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<blockquote data-quote="MacConnell" data-source="post: 8554189" data-attributes="member: 6855223"><p>[gm]NOTE: Wrenn does not bend light. He chemically alters the physiology of his skin to camouflage. Also he cannot bend waylines for two things at the same time. As he has already camouflaged himself, I will go with toxicity.[/gm]</p><p>[spoiler=Enhancement]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: Strength & Motility: 32</p><p><span style="color: green">Astrid</span>: Blur: 32</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: Strength, Motility & Soullessness: 43</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: Athletics & Camouflage: 37</p><p><span style="color: blue">Wrenn</span>: Athletics & Camouflage: 40</p><p>[/spoiler]</p><p>[spoiler=Speed]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 0 + 200(bending) = 200 + 600(incapacitated) = 800</p><p><span style="color: green">Astrid</span>: 35 + 200(bending) = 235, 435, 635, 835</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 0 + 200(bending) = 200 + 750(incapacitated) = 950</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: 8 + 200(bending) = 208, 408, 608, 808</p><p><span style="color: blue">Wrenn</span>: 57 + 300(bow) = 357, 657</p><p>Amiradthae: 26 + 270(bow) = 296, 566, 836</p><p>[/spoiler]</p><p>Oorvid whispers in a hoarse voice. "<span style="color: rgb(26, 188, 156)">Ik ben niet iemand die een leven opoffert voor zijn eigen leven, maar dit is oorlong, en jij bent een vijand</span>."</p><p>[spoiler=Orngaddrin]</p><p>"<span style="color: rgb(26, 188, 156)">I am not one to sacrifice a life for his own, but this is war, and you are an enemy</span>."</p><p>[/spoiler]</p><p>[spoiler=Physical Assault]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 41(aggression) + 31(accuracy) + 32(fury) +</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 34 + 22 + 54(bolster) +</p><p></p><p>Amiradthae: 24(readiness) + 35(avoidance) + 13(analysis) +</p><p>[/spoiler]</p><p>[spoiler=Projectile Assault]</p><p><span style="color: blue">Wrenn</span>: 23(launch) + 28(accuracy) + 40(clarity) + 88(d100) = 179 + 50(range) = 229</p><p>Amiradthae: 24 + 40 + 13 + 78 = 155 + 50(range) = 205</p><p></p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 40(avoidance) + 25(analysis) + 10(buckler) +</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 21 + 31 +</p><p><span style="color: rgb(44, 130, 201)">Wrenn</span>: 27 + 24 + 88 = 139 + 40(camo) = 179 + 50(cover) = 229</p><p>305 - 229 = 76% * 8 = 6 - 2 = 4 x 4 = 16</p><p>Amiradthae: 35 + 13 + 78 = 126</p><p>229 - 126 = 103% * 10 = 10</p><p>[/spoiler]</p><p>[spoiler=Mystical Assault]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 33(bending) + 32(siphon) + 140(d100) = 205</p><p><span style="color: green">Astrid</span>: 56 + 32(shock) x 3 + 86(d100) = 238</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 27 + 42(siphon) + 124 = 193</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: 51 + 37(toxicity) x 2 + 87 = 212</p><p><span style="color: blue">Wrenn</span>: 34 + 40(toxicity) + 183 = 257</p><p></p><p>Amiradthae: 24(conditioning) + 13(fury) + 114 = 151</p><p>238 - 151 = 87% * 6 = 5</p><p>174 - 151 = 23% * 6 = 1 x 2</p><p>212 - 151 = 61% * 6 = 4 x 2</p><p>175 - 151 = 24% * 6 = 1</p><p>257 - 151 = 106 * 6 = 6</p><p>[/spoiler]</p><p>[spoiler=Combat Data]</p><p><span style="color: rgb(85, 57, 130)">A1</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 6 - 9 = -3 - 1 = -4 - 6 = -10, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p><span style="color: rgb(26, 188, 156)">A2</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 4 - 6 = -2 - 6 = -8, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p><span style="color: rgb(65, 168, 95)">A3</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 9 - 2 = 7 - 5 = 2 - 2 = 0, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p><span style="color: rgb(250, 197, 28)">A4</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 8, <span style="color: rgb(226, 80, 65)">hurt</span>. <span style="color: rgb(44, 130, 201)">Mind</span>: 10 - 2 = 8 - 8 = 0, <span style="color: rgb(44, 130, 201)">unconscious</span>.</p><p><span style="color: rgb(44, 130, 201)">A5</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 4 - 13 = -9, <span style="color: rgb(226, 80, 65)">incapacitated</span>. <span style="color: rgb(44, 130, 201)">Mind</span>: 1 - 1 = 0, <span style="color: rgb(44, 130, 201)">unconscious</span>.