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<blockquote data-quote="MacConnell" data-source="post: 8659519" data-attributes="member: 6855223"><p>[spoiler=Augmentations]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: motility & strength 36</p><p><span style="color: green">Astrid</span>: blur 32</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: motility 43, soullessness 42</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: camo 37</p><p><span style="color: blue">Wrenn</span>: athletics 40</p><p>[/spoiler]</p><p>[spoiler=Projectile Assault]</p><p><span style="color: blue">Wrenn</span>: 23(launch) + 28(accuracy) + 40(clarity) + + 40(athletics) =</p><p>Amiradthae: 25 + 32 + 81 = 138 + 50(range) = 188</p><p></p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 40(avoidance) + 25(analysis) + 50(d100) = 115 + 10(shield) = 125</p><p>188 - 125 = 63% * 10 = 6 - 2(shirt) = 4</p><p><span style="color: green">Astrid</span>:</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 21 + 31 + 75 = 127 + 42(soullessness) = 169</p><p>188 - 169 = 19% * 10 = 2 - 2 = 0</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: camo 37</p><p><span style="color: blue">Wrenn</span>: 27 + 24 + 50 = 121</p><p>188 - 121 = 67% * 10 = 7 - 2 = 5</p><p>Amiradthae: 32(avoidance) + 11(analysis) +</p><p>[/spoiler]</p><p>[spoiler=Mystical Assault]</p><p><span style="color: green">Astrid</span>: 56(bending) + 32(shock) x2(lodestone) + 75(d100) = 195</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: 51 + 37(ionize) + 50 = 138</p><p></p><p>Amiradthae: 17(conditioning) + 11(fury) + 81(d100) = 109</p><p>195 - 109 = 86% * 6 = 7</p><p>138 - 109 = 29% * 6 = 2</p><p>[/spoiler]</p><p>[spoiler=Physical Assault]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 42(aggression) + 31(accuracy) + 36(fury) + 50(d100 = 159 + 36(strength) = 195</p><p><span style="color: green">Astrid</span>: blur 32</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: motility 43, soullessness 42</p><p><span style="color: rgb(250, 197, 28)">Volki</span>:</p><p></p><p>Amiradthae: 17(readiness) + 32(avoidance) + 11(analysis) + 81(d100) = 141</p><p>195 - 141 = 54% * 11 = 6 - 2(deflect) = 4</p><p>[/spoiler]</p><p>[spoiler=Combat Data]</p><p><span style="color: rgb(44, 130, 201)">A1</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 15 = -5, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p><span style="color: rgb(65, 168, 95)">A2</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 4 = 6 - 7 = -1, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p><span style="color: rgb(250, 197, 28)">A3</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 3 = 7 - 2 = 5 - 4 = 1, <span style="color: rgb(226, 80, 65)">injured</span>.</p><p>[/spoiler]</p><p>Realizing that he and the two girls have been seen, Askari, instinctively, rushes forward to draw attention away from Volki. As he runs toward the nearest of the two archers he can see, he lifts his buckler to protect his throat and part of his face. He realizes that he will not be able to reach the Amiradtha before he can fire. Being at short range, the enemy has better odds in trajectory. Despite his buckler and movement, the arrow hits Askari in the gut, just below the ribcage and above his right hip. Adrenaline is pulsing, but the wound is enough to slow him. Volki is able to mystically harm the same target a second before Askari reaches him. With the combination of caustic damage and a short sword to the left arm, the archer is nearly incapacitated. Having lost his ability to draw his bow, he begins trying to back out of the fight.</p><p></p><p>Astrid remembers one of the two lodestones that she is carrying and uses it to augment her mystical shock. Though there is no visible streak of lightning, the archer begins to shake and convulse, falling to the ground, still shaking. This happens before he can draw and fire.</p><p></p><p>Oorvid grits his teeth, lifts his carving axes in front of him to shield part of his torso, and begins to sway his upper body from side to side, as he tromps forward through the undergrowth. Having no other option, Wrenn nocks another arrow and follows, drawing as he moves. It only takes four steps before two more archers can be seen at the moment they release arrows. The first arrow merely grazes by Oorvid, making a small cut in his tunic, not his flesh. Wren is not so lucky. The second arrow cuts through his tunic, drawing a line of blood as it careens off his left rib cage.