend Leaves: 3 measures, {Mend x2}</p><p>Rend Leaves: 2 measures, {Siphon x2}</p><p>Flowers: 4 measures, {Restore x3}</p><p>Tranquility Flowers: 1 measure, {Identity x3}</p><p>[/spoiler]</p><p>[spoiler=Discoveries]</p><p>Bat Colony: 2</p><p>Chain of Keeps Tunnel System</p><p>name: Temnyy Veter</p><p>Rheini Village</p><p>[/spoiler]</p><p>[ooc]Everyone receives 5 DP. State combat intentions. Provide two random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8478122, member: 6855223"] Askari leans in and pushes the shelving unit toward the line of archers, When he get close enough, he thinks he can tip it over on them. Astrid looks over at Wrenn for a brief second and responds in Spiofthest, "[COLOR=rgb(97, 189, 109)]Huh!? They are all archers[/COLOR]." [spoiler=Augmentation] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 28 strength, 28 motility [COLOR=green]Astrid[/COLOR]: 32 shade [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 43 strength, 43 motility [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: 36 camouflage [COLOR=blue]Wrenn[/COLOR]: 40 athleticism [/spoiler] [spoiler=Speed] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 56 + 300(push) = 356 [COLOR=green]Astrid[/COLOR]: 42 + 200(bend) = 242 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 95 + 50(axe) = 145, 195, 245, 295 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: 49 + 200(bend) = 249 [COLOR=blue]Wrenn[/COLOR]: 6 + 300(bow/bend) = 306 Amiradthae: 122 + 270(bow) = 392 [/spoiler] [spoiler=Physical Assault] [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 32(aggression) + 22(accuracy) + 43(fury) + 83(d100) = 180 Amiradtha: 17(readiness) + 30(avoidance) + 11(analysis) + 83 = 141 180 - 141 = 41% * 11 = 4 - 2(deflect) = 2 x 4 [/spoiler] [spoiler=Projectile Assault] [COLOR=blue]Wrenn[/COLOR]: 23(launch) + 28(accuracy) + 40(clarity) + 146(d100) = 227 + 40(ahtleticism) = 267 + 50(range) = 317 Amiradthae: 17 + 30 + 11 + 104 = 162 + 50(range) = 212 [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 37(avoidance) + 25(analysis) + 50(d100) = 112 + 10(buckler) + 50(shelving) = 172 212 - 172 = 40% * 11 = 4 - 2(shirt) = 2 [COLOR=green]Astrid[/COLOR]: 32 + 31 + 75 = 138 + 32(shade) = 170 212 - 170 = 42% * 11 = 4 - 2(mantle) = 2 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 21 + 31 + 83 = 135 212 - 135 = 77 + 50(PB) = 127% * 11 = 13 - 2(tunic) = 11 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: 34 + 24 + 62 = 120 + 36(camo) + 50(shelving) = 206 212 - 206 = 6% * 11 = ~1 - 2(tunic), ineffective [COLOR=blue]Wrenn[/COLOR]: 27 + 24 + 146 = 197 212 - 197 = 15% * 11 = 2 - 2(tunic) = 0 Amiradthae: 30(avoidance) + 11(analysis) + 83 = 124 317 - 124 = 193 * 10 = 19 - 2(deflect) = 17 [/spoiler] [spoiler=Mystical Assault] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 33(bending) + 32(heat) [COLOR=green]Astrid[/COLOR]: 56 + 32(shock) x 3(aluminum) + 75 = 247 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: 48 + 37(toxicity) x 4(spider) + 86 = 282 [COLOR=blue]Wrenn[/COLOR]: 34 + 40(toxicity) x 4(spider) + 90 = 284 Amiradthae: 17(conditioning) + 11(fury/clarity) + 81 = 139 247 - 139 = 108% * 4 = 4 282 - 139 = 143% * 4 = 5 284 - 139 = 145% * 4 = 5 [/spoiler] [spoiler=Combat Data] [COLOR=blue]A1[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 9 = 1 - 17 = -16, [COLOR=rgb(226, 80, 65)]dying[/COLOR]. [COLOR=rgb(97, 189, 109)]A2[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 4 = 6 - 4 = 2, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. [COLOR=rgb(250, 197, 28)]A3[/COLOR]: [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 10 - 5 = 5 - 5 = 0, [COLOR=rgb(44, 130, 201)]unconscious[/COLOR]. [COLOR=rgb(85, 57, 130)]A4[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 2 = 8, [COLOR=rgb(226, 80, 65)]irritated[/COLOR]. [COLOR=rgb(26, 