</p><p><span style="color: rgb(250, 197, 28)">A6</span>: <span style="color: rgb(44, 130, 201)">Mind</span>: 10 - 1 = 9, <span style="color: rgb(44, 130, 201)">irritated</span>.</p><p><span style="color: rgb(44, 130, 201)">A7</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 10 = 0, <span style="color: rgb(226, 80, 65)">incapacitated</span>. <span style="color: rgb(44, 130, 201)">Mind</span>: 10 - 6 = 4, <span style="color: rgb(44, 130, 201)">confused</span>.</p><p><span style="color: rgb(44, 130, 201)">A8</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 10 = 0, <span style="color: rgb(226, 80, 65)">incapacitated</span>. <span style="color: rgb(44, 130, 201)">Mind</span>: 10 - 6 = 4, <span style="color: rgb(44, 130, 201)">confused</span>.</p><p>[/spoiler]</p><p>Due to their considerably debilitated condition, it takes over 9 seconds for Oorvid and Askari to siphon life from the two incapacitated enemies lying on the ground with them. In that time, Astrid generates 3 electric shocks, Volki poisons a mind 3 times, Wrenn fires two arrows, and the Amiradthae fire 3 arrows, each.</p><p></p><p>As the incapacitated foes cannot much resist the loss, Askari feel such a surge of life enter him, that he sudden realizes he will be able to stand to his feet, albeit still injured. Oorvid can stand but barely so.</p><p></p><p>Before one of the archers can release his first arrow, he is severely shocked with mystical electricity. So much so, that his body convulses and he turns to see if he can determine the cause. He cannot and he suffers two more minor shocks before he is incapacitated.</p><p></p><p>A second of the archers stumbles in his step and sways like he is drunk. He is not, but he might as well have been, as Volki has altered his brain chemistry. He face-plants into the dirt, unconscious.</p><p></p><p>Unfortunately for Wrenn, this still leaves 5 archers going head to head with him. The first arrow fired up into the tree is not even close. Wrenn's return fire, however, is spot on. The arrow bores into the chest of the first archer to fire, knocking him backward to the ground. He will no longer be moving. Wrenn is able to release one more arrow, taking out another enemy, as the remainder of the first volley find him.</p><p></p><p>Wrenn suffers severe damage, he falls from the tree, which compounds the problem, but he is still conscious, though unmoving. The three remaining archers hold their second shot, not thinking that they have a target. They look about them at the decimation about the scene, seeing Askari roll from his back to his feet, standing at ready with sword and shield in hand.</p><p></p><p>Thinking him to be the only target, they draw their bows.</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>:: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 12 = -2 + 6 = 4, <span style="color: rgb(226, 80, 65)">injured</span>.</p><p>Shirt: 34 - 1 = 33 - 3 = 30 - 3 = 27</p><p><span style="color: green">Astrid</span>: full wellness</p><p>Mantle: 25 - 1 = 24</p><p>Stones: 20</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>:: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 5 - 11 + 1 + 6 + 4 = 5 - 10 = -5 + 6 = 1, <span style="color: rgb(226, 80, 65)">injured</span>.</p><p>Tunic: 62 - 1 = 61 - 6 = 55</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: full wellness</p><p>Tunic: 45</p><p><span style="color: blue">Wrenn</span>:: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 16 = -6, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p>Tunic: 59 - 1 = 58 - 1 = 57</p><p>Arrows: 8 - 1 = 7 - 1 = 6</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p>41 marks: currency</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Astrid or Hiroshi</span>)</p><p>white ingot: 2, ??</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps all characters</span>)</p><p>Bat Guano: 6 measures, {heat x2}</p><p>black claw necklace: 1, ??</p><p>Spider Claws: 6 sets, {toxicity x4}</p><p>Spider Fangs: 4 sets, (Cohesion +3)</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Volki or Wrenn</span>)</p><p>Bandy Feathers: 1, (Strength +2)</p><p>Goat Beard: 1, (Will +2)</p><p>Heckling Jay Feathers: 1, (Will +2)</p><p>Viper Blood: 1 measure, {athleticism x3}</p><p>Viper Venom: 1, {toxicity x3}</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Askari or Oorvid</span>)</p><p>Bandy Skull Talisman: 1, (Strength +2)</p><p>jawbone: 1, ??</p><p>Teal Skull: 1, (Cohesion +2)</p><p>Viper Skull: 2, (Motility +2)</p><p>waterfowl skull: 2, ??