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<blockquote data-quote="MacConnell" data-source="post: 9024116" data-attributes="member: 6855223"><p><strong>Season</strong>: Rebirth. <strong>Day</strong>: 10</p><p></p><p>All five young adults find themselves on their hands and knees. The overwhelming sense of vertigo is strong enough to cause nausea; but with the vigor of youth, this quickly passes. Composing themselves, everyone stands to see that the party is upon a raised dais that also acts as a bridge to span a small stream. The Storyteller is nowhere in sight.</p><p></p><p>Looking around, the overt observations of being in a completely new location could not be more obvious. The party is in a small valley with mountains steeply climbing on all sides except the South. The air is cooler. The location of the Daylight (Sun) indicates that no time has passed during the translocation. Birds of prey circle overhead and the normal sounds of songbirds and other creatures come from all around.</p><p></p><p>Small copses of various fruit and nut bearing trees dot the hillsides, along with definitive columnar stone structures. The structures are fairly large, but their purpose or use is not yet known. Flowering grasses grow along the floor of the valley nearest the stream. The direct view to the south cannot be seen due to another copse of trees into which the stream flows. The nearest square structure, which is to the East looks to have rooms built inside, away from the columned edges. (Picture ancient Greek architecture.) Larger copses of acorn trees are farther up the slopes.</p><p></p><p>Looking down, the dais is meticulously decorated with a divided circle with symbols etched into each division. This is very reminiscent of the similar such circle found within the Chain of Keeps, but this one is larger and has more symbols.</p><p></p><p>The Storyteller must have led the party to this location, but he must have somehow gone to a different place. There are no people to be seen or sounds of people, but everyone gets that creepy sensation upon the back of the neck like they are being watched.</p><p></p><p>Oorvid, regaining his composure, asks, “<span style="color: rgb(65, 168, 95)">Where to first</span>?”</p><p style="text-align: center">[ATTACH=full]285285[/ATTACH]</p><p>[spoiler=Character Data]</p><p><span style="color: green">Astrid</span>: full wellness</p><p>Mantle: 22</p><p>Stones: 20</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: full wellness</p><p>Tunic: 56</p><p><span style="color: blue">Wrenn</span>: full wellness</p><p>Tunic: 55</p><p>Ularin Arrows: 37</p><p><span style="color: rgb(250, 197, 28)">Star Wolfess</span>: full wellness</p><p>Jerkin: 38</p><p>Shirt: 19</p><p><span style="color: rgb(243, 121, 52)">Maka</span>: full wellness</p><p>Ularin Arrows: 20[/spoiler]</p><p>[spoiler=Collections]</p><p>41 marks: currency</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Astrid</span>)</p><p>Aluminum: 2, {shock x3}</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps all characters</span>)</p><p>Bat Guano: 5 measures, {heat x2}</p><p>Spider Claws: 3 sets, {toxicity x2}</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Maka & Wrenn</span>)</p><p>Viper Blood: 1 measure, {athleticism x3}</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Star & Oorvid</span>)</p><p>waterfowl skull: 2, ??</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps all characters</span>)</p><p>Coal: 6 stones, {heat x3}</p><p>Slate: 1, {sound x2}</p><p></p><p>(<span style="color: rgb(243, 121, 52)">helps Maka & Wrenn</span>)</p><p>Rend Leaves: 2 measures, {Siphon x2}</p><p>Flowers: 4 measures, {Restore x3}</p><p>Tranquility Flowers: 1 measure, {Identity x3}[/spoiler]</p><p>[spoiler=Discoveries]</p><p>Bat Colony: 2</p><p>Chain of Keeps Tunnel System</p><p>Amiradtha: Temnyy Veter</p><p>Rheini Village[/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal action and intention. Provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 9024116, member: 6855223"] [B]Season[/B]: Rebirth. [B]Day[/B]: 10 All five young adults find themselves on their hands and knees. The overwhelming sense of vertigo is strong enough to cause nausea; but with the vigor of youth, this quickly passes. Composing themselves, everyone stands to see that the party is upon a raised dais that also acts as a bridge to span a small stream. The Storyteller is nowhere in sight. Looking around, the overt observations of being in a completely new location could not be more obvious. The party is in a small valley with mountains steeply climbing on all sides except the South. The air is cooler. The location of the Daylight (Sun) indicates that no time has passed during the translocation. Birds of prey circle overhead and the normal sounds of songbirds and other creatures come from all around. Small copses of various fruit and nut bearing trees dot the hillsides, along with definitive columnar stone structures. The structures are fairly large, but their purpose or use is not yet known. Flowering grasses grow along the floor of the valley nearest the stream. The direct view to the south cannot be seen due to another copse of trees into which the stream flows. The nearest square structure, which is to the East looks to have rooms built inside, away from the columned edges. (Picture ancient Greek architecture.) Larger copses of acorn trees are farther up the slopes. Looking down, the dais is meticulously decorated with a divided circle with symbols etched into each division. This is very reminiscent of the similar such circle found within the Chain of Keeps, but this one is larger and has more symbols. The Storyteller must have led the party to this location, but he must have somehow gone to a different place. There are no people to be seen or sounds of people, but everyone gets that creepy sensation upon the back of the neck like they are being watched. Oorvid, regaining his composure, asks, “[COLOR=rgb(65, 168, 95)]Where to first[/COLOR]?” [CENTER][ATTACH type="full"]285285[/ATTACH][/CENTER] [spoiler=Character Data] [COLOR=green]Astrid[/COLOR]: full wellness Mantle: 22 Stones: 20 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: full wellness Tunic: 56 [COLOR=blue]Wrenn[/COLOR]: full wellness Tunic: 55 Ularin Arrows: 37 [COLOR=rgb(250, 197, 28)]Star Wolfess[/COLOR]: full wellness Jerkin: 38 Shirt: 19 [COLOR=rgb(243, 121, 52)]Maka[/COLOR]: full wellness Ularin Arrows: 20[/spoiler] [spoiler=Collections] 41 marks: currency ([COLOR=rgb(243, 121, 52)]helps Astrid[/COLOR]) Aluminum: 2, {shock x3} ([COLOR=rgb(243, 121, 52)]helps all characters[/COLOR]) Bat Guano: 5 measures, {heat x2} Spider Claws: 3 sets, {toxicity x2} ([COLOR=rgb(243, 121, 52)]helps Maka & Wrenn[/COLOR]) Viper Blood: 1 measure, {athleticism x3} ([COLOR=rgb(243, 121, 52)]helps Star & Oorvid[/COLOR]) waterfowl skull: 2, ?? ([COLOR=rgb(243, 121, 52)]helps all characters[/COLOR]) Coal: 6 stones, {heat x3} Slate: 1, {sound x2} ([COLOR=rgb(243, 121, 52)]helps Maka & Wrenn[/COLOR]) Rend Leaves: 2 measures, {Siphon x2} Flowers: 4 measures, {Restore x3} Tranquility Flowers: 1 measure, {Identity x3}[/spoiler] [spoiler=Discoveries] Bat Colony: 2 Chain of Keeps Tunnel System Amiradtha: Temnyy Veter Rheini Village[/spoiler] [ooc]Each character receives 5 DP. State nominal action and intention. Provide a random roll.[/ooc] [/QUOTE]
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