</p><p></p><p>Wrenn and Oorvid are each facing an archer. Askari, Volki, and Astrid only appear to have one remaining among the three of them.</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>:: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 4 = 6, <span style="color: rgb(226, 80, 65)">hurt</span>.</p><p>Shirt: 33 - 3 = 30 - 3 = 27 - 1 = 26</p><p><span style="color: green">Astrid</span>: full wellness</p><p>Mantle: 24</p><p>Stones: 20</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: full wellness</p><p>Tunic: 61 - 6 = 55 - 1 = 54</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: full wellness</p><p>Tunic: 45</p><p><span style="color: blue">Wrenn</span>:: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 5 = 5, <span style="color: rgb(226, 80, 65)">injured</span>.</p><p>Tunic: 57 - 1 = 56</p><p>Ularin Arrows: 22</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p>41 marks: currency</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Astrid</span>)</p><p>whitish ingot: 2, ??</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps all characters</span>)</p><p>Bat Guano: 6 measures, {heat x2}</p><p>Bandy Feet: pair, (Confluence +2)</p><p>Beaver Incisors: pair, ??</p><p>black claw necklace: 1, ??</p><p>Hawk Feet: pair, ??</p><p>Jay Feet: pair, (Will +2)</p><p>Spider Claws: 5 sets, {toxicity x2}</p><p>Spider Fangs: 5 sets, (Cohesion +2)</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Volki or Wrenn</span>)</p><p>Bandy Feathers: 1, (Strength +2)</p><p>Goat Beard: 1, (Will +2)</p><p>Heckling Jay Feathers: 1, (Will +2)</p><p>Viper Blood: 1 measure, {athleticism x3}</p><p>Viper Venom: 1, {toxicity x3}</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Askari or Oorvid</span>)</p><p>Beaver Skull: 1, ??</p><p>Bandy Skull: 2, (Confluence +2)</p><p>Hawk Skull: 1, ??</p><p>Jay Skull: 1, ??</p><p>Teal Skull: 2, (Cohesion +2)</p><p>Viper Skull: 2, (Motility +2)</p><p>waterfowl skull: 2, ??</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps all characters</span>)</p><p>Coal: 7 bricks, {heat x3}</p><p>Slate: 1, {sound x2}</p><p>Lodestone: 2, {shock x3}</p><p>Livestone: 5, (Strength +2)</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Volki or Wrenn</span>)</p><p>Mend Leaves: 3 measures, {Mend x2}</p><p>Rend Leaves: 2 measures, {Siphon x2}</p><p>Flowers: 4 measures, {Restore x3}</p><p>Tranquility Flowers: 1 measure, {Identity x3}</p><p>[/spoiler]</p><p>[spoiler=Discoveries]</p><p>Bat Colony: 2</p><p>Chain of Keeps Tunnel System</p><p>name: Temnyy Veter</p><p>Rheini Village</p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8659519, member: 6855223"] [spoiler=Augmentations] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: motility & strength 36 [COLOR=green]Astrid[/COLOR]: blur 32 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: motility 43, soullessness 42 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: camo 37 [COLOR=blue]Wrenn[/COLOR]: athletics 40 [/spoiler] [spoiler=Projectile Assault] [COLOR=blue]Wrenn[/COLOR]: 23(launch) + 28(accuracy) + 40(clarity) + + 40(athletics) = Amiradthae: 25 + 32 + 81 = 138 + 50(range) = 188 [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 40(avoidance) + 25(analysis) + 50(d100) = 115 + 10(shield) = 125 188 - 125 = 63% * 10 = 6 - 2(shirt) = 4 [COLOR=green]Astrid[/COLOR]: [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 21 + 31 + 75 = 127 + 42(soullessness) = 169 188 - 169 = 19% * 10 = 2 - 2 = 0 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: camo 37 [COLOR=blue]Wrenn[/COLOR]: 27 + 24 + 50 = 121 188 - 121 = 67% * 10 = 7 - 2 = 5 Amiradthae: 32(avoidance) + 11(analysis) + [/spoiler] [spoiler=Mystical Assault] [COLOR=green]Astrid[/COLOR]: 56(bending) + 32(shock) x2(lodestone) + 75(d100) = 195 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: 51 + 37(ionize) + 50 = 138 Amiradthae: 17(conditioning) + 11(fury) + 81(d100) = 109 195 - 109 = 86% * 6 = 7 138 - 109 = 29% * 6 = 2 [/spoiler] [spoiler=Physical Assault] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 42(aggression) + 31(accuracy) + 36(fury) + 50(d100 = 159 + 36(strength) = 195 [COLOR=green]Astrid[/COLOR]: blur 32 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: motility 43, soullessness 42 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: Amiradthae: 17(readiness) + 32(avoidance) + 11(analysis) + 