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<blockquote data-quote="MacConnell" data-source="post: 8564424" data-attributes="member: 6855223"><p>[spoiler=Enhancement]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: Strength & Motility: 32</p><p><span style="color: green">Astrid</span>: Blur: 32</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: Strength, Motility, & Soullessness: 43</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: Athletics & Camouflage: 37</p><p><span style="color: blue">Wrenn</span>: Athletics & Camouflage: 40</p><p>[/spoiler]</p><p>[spoiler=Speed]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 800 + 200(move) = 1000</p><p><span style="color: green">Astrid</span>: 835 + 200(move) = 1035</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 950 + 200(bending) = 1150</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: 808 + 200(bending) = 1008</p><p><span style="color: blue">Wrenn</span>: 657 + 200(bending) = 857 + 800(incapacitated) = 1657</p><p>Amiradthae: 836 + 270(bow) = 1106</p><p>[/spoiler]</p><p></p><p>[spoiler=Physical Assault]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 41(aggression) + 31(accuracy) + 32(fury) + 84(d100) = 188 + 32(strength) = 220</p><p><span style="color: rgb(65, 168, 95)">Astrid</span>: 22 + 32 + 34 + 54 = 142</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 34 + 22 + 54(bolster) + 69 = 179</p><p></p><p>Amiradthae: 24(readiness) + 35(avoidance) + 13(analysis) + 59 = 131</p><p>188 - 131 = 57% * 11 = 6 - 2(deflect) = 4</p><p>142 - 131 = 11%</p><p>179 - 131 = 48% * 11 = 5 - 2 = 3</p><p>[/spoiler]</p><p>[spoiler=Projectile Assault]</p><p><span style="color: blue">Wrenn</span>: 23(launch) + 28(accuracy) + 40(clarity) + </p><p>Amiradthae: 24 + 40 + 13 + 59 = 136</p><p></p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 40(avoidance) + 25(analysis) + 10(buckler) + 84(d100) = 159</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 21 + 31 + 69 = 121 + 43(soullessness) = 164</p><p><span style="color: rgb(44, 130, 201)">Wrenn</span>: 27 + 24 + </p><p>Amiradthae: 35 + 13 + </p><p>[/spoiler]</p><p>[spoiler=Mystical Assault]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 33(bending) + 32(siphon) + </p><p><span style="color: green">Astrid</span>: 56 + 32(flash) + 86(d100) = 174</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 27 + 42(siphon) +</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: 51 + 37(toxicity) x 2 + 86 = 211</p><p><span style="color: blue">Wrenn</span>: 34 + 40(ionize) + 86 = 160</p><p></p><p>Amiradthae: 24(conditioning) + 13(fury) + 76 = 123</p><p>174 - 123 = 51% * 6 = 3</p><p>211 - 123 = 88% * 6 = 5</p><p>[/spoiler]</p><p>[spoiler=Combat Data]</p><p><span style="color: rgb(85, 57, 130)">A1</span>: <span style="color: rgb(226, 80, 65)">Body</span>: -10, <span style="color: rgb(226, 80, 65)">incapacitated</span>. <span style="color: rgb(44, 130, 201)">unconscious</span>.</p><p><span style="color: rgb(26, 188, 156)">A2</span>: <span style="color: rgb(226, 80, 65)">Body</span>: -8, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p><span style="color: rgb(65, 168, 95)">A3</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 0, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p><span style="color: rgb(250, 197, 28)">A4</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 8, <span style="color: rgb(226, 80, 65)">hurt</span>. <span style="color: rgb(44, 130, 201)">Mind</span>: 0, <span style="color: rgb(44, 130, 201)">unconscious</span>.</p><p><span style="color: rgb(44, 130, 201)">A5</span>: <span style="color: rgb(226, 80, 65)">Body</span>: -9, <span style="color: rgb(226, 80, 65)">incapacitated</span>. <span style="color: rgb(44, 130, 201)">Mind</span>: 0, <span style="color: rgb(44, 130, 201)">unconscious</span>.