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<blockquote data-quote="MacConnell" data-source="post: 9176476" data-attributes="member: 6855223"><p>[ooc]Posting on behalf of [USER=6790669]@Tellerian Hawke[/USER] [/ooc]Maka is always less willing to launch an ambush. It goes against his personal philosophy of life and engagement. But when hostilities have already been established, all is fair in war. It takes him a second longer than Wrenn, but he agrees. Wrenn knocks an arrow and prepares himself, mentally and mystically.[ooc]79, 85[/ooc]</p><p></p><p><strong>Cycle</strong>: 497. <strong>Season</strong>: Rebirth. <strong>Day</strong>: 11</p><p>[spoiler=Enhancements]</p><p><span style="color: rgb(65, 168, 95)">Astrid</span>: 41(blur)</p><p><span style="color: rgb(243, 121, 52)">Maka</span>: 46(camouflage)</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 43(soullessness)</p><p><strong><span style="color: rgb(250, 197, 28)">Star Wolfess</span></strong>: 45(soullessness)</p><p><span style="color: rgb(41, 105, 176)">Wrenn</span>: 43(camouflage) [/spoiler]</p><p>[spoiler=Reaction]</p><p>Astrid: 32(readiness) + 32(speed) + 44(clarity) + 63(d100) = 171</p><p>Maka: 42 + 33 + 46 + 79 = 200</p><p>Oorvid: 39 + 32 + 34 + 74 = 179</p><p>Star Wolfess: 27 + 33 + 28 + 71 = 159</p><p>Wrenn: 26 + 45 + 43 + 85 = 199</p><p>Nishurins: 110 + 84 = 194[/spoiler]</p><p>After the identification of the collected items, the rodent skull and sunstone seem best suited to Star Wolfess, the lizard skull and milkstone to Maka, the viper skull to Wrenn, and the nightstone to Oorvid.</p><p></p><p>Since the enemy is a group of archers, when they notice the party standing off in the barren trees, they do not rush headlong into a fray. Neither do they launch a volley from such a distance so as to reduce the certainty of wasted arrows. The group fans out and begins moving toward the party, slowly, each nocking an arrow and taking aim at chosen target, in hopes of firing when reaching short range. Wrenn and Maka may be willing to risk the longer shot. The enemy has no cover.</p><p>[spoiler=Character Data]</p><p>Astrid: full wellness</p><p>Mantle: 22 - 1 = 21 - 1 = 20</p><p>Stones: 20</p><p>Maka: full wellness</p><p>Tunic: 59</p><p>Ularin Arrows: 18 + 21 = 39</p><p>Oorvid: full wellness.</p><p>Tunic: 54</p><p>Star Wolfess: full wellness.</p><p>Jerkin: 38 - 2 = 36 - 2 = 34 + 2 = 36</p><p>Wrenn: full wellness</p><p>Tunic: 54</p><p>Ularin Arrows: 37 - 1 = 36 - 1 = 35 [/spoiler]</p><p>[spoiler=Collectibles]</p><p>41 marks: currency</p><p></p><p>(helps Astrid)</p><p>Aluminum: 2, {shock x3}</p><p></p><p>(helps all characters)</p><p>Bat Guano: 5 measures, {heat x2}</p><p>Spider Claws: 3 sets, {toxicity x2}</p><p></p><p>(helps Maka & Wrenn)</p><p>Viper Blood: 1 measure, {athleticism x3}</p><p></p><p>(helps Star & Oorvid)</p><p>waterfowl skull: 2, ??