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<blockquote data-quote="MacConnell" data-source="post: 8774661" data-attributes="member: 6855223"><p>[spoiler=Enhancements]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: motility & strength 36, soullessness 25</p><p><span style="color: rgb(97, 189, 109)">Astrid</span>: blur 32</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: motility & strength 43, soullessness 42</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: camo 37</p><p><span style="color: rgb(44, 130, 201)">Wrenn</span>: athletics 40</p><p>[/spoiler]</p><p>[spoiler=Projectile Assault]</p><p><span style="color: rgb(44, 130, 201)">Wrenn</span>: 23(launch) + 28(accuracy) + 40(clarity) + 164(d100) + 40(athletics) = 295 + 50(range) = 345</p><p>Amiradthae: 25 + 32 + 120 = 177 + 50(range) = 227</p><p></p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 40(avoidance) + 25(analysis) + 50(d100) = 115 + 10(shield) = 125 + 25(soulless) = 150</p><p>177 - 150 = 27% * 10 = 3 - 2(shirt) = 1</p><p><span style="color: rgb(97, 189, 109)">Astrid</span>: 32 + 31 + 75 = 138 + 32(blur) = 170</p><p>177 - 170 = 7% * 10 = 1 - 2(mantle) = 0</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 21 + 31 + 120 = 172 + 42(soullessness) =</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: 35 + 24 + 50 = 109 + 37(camo) = 146</p><p>177 - 146 = 31% * 10 = 3 - 2(tunic) = 1</p><p><span style="color: rgb(44, 130, 201)">Wrenn</span>: 27 + 24 + 164 = dodged</p><p>Amiradthae: 32(avoidance) + 11(analysis) + 120 = 163</p><p>345 - 163 = 182% * 10 = 18</p><p>[/spoiler]</p><p>[spoiler=Mystical Assault]</p><p><span style="color: rgb(97, 189, 109)">Astrid</span>: 56(bending) + 32(shock) x2(lodestone) + 75(d100) = 195</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: 51 + 37(ionize) + 50 = 138</p><p></p><p>Amiradthae: 17(conditioning) + 11(fury) + 80(d100) = 108</p><p>195 - 108 = 87% * 6 = 7</p><p>138 - 108 = 30% * 6 = 2</p><p>[/spoiler]</p><p>[spoiler=Physical Assault]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: 42(aggression) + 31(accuracy) + 36(fury) + 50(d100) =</p><p>Astrid:</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 34 + 22 + 54(bolster) + 120 = 230 + 43(strength) = 273</p><p>Volki:</p><p></p><p>Amiradthae: 17(readiness) + 32(avoidance) + 11(analysis) + 120(d100) = 180</p><p>273 - 180 = 93% * 11 = 10 - 2(deflect) = 8</p><p>[/spoiler]</p><p>[spoiler=Combat Data]</p><p><span style="color: rgb(44, 130, 201)">A1</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 15 = -5, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p><span style="color: rgb(97, 189, 109)">A2</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 4 = 6 - 7 = -1, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p><span style="color: rgb(250, 197, 28)">A3</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 3 = 7 - 2 = 5 - 4 = 1 - 7 = -6, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p><span style="color: rgb(26, 188, 156)">A4</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 8 = 2, <span style="color: rgb(226, 80, 65)">injured</span>.</p><p><span style="color: rgb(44, 130, 201)">A5</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 18 = -8, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p><span style="color: rgb(250, 197, 28)">A6</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 2 = 8, <span style="color: rgb(226, 80, 65)">hurt</span>.</p><p>[/spoiler]</p><p>Oorvid, upon seeing an enemy on the ground begin to take aim, rushes forward, reaching the archer before he can release, swinging his right axe at the arm exting the bow. The blow cripples the arm by shattering the fist and knocking the bow away, foiling the shot. Wrenn and his discovered archer release arrows at about the same time. Wrenn hops to his right just as he fires, avoiding the enemy arrow. His arrow, however, flies true, scraping just under the sternum and into the abdomen, sticking into the spine. The Amiradthae falls to the ground. He is not quite dead, but he is very close.</p><p></p><p>The other three, as they continue forward through the brush, realize that there are three more Amiradthae farther back than the one still engaged. Askari mystically obscures his presence as he tries to plow through the growth to reach a new enemy. Dissolving her last lodestone, Astrid electrocutes the former enemy before Volki can caustically burn him. The already hurt archer convulses for a second and then falls over. Volki directs her attention to one of the new enemies, causing some minor harm.