</p><p><span style="color: rgb(44, 130, 201)">A7</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 0, <span style="color: rgb(226, 80, 65)">incapacitated</span>. <span style="color: rgb(44, 130, 201)">Mind</span>: 4, <span style="color: rgb(44, 130, 201)">confused</span>.</p><p><span style="color: rgb(44, 130, 201)">A8</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 0, <span style="color: rgb(226, 80, 65)">incapacitated</span>. <span style="color: rgb(44, 130, 201)">Mind</span>: 4, <span style="color: rgb(44, 130, 201)">confused</span>.</p><p><span style="color: rgb(85, 57, 130)">A9</span>: <span style="color: rgb(226, 80, 65)">dead</span>.</p><p>[/spoiler]</p><p>When Askari stands to his feet, Astrid bursts from cover. Since she is uninjured, she is the faster. She manages to tackle one of the three remaining archers, foiling his shot, but the fall does no harm. The mystical flash, however, muddles his mind a bit.</p><p></p><p>Askari, despite his injuries, reaches another of the remaining archers. They are no match for such physical confrontation. Askari first attacks the archer's bow hand, then his body. </p><p></p><p>At that time, Volki further confuses the mind of the third functional archer, causing him to turn and run in fear, headlong into the forest.</p><p></p><p>Not particularly wanting to kill her foe, when the last standing Amiradtha runs, Astrid lets hers up and gestures for him to run, which he does.</p><p></p><p>Once Wrenn comes to his senses and realizes that not only is he not dead but he is still conscious, there is nothing further for him to do. He lays his head back on the ground with a groan. Oorvid stands, though a bit shakily.</p><p></p><p>Eight Amiradthae litter the field of battle, four of each gender. One is dead. Three are wounded enough that they would not likely recover before some carnivorous animal were to find them and tear into their incapacitated bodies, though they were still alive. Of the four who will likely recover, one barely shows physical injury and is only unconscious because Volki caused him to be so.</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>:: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 12 = -2 + 6 = 4, <span style="color: rgb(226, 80, 65)">injured</span>.</p><p>Shirt: 34 - 1 = 33 - 3 = 30 - 3 = 27</p><p><span style="color: green">Astrid</span>: full wellness</p><p>Mantle: 25 - 1 = 24</p><p>Stones: 20</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>:: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 5 - 11 + 1 + 6 + 4 = 5 - 10 = -5 + 6 = 1, <span style="color: rgb(226, 80, 65)">injured</span>.</p><p>Tunic: 62 - 1 = 61 - 6 = 55</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: full wellness</p><p>Tunic: 45</p><p><span style="color: blue">Wrenn</span>:: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 16 = -6, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p>Tunic: 59 - 1 = 58 - 1 = 57</p><p>Arrows: 8 - 1 = 7 - 1 = 6</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p>41 marks: currency</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Astrid or Hiroshi</span>)</p><p>white ingot: 2, ??</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps all characters</span>)</p><p>Bat Guano: 6 measures, {heat x2}</p><p>black claw necklace: 1, ??</p><p>Spider Claws: 5 sets, {toxicity x2}</p><p>Spider Fangs: 4 sets, (Cohesion +3)</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Volki or Wrenn</span>)</p><p>Bandy Feathers: 1, (Strength +2)</p><p>Goat Beard: 1, (Will +2)</p><p>Heckling Jay Feathers: 1, (Will +2)</p><p>Viper Blood: 1 measure, {athleticism x3}</p><p>Viper Venom: 1, {toxicity x3}</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Askari or Oorvid</span>)</p><p>Bandy Skull Talisman: 1, (Strength +2)</p><p>jawbone: 1, ??</p><p>Teal Skull: 1, (Cohesion +2)</p><p>Viper Skull: 2, (Motility +2)</p><p>waterfowl skull: 2, ??