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<blockquote data-quote="MacConnell" data-source="post: 8779067" data-attributes="member: 6855223"><p>[spoiler=Enhancements]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>: motility & strength 36, soullessness 25</p><p><span style="color: rgb(97, 189, 109)">Astrid</span>: blur 32</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: motility & strength 43, soullessness 42</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: camo 37</p><p><span style="color: rgb(44, 130, 201)">Wrenn</span>: athletics 40</p><p>[/spoiler]</p><p>[spoiler=Projectile Assault]</p><p>Wrenn: 23(launch) + 28(accuracy) + 40(clarity) + 50(d100) + 40(athletics) = 181 + 50(range) = 231</p><p>Amiradthae: 25 + 32 + 52 = 109 + 50(range) = 159</p><p></p><p>Askari: 40(avoidance) + 25(analysis) + 50(d100) = 115 + 10(shield) = 125 + 25(soulless) = 150</p><p>159 - 150 = 9% * 10 = 1 - 2(shirt) = ineffective</p><p>Astrid: 32 + 31 + 75 = 138 + 32(blur) = 170, avoided</p><p>Oorvid: 21 + 31 + 52 = 104 + 42(soullessness) =</p><p>Volki: 35 + 24 + 50 = 109 + 37(camo) = 146</p><p>159 - 146 = 13% * 10 = 1 - 2(tunic) = ineffective</p><p>Wrenn: 27 + 24 + 50 =</p><p>Amiradthae: 32(avoidance) + 11(analysis) + 52 = 95</p><p>231 - 95 = 136% * 10 = 14</p><p>[/spoiler]</p><p>[spoiler=Mystical Assault]</p><p>Astrid: 56(bending) + 32(heat) x3(coal) + 75(d100) = 227</p><p>Volki: 51 + 37(ionize) + 50 = 138</p><p></p><p>Amiradthae: 17(conditioning) + 11(fury) + 52(d100) = 80</p><p>227 - 80 = 147% * 6 = 9</p><p>138 - 80 = 58% * 6 = 3</p><p>[/spoiler]</p><p>[spoiler=Physical Assault]</p><p>Askari: 42(aggression) + 31(accuracy) + 36(fury) + 50(d100) = 159 + 36(strength) = 195</p><p>Astrid:</p><p>Oorvid: 34 + 22 + 54(bolster) + ? = ? + 43(strength) = ?</p><p>Volki:</p><p></p><p>Amiradthae: 17(readiness) + 32(avoidance) + 11(analysis) + 52(d100) = 112</p><p>195 - 112 = 83% * 11 = 9 - 2(deflect) = 7</p><p>[/spoiler]</p><p>[spoiler=Combat Data]</p><p><span style="color: rgb(44, 130, 201)">A1</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 15 = -5, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p><span style="color: rgb(97, 189, 109)">A2</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 4 = 6 - 7 = -1, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p><span style="color: rgb(250, 197, 28)">A3</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 3 = 7 - 2 = 5 - 4 = 1 - 7 = -6, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p><span style="color: rgb(26, 188, 156)">A4</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 8 = 2, <span style="color: rgb(226, 80, 65)">injured</span>. <span style="color: rgb(226, 80, 65)">impeded</span>.</p><p><span style="color: rgb(44, 130, 201)">A5</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 18 = -8, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p><span style="color: rgb(250, 197, 28)">A6</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 2 = 8 - 3 = 5 - 14 = -8, <span style="color: rgb(226, 80, 65)">incapacitated</span>.</p><p>A7: Body: 10 - 7 = 3, injured. Askari</p><p>A8: Body: 10 - 9 = 1, injured. Astrid</p><p>[/spoiler]</p><p>Seeing the same new threat as Wrenn, Oorvid ignored his maimed enemy and ran toward the others. Wrenn moved little, as he drew to fire. Oorvid was not in his line of sight. Askari had reached the middle archer of the three, as Wrenn began to fire. All three Amiradthae drew to fire.</p><p></p><p>It was Volki who acted first, further ionizing the insides of her chosen target. She had no means by which to augment this manipulation; but because Askari, Oorvid, and Wrenn all fought by means of lethal damage, it was the most efficient option. Astrid, being delayed by about 20 tics in order to change tactics, acted upon the farthest target before he could even aim the drawn arrow. She did not drop him, but the heat was intense. He faltered, the arrow going awry.</p><p></p><p>By having to choose the closest target due to clear visibility, Wrenn shot the same enemy that Volki had been caustically burning. The arrow sailed cleanly through his abdomen, barely slowing. The enemy fell backward, a mere breath from death’s call. Askari reached the middle Amiradtha just as the first one fell and his arrow whizzed by. Pushing his shield into the bow arm of the enemy, he stabbed him in the gut with his short sword. The wiry Amiradtha tried to turn away, but the sword opened a nasty gash across his visceral mass.