</p><p></p><p>The three new enemies all fire. The first arrow grazes the right side of Askari, cutting through his tunic and drawing a little blood. The second arrow flies at Astrid, but the shot is not so well-aimed and deflects off of her wolfskin mantle. The third arrow has no more effect on Volki than the one of Askari, merely making a graze.</p><p></p><p>Having moved far enough forward Wrenn can see the new three archers that took aim at the other three on the right flank. Two of the enemies are at medium bow range. The third is farther, at long. Oorvid is focused on his immediate enemy, who is still standing, albeit without a weapon</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>:: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 4 = 6 - 1 = 5, <span style="color: rgb(226, 80, 65)">hurt</span>.</p><p>Shirt: 33 - 3 - 3 - 1 - 1 = 25</p><p><span style="color: green">Astrid</span>: full wellness</p><p>Mantle: 24</p><p>Stones: 20</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: full wellness</p><p>Tunic: 61 - 6 = 55 - 1 = 54</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 1 = 9, <span style="color: rgb(226, 80, 65)">irritated</span>.</p><p>Tunic: 45 - 1 = 44</p><p><span style="color: blue">Wrenn</span>:: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 5 = 5, <span style="color: rgb(226, 80, 65)">injured</span>.</p><p>Tunic: 57 - 1 = 56</p><p>Ularin Arrows: 22</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p>41 marks: currency</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Astrid</span>)</p><p>whitish ingot: 2, ??</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps all characters</span>)</p><p>Bat Guano: 6 measures, {heat x2}</p><p>Bandy Feet: pair, (Confluence +2)</p><p>Jay Feet: pair, (Will +2)</p><p>Spider Claws: 3 sets, {toxicity x2}</p><p>Spider Fangs: 5 sets, (Cohesion +2)</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Volki or Wrenn</span>)</p><p>Bandy Feathers: 1, (Strength +2)</p><p>Goat Beard: 1, (Will +2)</p><p>Heckling Jay Feathers: 1, (Will +2)</p><p>Viper Blood: 1 measure, {athleticism x3}</p><p>Viper Venom: 1, {toxicity x3}</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Askari or Oorvid</span>)</p><p>Bandy Skull: 2, (Confluence +2)</p><p>Teal Skull: 2, (Cohesion +2)</p><p>Viper Skull: 2, (Motility +2)</p><p>waterfowl skull: 2, ??</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps all characters</span>)</p><p>Coal: 7 bricks, {heat x3}</p><p>Slate: 1, {sound x2}</p><p>Livestone: 5, (Strength +2)</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Volki or Wrenn</span>)</p><p>Mend Leaves: 3 measures, {Mend x2}</p><p>Rend Leaves: 2 measures, {Siphon x2}</p><p>Flowers: 4 measures, {Restore x3}</p><p>Tranquility Flowers: 1 measure, {Identity x3}</p><p>[/spoiler]</p><p>[spoiler=Discoveries]</p><p>Bat Colony: 2</p><p>Chain of Keeps Tunnel System</p><p>name: Temnyy Veter</p><p>Rheini Village</p><p>[/spoiler]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8774661, member: 6855223"] [spoiler=Enhancements] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: motility & strength 36, soullessness 25 [COLOR=rgb(97, 189, 109)]Astrid[/COLOR]: blur 32 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: motility & strength 43, soullessness 42 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: camo 37 [COLOR=rgb(44, 130, 201)]Wrenn[/COLOR]: athletics 40 [/spoiler] [spoiler=Projectile Assault] [COLOR=rgb(44, 130, 201)]Wrenn[/COLOR]: 23(launch) + 28(accuracy) + 40(clarity) + 164(d100) + 40(athletics) = 295 + 50(range) = 345 Amiradthae: 25 + 32 + 120 = 177 + 50(range) = 227 [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 40(avoidance) + 25(analysis) + 50(d100) = 115 + 10(shield) = 125 + 25(soulless) = 150 177 - 150 = 27% * 10 = 3 - 2(shirt) = 1 [COLOR=rgb(97, 189, 109)]Astrid[/COLOR]: 32 + 31 + 75 = 138 + 32(blur) = 170 177 - 170 = 7% * 10 = 1 - 2(mantle) = 0 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 21 + 31 + 120 = 172 + 42(soullessness) = [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: 35 + 24 + 50 = 109 + 37(camo) = 146 177 - 146 = 31% * 10 = 3 - 2(tunic) = 1 [COLOR=rgb(44, 130, 201)]Wrenn[/COLOR]: 27 + 24 + 164 = dodged Amiradthae: 32(avoidance) + 11(analysis) + 120 = 163 345 - 163 = 182% * 10 = 18 [/spoiler] [spoiler=Mystical Assault] [COLOR=rgb(97, 189, 109)]Astrid[/COLOR]: 56(bending) + 32(shock) x2(lodestone) + 75(d100) = 195 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: 51 + 37(ionize) + 50 = 138 Amiradthae: 17(conditioning) + 11(fury) + 80(d100) = 108 195 - 108 = 87% * 6 = 7 138 - 108 = 30% * 6 = 2 [/spoiler] [spoiler=Physical Assault] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: 42(aggression) + 31(accuracy) + 36(fury) + 50(d100) = Astrid: [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 34 + 22 + 54(bolster) + 120 = 230 + 