</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps all characters</span>)</p><p>Coal: 7 bricks, {heat x3}</p><p>Slate: 1, {sound x2}</p><p>Lodestone: 2, {shock x3}</p><p>Livestone: 5, (Strength +2)</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Volki or Wrenn</span>)</p><p>Mend Leaves: 3 measures, {Mend x2}</p><p>Rend Leaves: 2 measures, {Siphon x2}</p><p>Flowers: 4 measures, {Restore x3}</p><p>Tranquility Flowers: 1 measure, {Identity x3}</p><p>[/spoiler]</p><p>[spoiler=Discoveries]</p><p>Bat Colony: 2</p><p>Chain of Keeps Tunnel System</p><p>name: Temnyy Veter</p><p>Rheini Village</p><p>[/spoiler]</p><p>[ooc]Everyone receives 5 DP. State intentions. Provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8564424, member: 6855223"] [spoiler=Enhancement] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: Strength & Motility: 32 [COLOR=green]Astrid[/COLOR]: Blur: 32 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: Strength, Motility, & Soullessness: 43 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: Athletics & Camouflage: 37 [COLOR=blue]Wrenn[/COLOR]: Athletics & Camouflage: 40 [/spoiler] [spoiler=Speed] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 800 + 200(move) = 1000 [COLOR=green]Astrid[/COLOR]: 835 + 200(move) = 1035 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 950 + 200(bending) = 1150 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: 808 + 200(bending) = 1008 [COLOR=blue]Wrenn[/COLOR]: 657 + 200(bending) = 857 + 800(incapacitated) = 1657 Amiradthae: 836 + 270(bow) = 1106 [/spoiler] [spoiler=Physical Assault] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 41(aggression) + 31(accuracy) + 32(fury) + 84(d100) = 188 + 32(strength) = 220 [COLOR=rgb(65, 168, 95)]Astrid[/COLOR]: 22 + 32 + 34 + 54 = 142 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 34 + 22 + 54(bolster) + 69 = 179 Amiradthae: 24(readiness) + 35(avoidance) + 13(analysis) + 59 = 131 188 - 131 = 57% * 11 = 6 - 2(deflect) = 4 142 - 131 = 11% 179 - 131 = 48% * 11 = 5 - 2 = 3 [/spoiler] [spoiler=Projectile Assault] [COLOR=blue]Wrenn[/COLOR]: 23(launch) + 28(accuracy) + 40(clarity) + Amiradthae: 24 + 40 + 13 + 59 = 136 [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 40(avoidance) + 25(analysis) + 10(buckler) + 84(d100) = 159 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 21 + 31 + 69 = 121 + 43(soullessness) = 164 [COLOR=rgb(44, 130, 201)]Wrenn[/COLOR]: 27 + 24 + Amiradthae: 35 + 13 + [/spoiler] [spoiler=Mystical Assault] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 33(bending) + 32(siphon) + [COLOR=green]Astrid[/COLOR]: 56 + 32(flash) + 86(d100) = 174 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 27 + 42(siphon) + [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: 51 + 37(toxicity) x 2 + 86 = 211 [COLOR=blue]Wrenn[/COLOR]: 34 + 40(ionize) + 86 = 160 Amiradthae: 24(conditioning) + 13(fury) + 76 = 123 174 - 123 = 51% * 6 = 3 211 - 123 = 88% * 6 = 5 [/spoiler] [spoiler=Combat Data] [COLOR=rgb(85, 57, 130)]A1[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: -10, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(44, 130, 201)]unconscious[/COLOR]. [COLOR=rgb(26, 188, 156)]A2[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: -8, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(65, 168, 95)]A3[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 0, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(250, 197, 28)]A4[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 8, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 0, [COLOR=rgb(44, 130, 201)]unconscious[/COLOR]. [COLOR=rgb(44, 130, 201)]A5[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: -9, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 0, [COLOR=rgb(44, 130, 201)]unconscious[/COLOR]. [COLOR=rgb(44, 130, 201)]A7[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 0, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 4, [COLOR=rgb(44, 130, 201)]confused[/COLOR]. [COLOR=rgb(44, 130, 201)]A8[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 0, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 4, [COLOR=rgb(44, 130, 201)]confused[/COLOR]. [COLOR=rgb(85, 57, 130)]A9[/COLOR]: [COLOR=rgb(226, 80, 65)]dead[/COLOR]. [/spoiler] When Askari stands to his feet, Astrid bursts from cover. Since she is uninjured, she is the faster. She manages to tackle one of the three remaining archers, foiling his shot, but the fall does no harm. The mystical flash, however, muddles his mind a bit. Askari, despite his injuries, reaches another of the remaining archers. They are no match for such physical confrontation. Askari first attacks the archer's bow hand, then his body. At that time, Volki further confuses the mind of the third functional archer, causing him to turn and run in fear, headlong into the forest. Not particularly wanting to kill her foe, when the last standing Amiradtha runs, Astrid lets hers up and gestures for him to run, which he does. Once Wrenn comes to his senses and realizes that not only is he not dead but he is still conscious, there is nothing further for him to do. He lays his head back on the ground with a groan. Oorvid stands, though a bit shakily. Eight Amiradthae litter the field of battle, four of each gender. One is dead. Three are wounded enough that they would not likely recover before some carnivorous animal were to find them and tear into their incapacitated bodies, though they were still alive. Of the four who will likely recover, one barely shows physical injury and is only unconscious because Volki caused him to be so. [spoiler=Character Data] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]:: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 12 = -2 + 6 = 4, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. Shirt: 34 - 1 = 33 - 3 = 30 - 3 = 27 [COLOR=green]Astrid[/COLOR]: full wellness Mantle: 25 - 1 = 24 Stones: 20 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]:: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 5 - 11 + 1 + 6 + 4 = 5 - 10 = -5 + 6 = 1, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. Tunic: 62 - 1 = 61 - 6 = 55 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: full wellness Tunic: 45 [COLOR=blue]Wrenn[/COLOR]:: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 16 = -6, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. Tunic: 59 - 1 = 58 - 1 = 57 Arrows: 8 - 1 = 7 - 1 = 6 [/spoiler] [spoiler=Collections] 41 marks: currency ([COLOR=rgb(243, 121, 52)]helps Astrid or Hiroshi[/COLOR]) white ingot: 2, ?? ([COLOR=rgb(243, 121, 52)]helps all characters[/COLOR]) Bat Guano: 6 measures, {heat x2} black claw necklace: 1, ?? Spider Claws: 5 sets, {toxicity x2} Spider Fangs: 4 sets, (Cohesion +3) ([COLOR=rgb(243, 121, 52)]helps Volki or Wrenn[/COLOR]) Bandy Feathers: 1, (Strength +2) Goat Beard: 1, (Will +2) Heckling Jay Feathers: 1, (Will +2) Viper Blood: 1 measure, {athleticism x3} Viper Venom: 1, {toxicity x3} ([COLOR=rgb(243, 121, 52)]helps Askari or Oorvid[/COLOR]) Bandy Skull Talisman: 1, (Strength +2) jawbone: 1, ?? Teal Skull: 1, (Cohesion +2) Viper Skull: 2, (Motility +2) waterfowl skull: 2, ?? ([COLOR=rgb(243, 121, 52)]helps all characters[/COLOR]) Coal: 7 bricks, {heat x3} Slate: 1, {sound x2} Lodestone: 2, {shock x3} Livestone: 5, (Strength +2) ([COLOR=rgb(243, 121, 52)]helps Volki or Wrenn[/COLOR]) Mend Leaves: 3 measures, {Mend x2} Rend Leaves: 2 measures, {Siphon x2} Flowers: 4 measures, {Restore x3} Tranquility Flowers: 1 measure, {Identity x3} [/spoiler] [spoiler=Discoveries] Bat Colony: 2 Chain of Keeps Tunnel System name: Temnyy Veter Rheini Village [/spoiler] [ooc]Everyone receives 5 DP. State intentions. Provide a random roll.[/ooc] [/QUOTE]
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