188, 156)]A5[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 1 = 9 - 8 = 1, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. [/spoiler] Oorvid, who is standing immediately in front of the line of archers, lays into the same enemy as before, hitting him four times before any of the others can fire. Each individual cut is not much, but the sum is quite injurious. The archer, who had previously shot him, fires again from point blank range. The arrow flies entirely through his abdomen, dropping him to the floor. Astrid acts second, firing another streak of lightning, using a second ingot of aluminum, into the same enemy, causing further harm and the faltering of a second bow shot. Another archer in the back line fires an arrow at her which cuts through her wolfskin mantle, causing minor damage. Volki, moving along behind Askari and the shelving unit, assaults the mind of the same archer as before. The second toxic barrage is enough to take his consciousness. The arrow from the archer that fires back at her does not penetrate her tunic. Wren fires his bow just before the Amiradthae return fire, as Askari with his shelving unit reaches the midway point of the distance between the two parties. Hitting the same enemy with even more accuracy, the addition of the mystical assault becomes unnecessary. The arrow punches through the archers throat. He falls to the floor, blood still pulsing from the wound. The remaining enemy manages to just graze Askari with an arrow that flies through a gap in the shelving unit. The battle still appears to be winnable to the Amiradthae, who draw to fire a third volley. [spoiler=Character Data] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 2 = 8, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. Shirt: 34 - 1 = 33 [COLOR=green]Astrid[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 2 = 8, hurt. Mantle: 25 - 1 = 24 Stones: 20 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]:: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 5 = 5 - 11 = -6, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. Tunic: 62 - 1 = 61 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: full wellness Tunic: 45 [COLOR=blue]Wrenn[/COLOR]:: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 7 = 3, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. Tunic: 59 - 1 = 58 Arrows: 8 - 1 = 7 [/spoiler] [spoiler=Collections] 41 marks: currency ([COLOR=rgb(243, 121, 52)]helps Astrid or Hiroshi[/COLOR]) Aluminum: 1 ingots, {shock x3} white ingot: 2, ?? ([COLOR=rgb(243, 121, 52)]helps all characters[/COLOR]) Ant Stingers: 2, {toxicity x2} Bat Guano: 8 measures, {heat x2} black claw necklace: 1, ?? Spider Claws: 8 sets, {toxicity x4} Spider Fangs: 4 sets, (Cohesion +3) ([COLOR=rgb(243, 121, 52)]helps Volki or Wrenn[/COLOR]) Bandy Feathers: 1, (Strength +2) Goat Beard: 1, (Will +2) Heckling Jay Feathers: 1, (Will +2) Viper Blood: 1 measure, {athleticism x3} Viper Venom: 1, {toxicity x3} ([COLOR=rgb(243, 121, 52)]helps Askari or Oorvid[/COLOR]) Bandy Skull Talisman: 1, (Strength +2) jawbone: 1, ?? Teal Skull: 1, (Cohesion +2) Viper Skull: 2, (Motility +2) waterfowl skull: 2, ?? ([COLOR=rgb(243, 121, 52)]helps all characters[/COLOR]) Coal: 7 bricks, {heat x3} Slate: 1, {sound x2} Lodestone: 2, {shock x3} Livestone: 5, (Strength +2) ([COLOR=rgb(243, 121, 52)]helps Volki or Wrenn[/COLOR]) Mend Leaves: 3 measures, {Mend x2} Rend Leaves: 2 measures, {Siphon x2} Flowers: 4 measures, {Restore x3} Tranquility Flowers: 1 measure, {Identity x3} [/spoiler] [spoiler=Discoveries] Bat Colony: 2 Chain of Keeps Tunnel System name: Temnyy Veter Rheini Village [/spoiler] [ooc]Everyone receives 5 DP. State combat intentions. Provide two random rolls.[/ooc] [/QUOTE]
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