43(strength) = 273 Volki: Amiradthae: 17(readiness) + 32(avoidance) + 11(analysis) + 120(d100) = 180 273 - 180 = 93% * 11 = 10 - 2(deflect) = 8 [/spoiler] [spoiler=Combat Data] [COLOR=rgb(44, 130, 201)]A1[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 15 = -5, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(97, 189, 109)]A2[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 4 = 6 - 7 = -1, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(250, 197, 28)]A3[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 3 = 7 - 2 = 5 - 4 = 1 - 7 = -6, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(26, 188, 156)]A4[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 8 = 2, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. [COLOR=rgb(44, 130, 201)]A5[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 18 = -8, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(250, 197, 28)]A6[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 2 = 8, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. [/spoiler] Oorvid, upon seeing an enemy on the ground begin to take aim, rushes forward, reaching the archer before he can release, swinging his right axe at the arm exting the bow. The blow cripples the arm by shattering the fist and knocking the bow away, foiling the shot. Wrenn and his discovered archer release arrows at about the same time. Wrenn hops to his right just as he fires, avoiding the enemy arrow. His arrow, however, flies true, scraping just under the sternum and into the abdomen, sticking into the spine. The Amiradthae falls to the ground. He is not quite dead, but he is very close. The other three, as they continue forward through the brush, realize that there are three more Amiradthae farther back than the one still engaged. Askari mystically obscures his presence as he tries to plow through the growth to reach a new enemy. Dissolving her last lodestone, Astrid electrocutes the former enemy before Volki can caustically burn him. The already hurt archer convulses for a second and then falls over. Volki directs her attention to one of the new enemies, causing some minor harm. The three new enemies all fire. The first arrow grazes the right side of Askari, cutting through his tunic and drawing a little blood. The second arrow flies at Astrid, but the shot is not so well-aimed and deflects off of her wolfskin mantle. The third arrow has no more effect on Volki than the one of Askari, merely making a graze. Having moved far enough forward Wrenn can see the new three archers that took aim at the other three on the right flank. Two of the enemies are at medium bow range. The third is farther, at long. Oorvid is focused on his immediate enemy, who is still standing, albeit without a weapon [spoiler=Character Data] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]:: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 4 = 6 - 1 = 5, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. Shirt: 33 - 3 - 3 - 1 - 1 = 25 [COLOR=green]Astrid[/COLOR]: full wellness Mantle: 24 Stones: 20 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: full wellness Tunic: 61 - 6 = 55 - 1 = 54 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 1 = 9, [COLOR=rgb(226, 80, 65)]irritated[/COLOR]. Tunic: 45 - 1 = 44 [COLOR=blue]Wrenn[/COLOR]:: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 5 = 5, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. Tunic: 57 - 1 = 56 Ularin Arrows: 22 [/spoiler] [spoiler=Collections] 41 marks: currency ([COLOR=rgb(243, 121, 52)]helps Astrid[/COLOR]) whitish ingot: 2, ?? ([COLOR=rgb(243, 121, 52)]helps all characters[/COLOR]) Bat Guano: 6 measures, {heat x2} Bandy Feet: pair, (Confluence +2) Jay Feet: pair, (Will +2) Spider Claws: 3 sets, {toxicity x2} Spider Fangs: 5 sets, (Cohesion +2) ([COLOR=rgb(243, 121, 52)]helps Volki or Wrenn[/COLOR]) Bandy Feathers: 1, (Strength +2) Goat Beard: 1, (Will +2) Heckling Jay Feathers: 1, (Will +2) Viper Blood: 1 measure, {athleticism x3} Viper Venom: 1, {toxicity x3} ([COLOR=rgb(243, 121, 52)]helps Askari or Oorvid[/COLOR]) Bandy Skull: 2, (Confluence +2) Teal Skull: 2, (Cohesion +2) Viper Skull: 2, (Motility +2) waterfowl skull: 2, ?? ([COLOR=rgb(243, 121, 52)]helps all characters[/COLOR]) Coal: 7 bricks, {heat x3} Slate: 1, {sound x2} Livestone: 5, (Strength +2) ([COLOR=rgb(243, 121, 52)]helps Volki or Wrenn[/COLOR]) Mend Leaves: 3 measures, {Mend x2} Rend Leaves: 2 measures, {Siphon x2} Flowers: 4 measures, {Restore x3} Tranquility Flowers: 1 measure, {Identity x3} [/spoiler] [spoiler=Discoveries] Bat Colony: 2 Chain of Keeps Tunnel System name: Temnyy Veter Rheini Village [/spoiler] [/QUOTE]
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