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<blockquote data-quote="MacConnell" data-source="post: 8867508" data-attributes="member: 6855223"><p>[spoiler=Decipher]</p><p><span style="color: rgb(97, 189, 109)">Astrid</span>: 41(investigate) + 75(d100) = 116</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 27 + 93 = 120</p><p><span style="color: rgb(44, 130, 201)">Wrenn</span>: 45 + 175 = 220</p><p>[/spoiler]</p><p>The Amiradtha who was doing the talking, easily agrees to the request and simply gestures at Star and then points to the scrap of cloth, unceremoniously crumbled in a corner of the room. The rag was a very crude tunic of cotton, something with which one might actually dress a young child. It harbors no clues as to its previous owner, except for stains of blood from when it was killed.</p><p></p><p>Oorvid, due to the remaining significance of his injuries, does not get down on the floor, but he does walk, slowly, around the circle to see if he can figure out anything. None of the three can sense anything mystical about the circle or its marks, but this surprises none of them. It is only possible to sense such things in a power that is equal or lesser in magnitude. Logically, if a creature was teleported into the room, the circle must hold a standing node.</p><p></p><p>Though more desirable information cannot be deciphered, Wrenn suspects that there is some significance to the bloody handprint upon one of the tiles. An injured Amiradtha must have touched that particular spot to the further detriment of the group; after all, life is believed to be contained within the blood. Oorvid speaks slowly and simply to match his limited proficiency with Shimadow, “<span style="color: rgb(26, 188, 156)">I agree with you. I think this is a Yahdram manufacture. It may be a gateway between worlds but can only go one direction, here. The Orngaddrins, my tribe, tell of legends of the Yahdram bending reality. Their power did bring the War of Heaven</span>.”</p><p>[spoiler=Character Data]</p><p><span style="color: green">Astrid</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 4 = 6 - 2 = 4, <span style="color: rgb(226, 80, 65)">injured</span>.</p><p>Mantle: 24 - 1 - 1 = 22</p><p>Stones: 20</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 10 = 0 + 4 = 4, <span style="color: rgb(226, 80, 65)">injured</span>.</p><p>Tunic: 61 - 6 = 55 - 1 - 1 = 53</p><p><span style="color: blue">Wrenn</span>: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 11 = -1 + 3 = 2, <span style="color: rgb(226, 80, 65)">injured</span>.</p><p>Tunic: 57 - 1 - 1 = 55</p><p>Ularin Arrows: 22 + 15 = 37</p><p><span style="color: rgb(250, 197, 28)">Star Wolfess</span>: full wellness</p><p>Jerkin: 40 - 2 = 38</p><p>Shirt: 20 - 1 = 19</p><p><span style="color: rgb(243, 121, 52)">Maka</span>: full wellness</p><p>Ularin Arrows: 10</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p>41 marks: currency</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Astrid</span>)</p><p>whitish ingot: 2, ??</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps all characters</span>)</p><p>Bat Guano: 5 measures, {heat x2}</p><p>Bandy Feet: pair, (Confluence +2)</p><p>Jay Feet: pair, (Will +2)</p><p>Spider Claws: 3 sets, {toxicity x2}</p><p>Spider Fangs: 5 sets, (Cohesion +2)</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Maka & Wrenn</span>)</p><p>Bandy Feathers: 1, (Strength +2)</p><p>Goat Beard: 1, (Will +2)</p><p>Heckling Jay Feathers: 1, (Will +2)</p><p>Viper Blood: 1 measure, {athleticism x3}</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Star & Oorvid</span>)</p><p>Bandy Skull: 2, (Confluence +2)</p><p>Teal Skull: 2, (Cohesion +2)</p><p>waterfowl skull: 2, ??