Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Some Stories Are True
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MacConnell" data-source="post: 8615074" data-attributes="member: 6855223"><p>Wrenn and Volki reiterate at a more convenient time anything not remembered about the nature of their indigenous kind. Shimadows are known to be sociopathic and hostile but not exactly psychotic. Were the party not confused as being another group of Shimadow with one stranger, this other group would likely have attempted an ambush instead of a parlay. Shimadow do not readily attack their own kind.</p><p></p><p>Though Astrid is Norikadian, they only see her as a tall Shimadow, very tall for being female. Her communication is passable enough if she keeps her questions simple. The others visibly demonstrate that they do not want to talk to Askari, even though he is fluent in the language. Tenuous conversation still affords the exchange of some vital information.</p><p></p><p>The twana (stick people) are made by the Amiradthae, the gray skinned Faethrins. The Shimadow consider such superstitions to be stupid, but they apparently affect other local tribes of "lesser" peoples. Like this keep, there are two more, farther East, in just as poor of shape that are decorated with the twana.</p><p></p><p>The other group finds it strange that the party was assaulted by other Shimadow, unless they had been paid in some manner to dissuade all comers, even then, they naturally would have given warning first. It is suggested that the Amiradthae may have some mystical power. They have never spoken with the gray people but they have fought a group before, losing one of their members in the conflict. They make a comment congratulating Wrenn on making use of one of their bows. They hate the bows, as Oorvid and Askari can well-attest to their effectiveness.</p><p></p><p>If no hostilities are initiated by the party, the other groups leaves peaceably, heading back to the East. On a good note, during the remainder of the time at the current location, none of the Amiradthae ever show.</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: full wellness</p><p>Shirt: 33 - 3 = 30 - 3 = 27</p><p><span style="color: green">Astrid</span>: full wellness</p><p>Mantle: 24</p><p>Stones: 20</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: full wellness</p><p>Tunic: 61 - 6 = 55</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: full wellness</p><p>Tunic: 45</p><p><span style="color: blue">Wrenn</span>: full wellness</p><p>Tunic: 57</p><p>Ularin Arrows: 22</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p>41 marks: currency</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Astrid</span>)</p><p>whitish ingot: 2, ??</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps all characters</span>)</p><p>Bat Guano: 6 measures, {heat x2}</p><p>Bandy Feet: pair, (Confluence +2)</p><p>Beaver Incisors: pair, ??</p><p>black claw necklace: 1, ??</p><p>Hawk Feet: pair, ??</p><p>Jay Feet: pair, (Will +2)</p><p>Spider Claws: 5 sets, {toxicity x2}</p><p>Spider Fangs: 5 sets, (Cohesion +2)</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Volki or Wrenn</span>)</p><p>Bandy Feathers: 1, (Strength +2)</p><p>Goat Beard: 1, (Will +2)</p><p>Heckling Jay Feathers: 1, (Will +2)</p><p>Viper Blood: 1 measure, {athleticism x3}</p><p>Viper Venom: 1, {toxicity x3}</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Askari or Oorvid</span>)</p><p>Beaver Skull: 1, ??</p><p>Bandy Skull: 2, (Confluence +2)</p><p>Hawk Skull: 1, ??</p><p>Jay Skull: 1, ??</p><p>Teal Skull: 2, (Cohesion +2)</p><p>Viper Skull: 2, (Motility +2)</p><p>waterfowl skull: 2, ??