Henry
Autoexreginated
Heap' said:Being new to the HP/MDT thing, just try to keep MDT in your memory. If it's been a while, or you've never used it, you can just totally forget about it and never roll threats. If you want the players to feel like their characters are "mortal", keep a good eye and call for them.
One other thought is to make MDT's a set number, such as 10, 12, or 15. This has the advantage of being easier to remember to call for, because the second you see your roll hit that number, you can remember to call for them. Later, when you get it ingrained, you can switch back to MDT = CON if you wish. High-CON characters might feel a little stiffed, but a higher MDT number favors the group as a whole.