</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps all characters</span>)</p><p>Coal: 7 bricks, {heat x3}</p><p>Slate: 1, {sound x2}</p><p>Lodestone: 2, {shock x3}</p><p>Livestone: 5, (Strength +2)</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Volki or Wrenn</span>)</p><p>Mend Leaves: 3 measures, {Mend x2}</p><p>Rend Leaves: 2 measures, {Siphon x2}</p><p>Flowers: 4 measures, {Restore x3}</p><p>Tranquility Flowers: 1 measure, {Identity x3}</p><p>[/spoiler]</p><p>[spoiler=Discoveries]</p><p>Bat Colony: 2</p><p>Chain of Keeps Tunnel System</p><p>name: Temnyy Veter</p><p>Rheini Village</p><p>[/spoiler]</p><p>[ooc]Everyone receives 5 DP. Everyone improves in Orngaddrin by 1%. State combat intentions. Provide two random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8554189, member: 6855223"] [gm]NOTE: Wrenn does not bend light. He chemically alters the physiology of his skin to camouflage. Also he cannot bend waylines for two things at the same time. As he has already camouflaged himself, I will go with toxicity.[/gm] [spoiler=Enhancement] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: Strength & Motility: 32 [COLOR=green]Astrid[/COLOR]: Blur: 32 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: Strength, Motility & Soullessness: 43 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: Athletics & Camouflage: 37 [COLOR=blue]Wrenn[/COLOR]: Athletics & Camouflage: 40 [/spoiler] [spoiler=Speed] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 0 + 200(bending) = 200 + 600(incapacitated) = 800 [COLOR=green]Astrid[/COLOR]: 35 + 200(bending) = 235, 435, 635, 835 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 0 + 200(bending) = 200 + 750(incapacitated) = 950 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: 8 + 200(bending) = 208, 408, 608, 808 [COLOR=blue]Wrenn[/COLOR]: 57 + 300(bow) = 357, 657 Amiradthae: 26 + 270(bow) = 296, 566, 836 [/spoiler] Oorvid whispers in a hoarse voice. "[COLOR=rgb(26, 188, 156)]Ik ben niet iemand die een leven opoffert voor zijn eigen leven, maar dit is oorlong, en jij bent een vijand[/COLOR]." [spoiler=Orngaddrin] "[COLOR=rgb(26, 188, 156)]I am not one to sacrifice a life for his own, but this is war, and you are an enemy[/COLOR]." [/spoiler] [spoiler=Physical Assault] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 41(aggression) + 31(accuracy) + 32(fury) + [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 34 + 22 + 54(bolster) + Amiradthae: 24(readiness) + 35(avoidance) + 13(analysis) + [/spoiler] [spoiler=Projectile Assault] [COLOR=blue]Wrenn[/COLOR]: 23(launch) + 28(accuracy) + 40(clarity) + 88(d100) = 179 + 50(range) = 229 Amiradthae: 24 + 40 + 13 + 78 = 155 + 50(range) = 205 [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 40(avoidance) + 25(analysis) + 10(buckler) + [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 21 + 31 + [COLOR=rgb(44, 130, 201)]Wrenn[/COLOR]: 27 + 24 + 88 = 139 + 40(camo) = 179 + 50(cover) = 229 305 - 229 = 76% * 8 = 6 - 2 = 4 x 4 = 16 Amiradthae: 35 + 13 + 78 = 126 229 - 126 = 103% * 10 = 10 [/spoiler] [spoiler=Mystical Assault] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 33(bending) + 32(siphon) + 140(d100) = 205 [COLOR=green]Astrid[/COLOR]: 56 + 32(shock) x 3 + 86(d100) = 238 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 27 + 42(siphon) + 124 = 193 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: 51 + 37(toxicity) x 2 + 87 = 212 [COLOR=blue]Wrenn[/COLOR]: 34 + 40(toxicity) + 183 = 257 Amiradthae: 24(conditioning) + 13(fury) + 114 = 151 238 - 151 = 87% * 6 = 5 174 - 151 = 23% * 6 = 1 x 2 212 - 151 = 61% * 6 = 4 x 2 175 - 151 = 24% * 6 = 1 257 - 151 = 106 * 6 = 6 [/spoiler] [spoiler=Combat Data] [COLOR=rgb(85, 57, 130)]A1[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 6 - 9 = -3 - 1 = -4 - 6 = -10, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(26, 188, 156)]A2[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 4 - 6 = -2 - 6 = -8, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(65, 168, 95)]A3[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 9 - 2 = 7 - 5 = 2 - 2 = 0, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(250, 197, 28)]A4[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 8, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 10 - 2 = 8 - 8 = 0, [COLOR=rgb(44, 130, 201)]unconscious[/COLOR]. [COLOR=rgb(44, 130, 201)]A5[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 4 - 13 = -9, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 1 - 1 = 0, [COLOR=rgb(44, 130, 201)]unconscious[/COLOR]. [COLOR=rgb(250, 197, 28)]A6[/COLOR]: [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 