81(d100) = 141 195 - 141 = 54% * 11 = 6 - 2(deflect) = 4 [/spoiler] [spoiler=Combat Data] [COLOR=rgb(44, 130, 201)]A1[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 15 = -5, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(65, 168, 95)]A2[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 4 = 6 - 7 = -1, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(250, 197, 28)]A3[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 3 = 7 - 2 = 5 - 4 = 1, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. [/spoiler] Realizing that he and the two girls have been seen, Askari, instinctively, rushes forward to draw attention away from Volki. As he runs toward the nearest of the two archers he can see, he lifts his buckler to protect his throat and part of his face. He realizes that he will not be able to reach the Amiradtha before he can fire. Being at short range, the enemy has better odds in trajectory. Despite his buckler and movement, the arrow hits Askari in the gut, just below the ribcage and above his right hip. Adrenaline is pulsing, but the wound is enough to slow him. Volki is able to mystically harm the same target a second before Askari reaches him. With the combination of caustic damage and a short sword to the left arm, the archer is nearly incapacitated. Having lost his ability to draw his bow, he begins trying to back out of the fight. Astrid remembers one of the two lodestones that she is carrying and uses it to augment her mystical shock. Though there is no visible streak of lightning, the archer begins to shake and convulse, falling to the ground, still shaking. This happens before he can draw and fire. Oorvid grits his teeth, lifts his carving axes in front of him to shield part of his torso, and begins to sway his upper body from side to side, as he tromps forward through the undergrowth. Having no other option, Wrenn nocks another arrow and follows, drawing as he moves. It only takes four steps before two more archers can be seen at the moment they release arrows. The first arrow merely grazes by Oorvid, making a small cut in his tunic, not his flesh. Wren is not so lucky. The second arrow cuts through his tunic, drawing a line of blood as it careens off his left rib cage. Wrenn and Oorvid are each facing an archer. Askari, Volki, and Astrid only appear to have one remaining among the three of them. [spoiler=Character Data] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]:: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 4 = 6, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. Shirt: 33 - 3 = 30 - 3 = 27 - 1 = 26 [COLOR=green]Astrid[/COLOR]: full wellness Mantle: 24 Stones: 20 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: full wellness Tunic: 61 - 6 = 55 - 1 = 54 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: full wellness Tunic: 45 [COLOR=blue]Wrenn[/COLOR]:: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 5 = 5, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. Tunic: 57 - 1 = 56 Ularin Arrows: 22 [/spoiler] [spoiler=Collections] 41 marks: currency ([COLOR=rgb(243, 121, 52)]helps Astrid[/COLOR]) whitish ingot: 2, ?? ([COLOR=rgb(243, 121, 52)]helps all characters[/COLOR]) Bat Guano: 6 measures, {heat x2} Bandy Feet: pair, (Confluence +2) Beaver Incisors: pair, ?? black claw necklace: 1, ?? Hawk Feet: pair, ?? Jay Feet: pair, (Will +2) Spider Claws: 5 sets, {toxicity x2} Spider Fangs: 5 sets, (Cohesion +2) ([COLOR=rgb(243, 121, 52)]helps Volki or Wrenn[/COLOR]) Bandy Feathers: 1, (Strength +2) Goat Beard: 1, (Will +2) Heckling Jay Feathers: 1, (Will +2) Viper Blood: 1 measure, {athleticism x3} Viper Venom: 1, {toxicity x3} ([COLOR=rgb(243, 121, 52)]helps Askari or Oorvid[/COLOR]) Beaver Skull: 1, ?? Bandy Skull: 2, (Confluence +2) Hawk Skull: 1, ?? Jay Skull: 1, ?? Teal Skull: 2, (Cohesion +2) Viper Skull: 2, (Motility +2) waterfowl skull: 2, ?? ([COLOR=rgb(243, 121, 52)]helps all characters[/COLOR]) Coal: 7 bricks, {heat x3} Slate: 1, {sound x2} Lodestone: 2, {shock x3} Livestone: 5, (Strength +2) ([COLOR=rgb(243, 121, 52)]helps Volki or Wrenn[/COLOR]) Mend Leaves: 3 measures, {Mend x2} Rend Leaves: 2 measures, {Siphon x2} Flowers: 4 measures, {Restore x3} Tranquility Flowers: 1 measure, {Identity x3} [/spoiler] [spoiler=Discoveries] Bat Colony: 2 Chain of Keeps Tunnel System name: Temnyy Veter Rheini Village [/spoiler] [/QUOTE]
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