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<blockquote data-quote="MacConnell" data-source="post: 9884669" data-attributes="member: 6855223"><p>Cycle: 497. Season: Rebirth. Day: 13</p><p>[spoiler=Enhancements]</p><p>Astrid: 45(shade)</p><p>Maka: 46(camouflage)</p><p>Oorvid: 49(soullessness, rage)</p><p>Star: 64(clairaudience, 45 soullessness)</p><p>Wrenn: 51(camo) [/spoiler]</p><p>[spoiler=Speed]</p><p>Astrid: 1000 - 137 = 863</p><p>Maka: 800 - 152 = 648, delay</p><p>Oorvid: 43 + 41 + 32 + 5 = 121, delay</p><p>Star: 1000 - 96 = 904</p><p>Wrenn: 1000 - 117 = 883 [/spoiler]</p><p>[spoiler=Surprise]</p><p>Astrid: 54(stealth) + 45(shade) + 4(d10) = 103</p><p>Maka: 51 + 46(camo) + 7 = 104</p><p>Star: 39 + 45(soul) + 6 = 90</p><p>Wrenn: 42 + 51(camo) + 8 = 101</p><p>Slavers: 40(wariness) + 7(d10) = 47</p><p>103 - 47 = 56</p><p>104 - 47 = 57</p><p>90 - 47 = 43</p><p>101 - 47 = 54 [/spoiler]</p><p>[spoiler=Projectile Assault]</p><p>Astrid: 33(launch) + 41(accuracy) + 43(clarity) + 9(d10) = 126 - 50(range) + 56(surprise) = 132</p><p>Maka: 60 + 42 + 36 + 6 = 144 + 57(surprise) = 201</p><p>Star: 25 + 35 + 28 + 9 = 97 - 50 + 43 = 90</p><p>Wrenn: 36 + 45 + 41 + 8 = 130 - 50 + 54 = 134</p><p></p><p>Slavers: 40(avoid) + 7(d10) = 47</p><p>132 - 47 = 85% * 6 = 5 Mind</p><p>201 - 47 = 154% * 8 = 12 Body</p><p>90 - 47 = 43% * 6 = 3 Mind</p><p>134 - 47 = 87% * 8 = 7 Body [/spoiler]</p><p>[spoiler=Mystical Assault]</p><p>Astrid: 73(bending) + 48(flash) + 4(d10) = 125</p><p>Star: 46 + 78(thump) + 6 = 130</p><p></p><p>Slavers: 40(resist) + 5(d10) = 45</p><p>125 - 45 = 80% * 3 = 2 Mind</p><p>130 - 45 = 85% * 3 = 3 Mind [/spoiler]</p><p>[spoiler=Combat Data]</p><p>S1: Mind: 10 - 5 - 2 = 3(dazed) Astrid</p><p>S2:</p><p>S3: Body: 10 - 12 = -2(incapacitated) Maka</p><p>S4:</p><p>S5:</p><p>S6:</p><p>S7: Mind: 10 - 3 - 3 = 4(dazed) Star</p><p>S8:</p><p>S9: Body: 10 - 7 = 3(hurt) Wrenn</p><p>S10: [/spoiler]</p><p>Having used a bow for so long, Maka had long since added more rods to it. making the draw less flexible but significantly increasing its range. This has proved greatly beneficial when hunting. In the current situation of a sneak attack in a dark environment, it makes the short range, for him, seem like nothing at all. Though the sudden whirl of Astrid’s sling can be heard, it is rather indistinct, but the flash from the slingstone is greatly obvious. Oorvid readies his axes and moves forward slowly as the ripple of his rage courses over his skin, not that anything can currently be seen.</p><p></p><p>The four projectiles strike their respective targets, and the arrow from Maka completely incapacitates his first opponent. The others are all hurt and dazed, but these slavers are no slackers. The slaves themselves, some of whom cry out in alarm, crouch to the ground to be out of harm’s way. The slavers, all except one, ready weapons in their off-hands. They are all noticed to be doing something else with their dominant hand, but the purpose is not yet known.