</p><p></p><p>The maimed archer, smartly, chose to flee, though his egress was not very fast. By the time Oorvid leapt over the fallen body of the enemy that Wrenn had finished. Askari and Astrid had both finished their respective enemies. Seven Amiradtha Archers laid on the ground in various states of incapacitation or worse.</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(85, 57, 130)">Askari</span>:: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 4 = 6 - 1 = 5, <span style="color: rgb(226, 80, 65)">hurt</span>.</p><p>Shirt: 33 - 3 - 3 - 1 - 1 = 25</p><p><span style="color: green">Astrid</span>: full wellness</p><p>Mantle: 24</p><p>Stones: 20</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: full wellness</p><p>Tunic: 61 - 6 = 55 - 1 = 54</p><p><span style="color: rgb(250, 197, 28)">Volki</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 1 = 9, <span style="color: rgb(226, 80, 65)">irritated</span>.</p><p>Tunic: 45 - 1 = 44</p><p><span style="color: blue">Wrenn</span>:: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 5 = 5, <span style="color: rgb(226, 80, 65)">injured</span>.</p><p>Tunic: 57 - 1 = 56</p><p>Ularin Arrows: 22</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p>41 marks: currency</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Astrid</span>)</p><p>whitish ingot: 2, ??</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps all characters</span>)</p><p>Bat Guano: 6 measures, {heat x2}</p><p>Bandy Feet: pair, (Confluence +2)</p><p>Jay Feet: pair, (Will +2)</p><p>Spider Claws: 3 sets, {toxicity x2}</p><p>Spider Fangs: 5 sets, (Cohesion +2)</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Volki or Wrenn</span>)</p><p>Bandy Feathers: 1, (Strength +2)</p><p>Goat Beard: 1, (Will +2)</p><p>Heckling Jay Feathers: 1, (Will +2)</p><p>Viper Blood: 1 measure, {athleticism x3}</p><p>Viper Venom: 1, {toxicity x3}</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Askari or Oorvid</span>)</p><p>Bandy Skull: 2, (Confluence +2)</p><p>Teal Skull: 2, (Cohesion +2)</p><p>Viper Skull: 2, (Motility +2)</p><p>waterfowl skull: 2, ??</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps all characters</span>)</p><p>Coal: 7 bricks, {heat x3}</p><p>Slate: 1, {sound x2}</p><p>Livestone: 5, (Strength +2)</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Volki or Wrenn</span>)</p><p>Mend Leaves: 3 measures, {Mend x2}</p><p>Rend Leaves: 2 measures, {Siphon x2}</p><p>Flowers: 4 measures, {Restore x3}</p><p>Tranquility Flowers: 1 measure, {Identity x3}</p><p>[/spoiler]</p><p>[spoiler=Discoveries]</p><p>Bat Colony: 2</p><p>Chain of Keeps Tunnel System</p><p>name: Temnyy Veter</p><p>Rheini Village</p><p>[/spoiler]</p><p>[ooc]Everyone receives 5 DP. State intentions. Provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8779067, member: 6855223"] [spoiler=Enhancements] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]: motility & strength 36, soullessness 25 [COLOR=rgb(97, 189, 109)]Astrid[/COLOR]: blur 32 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: motility & strength 43, soullessness 42 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: camo 37 [COLOR=rgb(44, 130, 201)]Wrenn[/COLOR]: athletics 40 [/spoiler] [spoiler=Projectile Assault] Wrenn: 23(launch) + 28(accuracy) + 40(clarity) + 50(d100) + 40(athletics) = 181 + 50(range) = 231 Amiradthae: 25 + 32 + 52 = 109 + 50(range) = 159 Askari: 40(avoidance) + 25(analysis) + 50(d100) = 115 + 10(shield) = 125 + 25(soulless) = 150 159 - 150 = 9% * 10 = 1 - 2(shirt) = ineffective Astrid: 32 + 31 + 75 = 138 + 32(blur) = 170, avoided Oorvid: 21 + 31 + 52 = 104 + 42(soullessness) = Volki: 35 + 24 + 50 = 109 + 37(camo) = 146 159 - 146 = 13% * 10 = 1 - 2(tunic) = ineffective Wrenn: 27 + 24 + 50 = Amiradthae: 32(avoidance) + 11(analysis) + 52 = 95 231 - 95 = 136% * 10 = 14 [/spoiler] [spoiler=Mystical Assault] Astrid: 56(bending) + 32(heat) x3(coal) + 75(d100) = 227 Volki: 51 + 37(ionize) + 50 = 138 Amiradthae: 17(conditioning) + 11(fury) + 52(d100) = 80 227 - 80 = 147% * 6 = 9 138 - 80 = 58% * 6 = 3 [/spoiler] [spoiler=Physical Assault] Askari: 42(aggression) + 31(accuracy) + 36(fury) + 50(d100) = 159 + 36(strength) = 195 Astrid: Oorvid: 34 + 22 + 54(bolster) + ? = ? + 43(strength) = ? Volki: Amiradthae: 17(readiness) + 32(avoidance) + 11(analysis) + 52(d100) = 112 195 - 112 = 83% * 11 = 9 - 2(deflect) = 7 [/spoiler] [spoiler=Combat Data] [COLOR=rgb(44, 130, 201)]A1[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 15 = -5, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(97, 