</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps all characters</span>)</p><p>Coal: 6 bricks, {heat x3}</p><p>Slate: 1, {sound x2}</p><p>Livestone: 4, (Strength +2)</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Maka & Wrenn</span>)</p><p>Mend Leaves: 3 measures, {Mend x2}</p><p>Rend Leaves: 2 measures, {Siphon x2}</p><p>Flowers: 4 measures, {Restore x3}</p><p>Tranquility Flowers: 1 measure, {Identity x3}</p><p>[/spoiler]</p><p>[spoiler=Discoveries]</p><p>Bat Colony: 2</p><p>Chain of Keeps Tunnel System</p><p>name: Temnyy Veter</p><p>Rheini Village</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal action and intention. Provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8867508, member: 6855223"] [spoiler=Decipher] [COLOR=rgb(97, 189, 109)]Astrid[/COLOR]: 41(investigate) + 75(d100) = 116 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 27 + 93 = 120 [COLOR=rgb(44, 130, 201)]Wrenn[/COLOR]: 45 + 175 = 220 [/spoiler] The Amiradtha who was doing the talking, easily agrees to the request and simply gestures at Star and then points to the scrap of cloth, unceremoniously crumbled in a corner of the room. The rag was a very crude tunic of cotton, something with which one might actually dress a young child. It harbors no clues as to its previous owner, except for stains of blood from when it was killed. Oorvid, due to the remaining significance of his injuries, does not get down on the floor, but he does walk, slowly, around the circle to see if he can figure out anything. None of the three can sense anything mystical about the circle or its marks, but this surprises none of them. It is only possible to sense such things in a power that is equal or lesser in magnitude. Logically, if a creature was teleported into the room, the circle must hold a standing node. Though more desirable information cannot be deciphered, Wrenn suspects that there is some significance to the bloody handprint upon one of the tiles. An injured Amiradtha must have touched that particular spot to the further detriment of the group; after all, life is believed to be contained within the blood. Oorvid speaks slowly and simply to match his limited proficiency with Shimadow, “[COLOR=rgb(26, 188, 156)]I agree with you. I think this is a Yahdram manufacture. It may be a gateway between worlds but can only go one direction, here. The Orngaddrins, my tribe, tell of legends of the Yahdram bending reality. Their power did bring the War of Heaven[/COLOR].” [spoiler=Character Data] [COLOR=green]Astrid[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 4 = 6 - 2 = 4, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. Mantle: 24 - 1 - 1 = 22 Stones: 20 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 10 = 0 + 4 = 4, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. Tunic: 61 - 6 = 55 - 1 - 1 = 53 [COLOR=blue]Wrenn[/COLOR]: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 11 = -1 + 3 = 2, [COLOR=rgb(226, 80, 65)]injured[/COLOR]. Tunic: 57 - 1 - 1 = 55 Ularin Arrows: 22 + 15 = 37 [COLOR=rgb(250, 197, 28)]Star Wolfess[/COLOR]: full wellness Jerkin: 40 - 2 = 38 Shirt: 20 - 1 = 19 [COLOR=rgb(243, 121, 52)]Maka[/COLOR]: full wellness Ularin Arrows: 10 [/spoiler] [spoiler=Collections] 41 marks: currency ([COLOR=rgb(243, 121, 52)]helps Astrid[/COLOR]) whitish ingot: 2, ?? ([COLOR=rgb(243, 121, 52)]helps all characters[/COLOR]) Bat Guano: 5 measures, {heat x2} Bandy Feet: pair, (Confluence +2) Jay Feet: pair, (Will +2) Spider Claws: 3 sets, {toxicity x2} Spider Fangs: 5 sets, (Cohesion +2) ([COLOR=rgb(243, 121, 52)]helps Maka & Wrenn[/COLOR]) Bandy Feathers: 1, (Strength +2) Goat Beard: 1, (Will +2) Heckling Jay Feathers: 1, (Will +2) Viper Blood: 1 measure, {athleticism x3} ([COLOR=rgb(243, 121, 52)]helps Star & Oorvid[/COLOR]) Bandy Skull: 2, (Confluence +2) Teal Skull: 2, (Cohesion +2) waterfowl skull: 2, ?? ([COLOR=rgb(243, 121, 52)]helps all characters[/COLOR]) Coal: 6 bricks, {heat x3} Slate: 1, {sound x2} Livestone: 4, (Strength +2) ([COLOR=rgb(243, 121, 52)]helps Maka & Wrenn[/COLOR]) Mend Leaves: 3 measures, {Mend x2} Rend Leaves: 2 measures, {Siphon x2} Flowers: 4 measures, {Restore x3} Tranquility Flowers: 1 measure, {Identity x3} [/spoiler] [spoiler=Discoveries] Bat Colony: 2 Chain of Keeps Tunnel System name: Temnyy Veter Rheini Village [/spoiler] [ooc]Each character receives 5 DP. State nominal action and intention. Provide a random roll.[/ooc] [/QUOTE]
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