</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps all characters</span>)</p><p>Coal: 7 bricks, {heat x3}</p><p>Slate: 1, {sound x2}</p><p>Lodestone: 2, {shock x3}</p><p>Livestone: 5, (Strength +2)</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Volki or Wrenn</span>)</p><p>Mend Leaves: 3 measures, {Mend x2}</p><p>Rend Leaves: 2 measures, {Siphon x2}</p><p>Flowers: 4 measures, {Restore x3}</p><p>Tranquility Flowers: 1 measure, {Identity x3}</p><p>[/spoiler]</p><p>[spoiler=Discoveries]</p><p>Bat Colony: 2</p><p>Chain of Keeps Tunnel System</p><p>name: Temnyy Veter</p><p>Rheini Village</p><p>[/spoiler]</p><p>[ooc]Everyone receives 5 DP. State nominal actions and intentions. Provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8615074, member: 6855223"] Wrenn and Volki reiterate at a more convenient time anything not remembered about the nature of their indigenous kind. Shimadows are known to be sociopathic and hostile but not exactly psychotic. Were the party not confused as being another group of Shimadow with one stranger, this other group would likely have attempted an ambush instead of a parlay. Shimadow do not readily attack their own kind. Though Astrid is Norikadian, they only see her as a tall Shimadow, very tall for being female. Her communication is passable enough if she keeps her questions simple. The others visibly demonstrate that they do not want to talk to Askari, even though he is fluent in the language. Tenuous conversation still affords the exchange of some vital information. The twana (stick people) are made by the Amiradthae, the gray skinned Faethrins. The Shimadow consider such superstitions to be stupid, but they apparently affect other local tribes of "lesser" peoples. Like this keep, there are two more, farther East, in just as poor of shape that are decorated with the twana. The other group finds it strange that the party was assaulted by other Shimadow, unless they had been paid in some manner to dissuade all comers, even then, they naturally would have given warning first. It is suggested that the Amiradthae may have some mystical power. They have never spoken with the gray people but they have fought a group before, losing one of their members in the conflict. They make a comment congratulating Wrenn on making use of one of their bows. They hate the bows, as Oorvid and Askari can well-attest to their effectiveness. If no hostilities are initiated by the party, the other groups leaves peaceably, heading back to the East. On a good note, during the remainder of the time at the current location, none of the Amiradthae ever show. [spoiler=Character Data] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: full wellness Shirt: 33 - 3 = 30 - 3 = 27 [COLOR=green]Astrid[/COLOR]: full wellness Mantle: 24 Stones: 20 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: full wellness Tunic: 61 - 6 = 55 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: full wellness Tunic: 45 [COLOR=blue]Wrenn[/COLOR]: full wellness Tunic: 57 Ularin Arrows: 22 [/spoiler] [spoiler=Collections] 41 marks: currency ([COLOR=rgb(243, 121, 52)]helps Astrid[/COLOR]) whitish ingot: 2, ?? ([COLOR=rgb(243, 121, 52)]helps all characters[/COLOR]) Bat Guano: 6 measures, {heat x2} Bandy Feet: pair, (Confluence +2) Beaver Incisors: pair, ?? black claw necklace: 1, ?? Hawk Feet: pair, ?? Jay Feet: pair, (Will +2) Spider Claws: 5 sets, {toxicity x2} Spider Fangs: 5 sets, (Cohesion +2) ([COLOR=rgb(243, 121, 52)]helps Volki or Wrenn[/COLOR]) Bandy Feathers: 1, (Strength +2) Goat Beard: 1, (Will +2) Heckling Jay Feathers: 1, (Will +2) Viper Blood: 1 measure, {athleticism x3} Viper Venom: 1, {toxicity x3} ([COLOR=rgb(243, 121, 52)]helps Askari or Oorvid[/COLOR]) Beaver Skull: 1, ?? Bandy Skull: 2, (Confluence +2) Hawk Skull: 1, ?? Jay Skull: 1, ?? Teal Skull: 2, (Cohesion +2) Viper Skull: 2, (Motility +2) waterfowl skull: 2, ?? ([COLOR=rgb(243, 121, 52)]helps all characters[/COLOR]) Coal: 7 bricks, {heat x3} Slate: 1, {sound x2} Lodestone: 2, {shock x3} Livestone: 5, (Strength +2) ([COLOR=rgb(243, 121, 52)]helps Volki or Wrenn[/COLOR]) Mend Leaves: 3 measures, {Mend x2} Rend Leaves: 2 measures, {Siphon x2} Flowers: 4 measures, {Restore x3} Tranquility Flowers: 1 measure, {Identity x3} [/spoiler] [spoiler=Discoveries] Bat Colony: 2 Chain of Keeps Tunnel System name: Temnyy Veter Rheini Village [/spoiler] [ooc]Everyone receives 5 DP. State nominal actions and intentions. Provide a random roll.[/ooc] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Some Stories Are True
Top