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Something to consider about Grognards and the OGL...
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<blockquote data-quote="ninjayeti" data-source="post: 8899130" data-attributes="member: 6789120"><p>I am not saying you are wrong for having an emotional attachment to a name or brand. Lots of people remain fiercely loyal to a sports team, even though over time it changes players, coaches, uniforms, stadiums and even cities - literally the only thing that remains the same over time is the name. So you are hardly alone. </p><p></p><p>But of course what you valued about those experiences you described had absolutely nothing to do with the particular brand or set of rules your were using at the time. Giving up a particular brand of RPG (if you choose to do so) doesn't mean turning your back on that history or giving up on those future plans. It just means changing the label you use to categorize them. As usual Bill Shakespeare said it best: a rose by any other name smells as sweet. Those experiences are just as powerful and meaningful to you whatever label you use. </p><p></p><p>At the end of the day "Dungeons & Dragons" is a IP owned by a corporation. The community who put their passion into the game never had any say over how it was used. What the community does control is the love, passion, and creativity we have poured into the game. I think now more than ever we need to make clear that no corporation can own that.</p></blockquote><p></p>
[QUOTE="ninjayeti, post: 8899130, member: 6789120"] I am not saying you are wrong for having an emotional attachment to a name or brand. Lots of people remain fiercely loyal to a sports team, even though over time it changes players, coaches, uniforms, stadiums and even cities - literally the only thing that remains the same over time is the name. So you are hardly alone. But of course what you valued about those experiences you described had absolutely nothing to do with the particular brand or set of rules your were using at the time. Giving up a particular brand of RPG (if you choose to do so) doesn't mean turning your back on that history or giving up on those future plans. It just means changing the label you use to categorize them. As usual Bill Shakespeare said it best: a rose by any other name smells as sweet. Those experiences are just as powerful and meaningful to you whatever label you use. At the end of the day "Dungeons & Dragons" is a IP owned by a corporation. The community who put their passion into the game never had any say over how it was used. What the community does control is the love, passion, and creativity we have poured into the game. I think now more than ever we need to make clear that no corporation can own that. [/QUOTE]
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Something to consider about Grognards and the OGL...
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