Son_of_Thunder
Explorer
Greetings,
I decided to post npcs from my Greyhawk game here (Starting out in that greatest of adventures "Night Below"). This first group was never intended as a combat encounter, but, one of my players thinks that anything can be solved with his sword. The offending PC in question was a samurai from Complete Warrior. Anyway, here they are. The worg riders were a real pain in the butt for the party. The samurai suffered an ignoble death, as he was the target of the riders ire. This was a tough encounter for second level PC's. We only saw one death however, as the offending samurai died so did the hate of the goblins. The goblins of course, were riding their worgs.
Shogga, Female Half-Orc Adept 2: Medium humanoid; HD 2d6; hp 6; Init -1; Spd 30 ft.; AC 9, touch 9, flat-footed 9; BAB/Grapple +1/+1; Atk +1 melee (1d8 x2 Morningstar) or +0 ranged (1d8 x2 light crossbow); SA Spells; SQ Darkvision 60’; AL N; SV Fort +0, Ref -1, Will +4; Str 10, Dex 9, Con 10, Int 9, Wis 13, Cha 10.
Skills and Feats: Heal +6, Scribe Scroll.
Languages: common, orc.
Possessions: Morningstar, wood-carved amulet of elder eye, spell-component bags, two leather scroll cases, (2) spell scroll – cause fear, sleep.
Physical Description: Shogga is a tall (5’ 9”) lean woman. Her skin has an odd slate grey hue with thick shoulder length chalk white hair. Her face is oval shaped with prominent cheekbones. Her eyes are a deep blue. Her features are more human than orc. By human standards, she has quite an exotic, unknown look about her. She wears tan leather breeches with a grey woolen shirt belted at the waist with a broad black girdle. Shogga hasn’t had time to summon a familiar yet. Shogga is the leader of this small group.
Spells Prepared (3, 2; base DC = 11 + spell level): 0 – ghost sound, guidance, touch of fatigue; 1st – command, cure light wounds.
Karn, Lox, and Shorra, male and female goblin warrior 2: Small goblinoid; HD 2d8 + 2; hp 10; Init +1; Spd 30 ft.; AC 15 [+2 leather armor, + 1 light wooded shield, + 1 Dex, + 1 size], touch 12, flat-footed 14; BAB/Grapple +2/-2; Atk +3 melee (1d4 / 18-20 x2 small scimitar) or + 4 ranged (1d4/x3 small shortbow or 1d4 /x2 small javelin); SQ Darkvision 60’; AL CE; SV Fort +4, Ref +1, Will -1; Str 10, Dex 13, Con 13, Int 10, Wis 9, Cha 6.
Skills and Feats: hide +6, move silently +4, ride (worg) +9. Mounted Combat.
Languages: Goblin, common.
Possessions: Black leather armor, light wooded shield, scimitar, shortbow, (20) arrows.
Physical Description: Karn is the leader of the bodyguards. He is missing most of his nose, having been bitten off in a fight long ago. His breath smells horrid (comes from eating slugs with a goblin gut chaser – goblin gut is a foul alcohol brewed from ‘mushrooms’ fertilized with guano). Lox is the biggest of the three, more bulk, and mean. He goes out of his way to hurt innocents. Shorra is the lone female of the bodyguards. Shorter than the males but tough (having survived as a female warrior is no mean task), she has a deeper purple tinge to her complexion than normal. She never forgives a wrong and seeks any opportunity to repay in kind.
I decided to post npcs from my Greyhawk game here (Starting out in that greatest of adventures "Night Below"). This first group was never intended as a combat encounter, but, one of my players thinks that anything can be solved with his sword. The offending PC in question was a samurai from Complete Warrior. Anyway, here they are. The worg riders were a real pain in the butt for the party. The samurai suffered an ignoble death, as he was the target of the riders ire. This was a tough encounter for second level PC's. We only saw one death however, as the offending samurai died so did the hate of the goblins. The goblins of course, were riding their worgs.
Shogga, Female Half-Orc Adept 2: Medium humanoid; HD 2d6; hp 6; Init -1; Spd 30 ft.; AC 9, touch 9, flat-footed 9; BAB/Grapple +1/+1; Atk +1 melee (1d8 x2 Morningstar) or +0 ranged (1d8 x2 light crossbow); SA Spells; SQ Darkvision 60’; AL N; SV Fort +0, Ref -1, Will +4; Str 10, Dex 9, Con 10, Int 9, Wis 13, Cha 10.
Skills and Feats: Heal +6, Scribe Scroll.
Languages: common, orc.
Possessions: Morningstar, wood-carved amulet of elder eye, spell-component bags, two leather scroll cases, (2) spell scroll – cause fear, sleep.
Physical Description: Shogga is a tall (5’ 9”) lean woman. Her skin has an odd slate grey hue with thick shoulder length chalk white hair. Her face is oval shaped with prominent cheekbones. Her eyes are a deep blue. Her features are more human than orc. By human standards, she has quite an exotic, unknown look about her. She wears tan leather breeches with a grey woolen shirt belted at the waist with a broad black girdle. Shogga hasn’t had time to summon a familiar yet. Shogga is the leader of this small group.
Spells Prepared (3, 2; base DC = 11 + spell level): 0 – ghost sound, guidance, touch of fatigue; 1st – command, cure light wounds.
Karn, Lox, and Shorra, male and female goblin warrior 2: Small goblinoid; HD 2d8 + 2; hp 10; Init +1; Spd 30 ft.; AC 15 [+2 leather armor, + 1 light wooded shield, + 1 Dex, + 1 size], touch 12, flat-footed 14; BAB/Grapple +2/-2; Atk +3 melee (1d4 / 18-20 x2 small scimitar) or + 4 ranged (1d4/x3 small shortbow or 1d4 /x2 small javelin); SQ Darkvision 60’; AL CE; SV Fort +4, Ref +1, Will -1; Str 10, Dex 13, Con 13, Int 10, Wis 9, Cha 6.
Skills and Feats: hide +6, move silently +4, ride (worg) +9. Mounted Combat.
Languages: Goblin, common.
Possessions: Black leather armor, light wooded shield, scimitar, shortbow, (20) arrows.
Physical Description: Karn is the leader of the bodyguards. He is missing most of his nose, having been bitten off in a fight long ago. His breath smells horrid (comes from eating slugs with a goblin gut chaser – goblin gut is a foul alcohol brewed from ‘mushrooms’ fertilized with guano). Lox is the biggest of the three, more bulk, and mean. He goes out of his way to hurt innocents. Shorra is the lone female of the bodyguards. Shorter than the males but tough (having survived as a female warrior is no mean task), she has a deeper purple tinge to her complexion than normal. She never forgives a wrong and seeks any opportunity to repay in kind.