</p><p>[spoiler=Character Data]</p><p>Astrid: full wellness.</p><p>Tunic: 60</p><p>Stones: 20 - 1 = 19</p><p>Maka: full wellness</p><p>Tunic: 58</p><p>Ularin Arrows: 40 - 1 = 39, damage 8</p><p>Oorvid: full wellness</p><p>Tunic: 45</p><p>Star Wolfess: full health</p><p>Jerkin: 36 - 2 - 2 - 2 = 30</p><p>stones: 20 - 1 = 19</p><p>Wrenn: full wellness</p><p>Tunic: 51</p><p>Ularin Arrows: 40 - 1 = 39, damage 8 [/spoiler]</p><p>[spoiler=Collectibles]</p><p>41 marks: currency</p><p></p><p>(helps Astrid)</p><p>Aluminum: 2, {shock x3}</p><p></p><p>(helps all characters)</p><p>Bat Guano: 5 measures, {heat x2}</p><p>Spider Claws: 3 sets, {toxicity x2}</p><p></p><p>(helps Maka & Wrenn)</p><p>Viper Blood: 1 measure, {athleticism x3}</p><p></p><p>(helps Star & Oorvid)</p><p>waterfowl skull: 2, ??</p><p></p><p>(helps all characters)</p><p>Coal: 6 stones, {heat x3}</p><p>Magnesium: 3: {Mend x 2}</p><p>Slate: 1, {sound x2}</p><p></p><p>(helps Maka & Wrenn)</p><p>Rend Leaves: 2 measures, {Siphon x2}</p><p>Flowers: 4 measures, {Restore x3}</p><p>Tranquility Flowers: 1 measure, {Identity x3} [/spoiler]</p><p>[spoiler=Discoveries]</p><p>Bat Colony: 2</p><p>Chain of Keeps tunnel system</p><p>Amiradtha: Temnyy Veter</p><p>Rheini Village [/spoiler]</p><p>[gm]Astrid improved in the inexplicable reason for sentience (Invocation). Maka improved in the impetus for physical function and intellectual cognizance (Evocation). Oorvid improved the talent to manipulate mechanical and mystical waylines (Manifest Will). Star Wolfess improved the talent to manipulate mechanical waylines (Kinetics). Wrenn improved in his use of a bow (Projectile).[/gm]</p><p>[ooc]Each character receives 9 DP. State nominal actions and intentions. Provide 2 random rolls (d10) or reprint unused rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 9884669, member: 6855223"] Cycle: 497. Season: Rebirth. Day: 13 [spoiler=Enhancements] Astrid: 45(shade) Maka: 46(camouflage) Oorvid: 49(soullessness, rage) Star: 64(clairaudience, 45 soullessness) Wrenn: 51(camo) [/spoiler] [spoiler=Speed] Astrid: 1000 - 137 = 863 Maka: 800 - 152 = 648, delay Oorvid: 43 + 41 + 32 + 5 = 121, delay Star: 1000 - 96 = 904 Wrenn: 1000 - 117 = 883 [/spoiler] [spoiler=Surprise] Astrid: 54(stealth) + 45(shade) + 4(d10) = 103 Maka: 51 + 46(camo) + 7 = 104 Star: 39 + 45(soul) + 6 = 90 Wrenn: 42 + 51(camo) + 8 = 101 Slavers: 40(wariness) + 7(d10) = 47 103 - 47 = 56 104 - 47 = 57 90 - 47 = 43 101 - 47 = 54 [/spoiler] [spoiler=Projectile Assault] Astrid: 33(launch) + 41(accuracy) + 43(clarity) + 9(d10) = 126 - 50(range) + 56(surprise) = 132 Maka: 60 + 42 + 36 + 6 = 144 + 57(surprise) = 201 Star: 25 + 35 + 28 + 9 = 97 - 50 + 43 = 90 Wrenn: 36 + 45 + 41 + 8 = 130 - 50 + 54 = 134 Slavers: 40(avoid) + 7(d10) = 47 132 - 47 = 85% * 6 = 5 Mind 201 - 47 = 154% * 8 = 12 Body 90 - 47 = 43% * 6 = 3 Mind 134 - 47 = 87% * 8 = 7 Body [/spoiler] [spoiler=Mystical Assault] Astrid: 73(bending) + 48(flash) + 