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<blockquote data-quote="MacConnell" data-source="post: 9194831" data-attributes="member: 6855223"><p>[ooc]Posting on behalf of [USER=6790669]@Tellerian Hawke[/USER] [/ooc]Maka, who somehow came through the skirmish unscathed, walks around the Nishurins, putting arrows in their necks. He then tends to his wounded friends; afterward, he intends to glean the field of battle, keeping an eye on the structure to make sure no new enemies appear. Wrenn takes a deep breath and checks his wounds. “That could have gone better, but I am thankful it did not go worse.”[ooc]88, 94+53=147[/ooc]</p><p><strong>Cycle</strong>: 497. <strong>Season</strong>: Rebirth. <strong>Day</strong>: 11</p><p>[spoiler=Mystical manipulation]</p><p><span style="color: rgb(65, 168, 95)">Astrid</span>: 42(medicine) + 31(mend) + 87(d100) = 160</p><p><span style="color: rgb(243, 121, 52)">Maka</span>: 31 + 46(recover) + 88 = 165</p><p><span style="color: rgb(26, 188, 156)">Oorvid</span>: 31 + 43 + 89 = 163</p><p><span style="color: rgb(250, 197, 28)">Star Wolfess</span>: 44(bending) + 46(siphon) + 75 = 165</p><p>165% * 6 = 9</p><p><span style="color: rgb(41, 105, 176)">Wrenn</span>: 50(medicine) + 44(restore) + 147 = 241[/spoiler]</p><p>[spoiler=Search]</p><p>Astrid: 87, 79</p><p>Maka: 88, 147</p><p>Oorvid: 83, 81</p><p>Star Wolfess: 75, 19</p><p>Wrenn: 88, 147[/spoiler]</p><p>[spoiler=Combat Data]</p><p>Seven fallen Nishurin Wanderers [/spoiler]</p><p>Oorvid assists Maka and Star in finishing the fallen enemies. The fleeing Nishurin remains in good enough health that he can distance himself and escape before Star Wolfess can mystically assault him. She then turns her attention to her own needs. Since the unconscious or incapacitated enemies can little resist having their life siphoned away. The necromantic talent of Star almost instantly restores her to full wellness, but she is now ravenously hungry.</p><p></p><p>With everyone who is later gleaning the field, more arrows are recovered than Maka and Wrenn can efficiently carry. It is not monetarily worth keeping them all; so after keeping a total of 40 each, the remainder are broken so that they cannot be used by someone else at a later time.</p><p></p><p>In addition to the arrows, they were carrying two fresh rabbits and two fresh tree rats from their hunt. Astrid discovers an Azurestone and a Parrot Skull on the one she searches. Maka and Wrenn each discover a Teal Skull, an Ingot of Manganese, and a measure of dried meat. Oorvid discovers a Beaver and a Mourner Skull. Star Wolfess discovers an Amberstone and a bag of edible nuts.</p><p></p><p>Maka and Wrenn also see something on the bodies that they had seen on the previous group; but until now, it was of no significance. Each Nishurin has a brand of a jagged line on the inside of their left arm that looks like maybe it is supposed to be a lightning bolt. The significance is not known, but everyone agrees that there must be some.</p><p></p><p>Oorvid then encourages Star to not give chase and suggests that the party return to the cluster of fig trees to rest and examine their finds.</p><p>[spoiler=Character Data]</p><p>Astrid: Body: 10 - 4 - 4 = 2, injured.</p><p>time: 80 days / 160 = 12 hours</p><p>Mantle: 19</p><p>Stones: 20</p><p>Maka: full wellness</p><p>Tunic: 58</p><p>Ularin Arrows: 40, damage 8</p><p>Oorvid: Body: 10 - 4 = 6, hurt.</p><p>time: 40 days / 163 = 5 hours, 54 minutes</p><p>Tunic: 50</p><p>Star Wolfess: full wellness</p><p>Jerkin: 36 - 2 = 34</p><p>Wrenn: Body: 10 - 3 - 3 = 4, injured.</p><p>time: 60 days / 241 = 5 hours, 59 minutes.</p><p>Tunic: 51</p><p>Ularin Arrows: 40, damage 8 [/spoiler]</p><p>[spoiler=Collectibles]</p><p>41 marks: currency</p><p></p><p>(helps Astrid)</p><p>Aluminum: 2, {shock x3}</p><p></p><p>(helps all characters)</p><p>Bat Guano: 5 measures, {heat x2}</p><p>Spider Claws: 3 sets, {toxicity x2}</p><p></p><p>(helps Maka & Wrenn)</p><p>Viper Blood: 1 measure, {athleticism x3}</p><p></p><p>(helps Star & Oorvid)</p><p>waterfowl skull: 2, ??