</p><p></p><p>(helps all characters)</p><p>Coal: 6 stones, {heat x3}</p><p>Magnesium: 3: {Mend x 2}</p><p>Slate: 1, {sound x2}</p><p></p><p>(helps Maka & Wrenn)</p><p>Rend Leaves: 2 measures, {Siphon x2}</p><p>Flowers: 4 measures, {Restore x3}</p><p>Tranquility Flowers: 1 measure, {Identity x3} [/spoiler]</p><p>[spoiler=Discoveries]</p><p>Bat Colony: 2</p><p>Chain of Keeps Tunnel System</p><p>Amiradtha: Temnyy Veter</p><p>Rheini Village [/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal actions and intentions. Provide 2 random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 9176476, member: 6855223"] [ooc]Posting on behalf of [USER=6790669]@Tellerian Hawke[/USER] [/ooc]Maka is always less willing to launch an ambush. It goes against his personal philosophy of life and engagement. But when hostilities have already been established, all is fair in war. It takes him a second longer than Wrenn, but he agrees. Wrenn knocks an arrow and prepares himself, mentally and mystically.[ooc]79, 85[/ooc] [B]Cycle[/B]: 497. [B]Season[/B]: Rebirth. [B]Day[/B]: 11 [spoiler=Enhancements] [COLOR=rgb(65, 168, 95)]Astrid[/COLOR]: 41(blur) [COLOR=rgb(243, 121, 52)]Maka[/COLOR]: 46(camouflage) [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 43(soullessness) [B][COLOR=rgb(250, 197, 28)]Star Wolfess[/COLOR][/B]: 45(soullessness) [COLOR=rgb(41, 105, 176)]Wrenn[/COLOR]: 43(camouflage) [/spoiler] [spoiler=Reaction] Astrid: 32(readiness) + 32(speed) + 44(clarity) + 63(d100) = 171 Maka: 42 + 33 + 46 + 79 = 200 Oorvid: 39 + 32 + 34 + 74 = 179 Star Wolfess: 27 + 33 + 28 + 71 = 159 Wrenn: 26 + 45 + 43 + 85 = 199 Nishurins: 110 + 84 = 194[/spoiler] After the identification of the collected items, the rodent skull and sunstone seem best suited to Star Wolfess, the lizard skull and milkstone to Maka, the viper skull to Wrenn, and the nightstone to Oorvid. Since the enemy is a group of archers, when they notice the party standing off in the barren trees, they do not rush headlong into a fray. Neither do they launch a volley from such a distance so as to reduce the certainty of wasted arrows. The group fans out and begins moving toward the party, slowly, each nocking an arrow and taking aim at chosen target, in hopes of firing when reaching short range. Wrenn and Maka may be willing to risk the longer shot. The enemy has no cover. [spoiler=Character Data] Astrid: full wellness Mantle: 22 - 1 = 21 - 1 = 20 Stones: 20 Maka: full wellness Tunic: 59 Ularin Arrows: 18 + 21 = 39 Oorvid: full wellness. Tunic: 54 Star Wolfess: full wellness. Jerkin: 38 - 2 = 36 - 2 = 34 + 2 = 36 Wrenn: full wellness Tunic: 54 Ularin Arrows: 37 - 1 = 36 - 1 = 35 [/spoiler] [spoiler=Collectibles] 41 marks: currency (helps Astrid) Aluminum: 2, {shock x3} (helps all characters) Bat Guano: 5 measures, {heat x2} Spider Claws: 3 sets, {toxicity x2} (helps Maka & Wrenn) Viper Blood: 1 measure, {athleticism x3} (helps Star & Oorvid) waterfowl skull: 2, ?? (helps all characters) Coal: 6 stones, {heat x3} Magnesium: 3: {Mend x 2} Slate: 1, {sound x2} (helps Maka & Wrenn) Rend Leaves: 2 measures, {Siphon x2} Flowers: 4 measures, {Restore x3} Tranquility Flowers: 1 measure, {Identity x3} [/spoiler] [spoiler=Discoveries] Bat Colony: 2 Chain of Keeps Tunnel System Amiradtha: Temnyy Veter Rheini Village [/spoiler] [ooc]Each character receives 5 DP. State nominal actions and intentions. Provide 2 random rolls.[/ooc] [/QUOTE]
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