189, 109)]A2[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 4 = 6 - 7 = -1, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(250, 197, 28)]A3[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 3 = 7 - 2 = 5 - 4 = 1 - 7 = -6, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(26, 188, 156)]A4[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 8 = 2, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. [COLOR=rgb(226, 80, 65)]impeded[/COLOR]. [COLOR=rgb(44, 130, 201)]A5[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 18 = -8, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. [COLOR=rgb(250, 197, 28)]A6[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 2 = 8 - 3 = 5 - 14 = -8, [COLOR=rgb(226, 80, 65)]incapacitated[/COLOR]. A7: Body: 10 - 7 = 3, injured. Askari A8: Body: 10 - 9 = 1, injured. Astrid [/spoiler] Seeing the same new threat as Wrenn, Oorvid ignored his maimed enemy and ran toward the others. Wrenn moved little, as he drew to fire. Oorvid was not in his line of sight. Askari had reached the middle archer of the three, as Wrenn began to fire. All three Amiradthae drew to fire. It was Volki who acted first, further ionizing the insides of her chosen target. She had no means by which to augment this manipulation; but because Askari, Oorvid, and Wrenn all fought by means of lethal damage, it was the most efficient option. Astrid, being delayed by about 20 tics in order to change tactics, acted upon the farthest target before he could even aim the drawn arrow. She did not drop him, but the heat was intense. He faltered, the arrow going awry. By having to choose the closest target due to clear visibility, Wrenn shot the same enemy that Volki had been caustically burning. The arrow sailed cleanly through his abdomen, barely slowing. The enemy fell backward, a mere breath from death’s call. Askari reached the middle Amiradtha just as the first one fell and his arrow whizzed by. Pushing his shield into the bow arm of the enemy, he stabbed him in the gut with his short sword. The wiry Amiradtha tried to turn away, but the sword opened a nasty gash across his visceral mass. The maimed archer, smartly, chose to flee, though his egress was not very fast. By the time Oorvid leapt over the fallen body of the enemy that Wrenn had finished. Askari and Astrid had both finished their respective enemies. Seven Amiradtha Archers laid on the ground in various states of incapacitation or worse. [spoiler=Character Data] [COLOR=rgb(85, 57, 130)]Askari[/COLOR]:: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 4 = 6 - 1 = 5, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. Shirt: 33 - 3 - 3 - 1 - 1 = 25 [COLOR=green]Astrid[/COLOR]: full wellness Mantle: 24 Stones: 20 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: full wellness Tunic: 61 - 6 = 55 - 1 = 54 [COLOR=rgb(250, 197, 28)]Volki[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 1 = 9, [COLOR=rgb(226, 80, 65)]irritated[/COLOR]. Tunic: 45 - 1 = 44 [COLOR=blue]Wrenn[/COLOR]:: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 5 = 5, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. Tunic: 57 - 1 = 56 Ularin Arrows: 22 [/spoiler] [spoiler=Collections] 41 marks: currency ([COLOR=rgb(243, 121, 52)]helps Astrid[/COLOR]) whitish ingot: 2, ?? ([COLOR=rgb(243, 121, 52)]helps all characters[/COLOR]) Bat Guano: 6 measures, {heat x2} Bandy Feet: pair, (Confluence +2) Jay Feet: pair, (Will +2) Spider Claws: 3 sets, {toxicity x2} Spider Fangs: 5 sets, (Cohesion +2) ([COLOR=rgb(243, 121, 52)]helps Volki or Wrenn[/COLOR]) Bandy Feathers: 1, (Strength +2) Goat Beard: 1, (Will +2) Heckling Jay Feathers: 1, (Will +2) Viper Blood: 1 measure, {athleticism x3} Viper Venom: 1, {toxicity x3} ([COLOR=rgb(243, 121, 52)]helps Askari or Oorvid[/COLOR]) Bandy Skull: 2, (Confluence +2) Teal Skull: 2, (Cohesion +2) Viper Skull: 2, (Motility +2) waterfowl skull: 2, ?? ([COLOR=rgb(243, 121, 52)]helps all characters[/COLOR]) Coal: 7 bricks, {heat x3} Slate: 1, {sound x2} Livestone: 5, (Strength +2) ([COLOR=rgb(243, 121, 52)]helps Volki or Wrenn[/COLOR]) Mend Leaves: 3 measures, {Mend x2} Rend Leaves: 2 measures, {Siphon x2} Flowers: 4 measures, {Restore x3} Tranquility Flowers: 1 measure, {Identity x3} [/spoiler] [spoiler=Discoveries] Bat Colony: 2 Chain of Keeps Tunnel System name: Temnyy Veter Rheini Village [/spoiler] [ooc]Everyone receives 5 DP. State intentions. Provide a random roll.[/ooc] [/QUOTE]
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