</p><p></p><p>(helps all characters)</p><p>Coal: 6 stones, {heat x3}</p><p>Magnesium: 3: {Mend x 2}</p><p>Slate: 1, {sound x2}</p><p></p><p>(helps Maka & Wrenn)</p><p>Rend Leaves: 2 measures, {Siphon x2}</p><p>Flowers: 4 measures, {Restore x3}</p><p>Tranquility Flowers: 1 measure, {Identity x3} [/spoiler]</p><p>[spoiler=Discoveries]</p><p>Bat Colony: 2</p><p>Chain of Keeps tunnel system</p><p>Amiradtha: Temnyy Veter</p><p>Rheini Village [/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal actions and intentions. Provide 2 random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 9194831, member: 6855223"] [ooc]Posting on behalf of [USER=6790669]@Tellerian Hawke[/USER] [/ooc]Maka, who somehow came through the skirmish unscathed, walks around the Nishurins, putting arrows in their necks. He then tends to his wounded friends; afterward, he intends to glean the field of battle, keeping an eye on the structure to make sure no new enemies appear. Wrenn takes a deep breath and checks his wounds. “That could have gone better, but I am thankful it did not go worse.”[ooc]88, 94+53=147[/ooc] [B]Cycle[/B]: 497. [B]Season[/B]: Rebirth. [B]Day[/B]: 11 [spoiler=Mystical manipulation] [COLOR=rgb(65, 168, 95)]Astrid[/COLOR]: 42(medicine) + 31(mend) + 87(d100) = 160 [COLOR=rgb(243, 121, 52)]Maka[/COLOR]: 31 + 46(recover) + 88 = 165 [COLOR=rgb(26, 188, 156)]Oorvid[/COLOR]: 31 + 43 + 89 = 163 [COLOR=rgb(250, 197, 28)]Star Wolfess[/COLOR]: 44(bending) + 46(siphon) + 75 = 165 165% * 6 = 9 [COLOR=rgb(41, 105, 176)]Wrenn[/COLOR]: 50(medicine) + 44(restore) + 147 = 241[/spoiler] [spoiler=Search] Astrid: 87, 79 Maka: 88, 147 Oorvid: 83, 81 Star Wolfess: 75, 19 Wrenn: 88, 147[/spoiler] [spoiler=Combat Data] Seven fallen Nishurin Wanderers [/spoiler] Oorvid assists Maka and Star in finishing the fallen enemies. The fleeing Nishurin remains in good enough health that he can distance himself and escape before Star Wolfess can mystically assault him. She then turns her attention to her own needs. Since the unconscious or incapacitated enemies can little resist having their life siphoned away. The necromantic talent of Star almost instantly restores her to full wellness, but she is now ravenously hungry. With everyone who is later gleaning the field, more arrows are recovered than Maka and Wrenn can efficiently carry. It is not monetarily worth keeping them all; so after keeping a total of 40 each, the remainder are broken so that they cannot be used by someone else at a later time. In addition to the arrows, they were carrying two fresh rabbits and two fresh tree rats from their hunt. Astrid discovers an Azurestone and a Parrot Skull on the one she searches. Maka and Wrenn each discover a Teal Skull, an Ingot of Manganese, and a measure of dried meat. Oorvid discovers a Beaver and a Mourner Skull. Star Wolfess discovers an Amberstone and a bag of edible nuts. Maka and Wrenn also see something on the bodies that they had seen on the previous group; but until now, it was of no significance. Each Nishurin has a brand of a jagged line on the inside of their left arm that looks like maybe it is supposed to be a lightning bolt. The significance is not known, but everyone agrees that there must be some. Oorvid then encourages Star to not give chase and suggests that the party return to the cluster of fig trees to rest and examine their finds. [spoiler=Character Data] Astrid: Body: 10 - 4 - 4 = 2, injured. time: 80 days / 160 = 12 hours Mantle: 19 Stones: 20 Maka: full wellness Tunic: 58 Ularin Arrows: 40, damage 8 Oorvid: Body: 10 - 4 = 6, hurt. time: 40 days / 163 = 5 hours, 54 minutes Tunic: 50 Star Wolfess: full wellness Jerkin: 36 - 2 = 34 Wrenn: Body: 10 - 3 - 3 = 4, injured. time: 60 days / 241 = 5 hours, 59 minutes. Tunic: 51 Ularin Arrows: 40, damage 8 [/spoiler] [spoiler=Collectibles] 41 marks: currency (helps Astrid) Aluminum: 2, {shock x3} (helps all characters) Bat Guano: 5 measures, {heat x2} Spider Claws: 3 sets, {toxicity x2} (helps Maka & Wrenn) Viper Blood: 1 measure, {athleticism x3} (helps Star & Oorvid) waterfowl skull: 2, ?? (helps all characters) Coal: 6 stones, {heat x3} Magnesium: 3: {Mend x 2} Slate: 1, {sound x2} (helps Maka & Wrenn) Rend Leaves: 2 measures, {Siphon x2} Flowers: 4 measures, {Restore x3} Tranquility Flowers: 1 measure, {Identity x3} [/spoiler] [spoiler=Discoveries] Bat Colony: 2 Chain of Keeps tunnel system Amiradtha: Temnyy Veter Rheini Village [/spoiler] [ooc]Each character receives 5 DP. State nominal actions and intentions. Provide 2 random rolls.[/ooc] [/QUOTE]
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