10 - 1 = 9, [COLOR=rgb(44, 130, 201)]irritated[/COLOR]. [COLOR=rgb(44, 130, 201)]A7[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 10 = 0, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 10 - 6 = 4, [COLOR=rgb(44, 130, 201)]confused[/COLOR]. [COLOR=rgb(44, 130, 201)]A8[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 10 = 0, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 10 - 6 = 4, [COLOR=rgb(44, 130, 201)]confused[/COLOR]. [/spoiler] Due to their considerably debilitated condition, it takes over 9 seconds for Oorvid and Askari to siphon life from the two incapacitated enemies lying on the ground with them. In that time, Astrid generates 3 electric shocks, Volki poisons a mind 3 times, Wrenn fires two arrows, and the Amiradthae fire 3 arrows, each. As the incapacitated foes cannot much resist the loss, Askari feel such a surge of life enter him, that he sudden realizes he will be able to stand to his feet, albeit still injured. Oorvid can stand but barely so. Before one of the archers can release his first arrow, he is severely shocked with mystical electricity. So much so, that his body convulses and he turns to see if he can determine the cause. He cannot and he suffers two more minor shocks before he is incapacitated. A second of the archers stumbles in his step and sways like he is drunk. He is not, but he might as well have been, as Volki has altered his brain chemistry. He face-plants into the dirt, unconscious. Unfortunately for Wrenn, this still leaves 5 archers going head to head with him. The first arrow fired up into the tree is not even close. Wrenn's return fire, however, is spot on. The arrow bores into the chest of the first archer to fire, knocking him backward to the ground. He will no longer be moving. Wrenn is able to release one more arrow, taking out another enemy, as the remainder of the first volley find him. Wrenn suffers severe damage, he falls from the tree, which compounds the problem, but he is still conscious, though unmoving. The three remaining archers hold their second shot, not thinking that they have a target. They look about them at the decimation about the scene, seeing Askari roll from his back to his feet, standing at ready with sword and shield in hand. Thinking him to be the only target, they draw their bows. [spoiler=Character Data] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]:: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 12 = -2 + 6 = 4, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. Shirt: 34 - 1 = 33 - 3 = 30 - 3 = 27 [COLOR=green]Astrid[/COLOR]: full wellness Mantle: 25 - 1 = 24 Stones: 20 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]:: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 5 - 11 + 1 + 6 + 4 = 5 - 10 = -5 + 6 = 1, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. Tunic: 62 - 1 = 61 - 6 = 55 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: full wellness Tunic: 45 [COLOR=blue]Wrenn[/COLOR]:: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 16 = -6, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. Tunic: 59 - 1 = 58 - 1 = 57 Arrows: 8 - 1 = 7 - 1 = 6 [/spoiler] [spoiler=Collections] 41 marks: currency ([COLOR=rgb(243, 121, 52)]helps Astrid or Hiroshi[/COLOR]) white ingot: 2, ?? ([COLOR=rgb(243, 121, 52)]helps all characters[/COLOR]) Bat Guano: 6 measures, {heat x2} black claw necklace: 1, ?? Spider Claws: 6 sets, {toxicity x4} Spider Fangs: 4 sets, (Cohesion +3) ([COLOR=rgb(243, 121, 52)]helps Volki or Wrenn[/COLOR]) Bandy Feathers: 1, (Strength +2) Goat Beard: 1, (Will +2) Heckling Jay Feathers: 1, (Will +2) Viper Blood: 1 measure, {athleticism x3} Viper Venom: 1, {toxicity x3} ([COLOR=rgb(243, 121, 52)]helps Askari or Oorvid[/COLOR]) Bandy Skull Talisman: 1, (Strength +2) jawbone: 1, ?? Teal Skull: 1, (Cohesion +2) Viper Skull: 2, (Motility +2) waterfowl skull: 2, ?? ([COLOR=rgb(243, 121, 52)]helps all characters[/COLOR]) Coal: 7 bricks, {heat x3} Slate: 1, {sound x2} Lodestone: 2, {shock x3} Livestone: 5, (Strength +2) ([COLOR=rgb(243, 121, 52)]helps Volki or Wrenn[/COLOR]) Mend Leaves: 3 measures, {Mend x2} Rend Leaves: 2 measures, {Siphon x2} Flowers: 4 measures, {Restore x3} Tranquility Flowers: 1 measure, {Identity x3} [/spoiler] [spoiler=Discoveries] Bat Colony: 2 Chain of Keeps Tunnel System name: Temnyy Veter Rheini Village [/spoiler] [ooc]Everyone receives 5 DP. Everyone improves in Orngaddrin by 1%. State combat intentions. Provide two random rolls.[/ooc] [/QUOTE]
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