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<blockquote data-quote="MacConnell" data-source="post: 8992844" data-attributes="member: 6855223"><p>Everyone, except Oorvid, who is the slowest runner, manages to run through the strange doorframe after the Storyteller disappears. Oorvid stops and leans against the frame to catch his breath watching the others run several strides farther across the field before realizing that no change has occurred. Turning around to look back at the frame, Oorvid makes a silly wave at everyone. Once everyone gathers back together, he says, “Obviously, that did not work. There must be something more to it we are missing.”[gm]NOTE:</p><p>As characters become more powerful, these travel devices will be more frequently encountered. They are an integral part of the game but require phenomenal power to fully use. Initial understanding is limited, though characters will begin to recognize similar markings.[/gm]</p><p>[spoiler=Character Data]</p><p><span style="color: green">Astrid</span>: full wellness</p><p>Mantle: 22</p><p>Stones: 20</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: full wellness</p><p>Tunic: 56</p><p><span style="color: blue">Wrenn</span>: full wellness</p><p>Tunic: 55</p><p>Ularin Arrows: 37</p><p><span style="color: rgb(250, 197, 28)">Star Wolfess</span>: full wellness</p><p>Jerkin: 38</p><p>Shirt: 19</p><p><span style="color: rgb(243, 121, 52)">Maka</span>: full wellness</p><p>Ularin Arrows: 20[/spoiler]</p><p>[spoiler=Collections]</p><p>41 marks: currency</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Astrid</span>)</p><p>Aluminum: 2, {shock x3}</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps all characters</span>)</p><p>Bat Guano: 5 measures, {heat x2}</p><p>Spider Claws: 3 sets, {toxicity x2}</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Maka & Wrenn</span>)</p><p>Viper Blood: 1 measure, {athleticism x3}</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Star & Oorvid</span>)</p><p>waterfowl skull: 2, ??</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps all characters</span>)</p><p>Coal: 6 stones, {heat x3}</p><p>Slate: 1, {sound x2}</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Maka & Wrenn</span>)</p><p>Rend Leaves: 2 measures, {Siphon x2}</p><p>Flowers: 4 measures, {Restore x3}</p><p>Tranquility Flowers: 1 measure, {Identity x3}[/spoiler]</p><p>[spoiler=Discoveries]</p><p>Bat Colony: 2</p><p>Chain of Keeps Tunnel System</p><p>Amiradtha: Temnyy Veter</p><p>Rheini Village[/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal action and intention. Provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8992844, member: 6855223"] Everyone, except Oorvid, who is the slowest runner, manages to run through the strange doorframe after the Storyteller disappears. Oorvid stops and leans against the frame to catch his breath watching the others run several strides farther across the field before realizing that no change has occurred. Turning around to look back at the frame, Oorvid makes a silly wave at everyone. Once everyone gathers back together, he says, “Obviously, that did not work. There must be something more to it we are missing.”[gm]NOTE: As characters become more powerful, these travel devices will be more frequently encountered. They are an integral part of the game but require phenomenal power to fully use. Initial understanding is limited, though characters will begin to recognize similar markings.[/gm] [spoiler=Character Data] [COLOR=green]Astrid[/COLOR]: full wellness Mantle: 22 Stones: 20 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: full wellness Tunic: 56 [COLOR=blue]Wrenn[/COLOR]: full wellness Tunic: 55 Ularin Arrows: 37 [COLOR=rgb(250, 197, 28)]Star Wolfess[/COLOR]: full wellness Jerkin: 38 Shirt: 19 [COLOR=rgb(243, 121, 52)]Maka[/COLOR]: full wellness Ularin Arrows: 20[/spoiler] [spoiler=Collections] 41 marks: currency ([COLOR=rgb(243, 121, 52)]helps Astrid[/COLOR]) Aluminum: 2, {shock x3} ([COLOR=rgb(243, 121, 52)]helps all characters[/COLOR]) Bat Guano: 5 measures, {heat x2} Spider Claws: 3 sets, {toxicity x2} ([COLOR=rgb(243, 121, 52)]helps Maka & Wrenn[/COLOR]) Viper Blood: 1 measure, {athleticism x3} ([COLOR=rgb(243, 121, 52)]helps Star & Oorvid[/COLOR]) waterfowl skull: 2, ?? ([COLOR=rgb(243, 121, 52)]helps all characters[/COLOR]) Coal: 6 stones, {heat x3} Slate: 1, {sound x2} ([COLOR=rgb(243, 121, 52)]helps Maka & Wrenn[/COLOR]) Rend Leaves: 2 measures, {Siphon x2} Flowers: 4 measures, {Restore x3} Tranquility Flowers: 1 measure, {Identity x3}[/spoiler] [spoiler=Discoveries] Bat Colony: 2 Chain of Keeps Tunnel System Amiradtha: Temnyy Veter Rheini Village[/spoiler] [ooc]Each character receives 5 DP. State nominal action and intention. Provide a random roll.[/ooc] [/QUOTE]
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