4(d10) = 125 Star: 46 + 78(thump) + 6 = 130 Slavers: 40(resist) + 5(d10) = 45 125 - 45 = 80% * 3 = 2 Mind 130 - 45 = 85% * 3 = 3 Mind [/spoiler] [spoiler=Combat Data] S1: Mind: 10 - 5 - 2 = 3(dazed) Astrid S2: S3: Body: 10 - 12 = -2(incapacitated) Maka S4: S5: S6: S7: Mind: 10 - 3 - 3 = 4(dazed) Star S8: S9: Body: 10 - 7 = 3(hurt) Wrenn S10: [/spoiler] Having used a bow for so long, Maka had long since added more rods to it. making the draw less flexible but significantly increasing its range. This has proved greatly beneficial when hunting. In the current situation of a sneak attack in a dark environment, it makes the short range, for him, seem like nothing at all. Though the sudden whirl of Astrid’s sling can be heard, it is rather indistinct, but the flash from the slingstone is greatly obvious. Oorvid readies his axes and moves forward slowly as the ripple of his rage courses over his skin, not that anything can currently be seen. The four projectiles strike their respective targets, and the arrow from Maka completely incapacitates his first opponent. The others are all hurt and dazed, but these slavers are no slackers. The slaves themselves, some of whom cry out in alarm, crouch to the ground to be out of harm’s way. The slavers, all except one, ready weapons in their off-hands. They are all noticed to be doing something else with their dominant hand, but the purpose is not yet known. [spoiler=Character Data] Astrid: full wellness. Tunic: 60 Stones: 20 - 1 = 19 Maka: full wellness Tunic: 58 Ularin Arrows: 40 - 1 = 39, damage 8 Oorvid: full wellness Tunic: 45 Star Wolfess: full health Jerkin: 36 - 2 - 2 - 2 = 30 stones: 20 - 1 = 19 Wrenn: full wellness Tunic: 51 Ularin Arrows: 40 - 1 = 39, damage 8 [/spoiler] [spoiler=Collectibles] 41 marks: currency (helps Astrid) Aluminum: 2, {shock x3} (helps all characters) Bat Guano: 5 measures, {heat x2} Spider Claws: 3 sets, {toxicity x2} (helps Maka & Wrenn) Viper Blood: 1 measure, {athleticism x3} (helps Star & Oorvid) waterfowl skull: 2, ?? (helps all characters) Coal: 6 stones, {heat x3} Magnesium: 3: {Mend x 2} Slate: 1, {sound x2} (helps Maka & Wrenn) Rend Leaves: 2 measures, {Siphon x2} Flowers: 4 measures, {Restore x3} Tranquility Flowers: 1 measure, {Identity x3} [/spoiler] [spoiler=Discoveries] Bat Colony: 2 Chain of Keeps tunnel system Amiradtha: Temnyy Veter Rheini Village [/spoiler] [gm]Astrid improved in the inexplicable reason for sentience (Invocation). Maka improved in the impetus for physical function and intellectual cognizance (Evocation). Oorvid improved the talent to manipulate mechanical and mystical waylines (Manifest Will). Star Wolfess improved the talent to manipulate mechanical waylines (Kinetics). Wrenn improved in his use of a bow (Projectile).[/gm] [ooc]Each character receives 9 DP. State nominal actions and intentions. Provide 2 random rolls (d10) or reprint unused rolls.[/ooc] [/QUOTE]
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