Soneillon. Part 1 (Updated 6/15)

Once again a masterpiece Sep!!! You're story hour has the most brilliant mix of metagame strategy (though such tactics are not OoC for our Mostin ;) ), politics, roleplaying, and etc. etc.


I can't wait til you vacation is over!

Thanks,
C.I.D.
 

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Ooooh. Good stuff! Thanks Sep, and enjoy your trip :D

Grodog - I'll answer your (growing backlog of) outstanding questions when I get back - you'll have to excuse a slight delay until then.

Not a problem, I'm quite patient when it comes to waiting for the real deal! I'm glad the Qs aren't annoying ;)

I'll be out-of-town myself this coming weekend, then all of Memorial Day week (including the bordering weekends). Would you be so kind as to update in between while I'm around, so that I don't go into complete withdrawl? :)
 
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Cyronax said:
Once again a masterpiece Sep!!! You're story hour has the most brilliant mix of metagame strategy (though such tactics are not OoC for our Mostin ;) ), politics, roleplaying, and etc. etc.


Sep has a talent for making the mechanical magical.
 


While we're waiting for Sep to get back from break, let me add my question to Grodog's: Is Shomei a player character now?
 

Shomei actually said this???
Hopefully, it will not come to blows in any case – one of my highest valences will be invested in Ortwin. His charm is what stands between us and an unpleasant situation.
She does know it's Ortwin, right? Oh bugger.

Hope you have a nice long (not too long) vacation, Sep. Look forward to your homecoming!

grodog: Endymion and Rise of Endymion are neat, but they don't have the pizzaz that the Hyperion pair have. If you really really really dig Martin Silenus, you might want to read them; his presence is felt through the two books. I like them, but I hoped for more.

Sep: If you haven't read Dan Simmons' Hyperion series, I think its a good comparison to the sheer enjoyment of reading that your SH brings. I know an artist can't savor his work the same way others can; but if you read Hyperion, you will know how much I like your stuff. Any word on the publishing?
 

Wow - Mostin must be scary indeed at the moment! :eek:

Of course, that just means he might have a slight chance against the opponents they face. :D

One question: what will your group do when 3.5e comes out? Adopt it, or not? Parts of it? Specifically, what about the Haste which every spellcaster employs? ;)

Much kudos to you, Sep. :)
 



All right, now I know that you don't need yet another goober to get on and tell you how great this story hour is, but you're getting one away. Good lord, man, this is something else. I discovered it last week, just before a business trip, and then spent a couple of hours converting the thread to text files and dumping them onto my PDA so I could take them on the trip with me. Now I'm back in town, I'ver read the whole thing, and I'm another one of the list of many who realize just how inadequate our own story hours are.

Like I needed a lot more self-doubt in my life. Thanks a lot.

There has been a lot of talk on here about turning this into a novel -- and I think that the talk is well deserved -- this SH is compelling and provocative, on both a gaming and personal level.

HOWEVER . . . I can see some big challenges in trying to make that work. It would take a LOT of work to hammer this into a format that would work as a stand-alone novel. There is a lot that the SH readers bring to the table that would have to be explained to regular readers -- and the metaspell jargon would be one of the first things that an editor will try to cut, as much as it adds to my appreciation of the SH.

SO . . . There is another idea. RPGNOW. I know that I would gladly pay a few dollars for the whole Wyre story in PDF format. And it's something I would be recommending to other players as well. And there are other SH threads that would also make great candidates for this sort of treatment. It could make an interesting series. That would allow the SH to be published in a way that would allow it to maintain it's integrity as the story of a D&D game, rather than force it into a form reworked for public consumption.

It's not the road to riches, but it's a path, and it's a start.

Think about it. A PDF version, maybe one for each main storyline, with an appendix that included templates and other campaign specific information that has been presented in these forums. It would be a great resource, and each installment would be well worth a couple of dollars here and there.

Anyway, it's just a thought.

-rg
 

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