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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Sooo, that's my players certain not to be subscribing to DDI...
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<blockquote data-quote="LightPhoenix" data-source="post: 4076380" data-attributes="member: 115"><p>I think this thread aptly demonstrates my biggest problem with DDI - flat pricing. It's readily apparent that different people assign different value to different components. People don't want to pay extra for stuff that don't give value to, and thus are turned away from a flat rate pricing. I would even be much more amicable to paying a little more per month for a single component rather than buying the whole deal. At least then I'm paying for stuff at 100% personal value, rather than paying for stuff which may only have 25% personal value.</p><p></p><p>Of course, a by-parts pricing scheme has some disadvantages from a coding and server side. It's more difficult to set-up, more difficult to maintain, and makes integration of parts more challenging. </p><p></p><p>I feel though that a by-parts scheme is ultimately more rewarding, as you're basically creating a variable purchase point. Thus, more people will at least be buying some of your product, even if less of them are paying a full $10-15 dollars a month.</p><p></p><p>I suppose there is a secondary problem of customer confidence. I can only speak for myself here, but I'm not too thrilled with WotC's track record as far as their online capabilities go. However, I think that line of thinking results in a wait-and-see attitude, more than an outright dismissal. I can't honestly say as a player I will subscribe, as I'll have a local group and little aversion to making a character by hand. Though I <em>do</em> want to play a Bard, I think I can wait.</p><p></p><p>There's a secondary thing which I didn't see brought up, but maybe I missed. It was mentioned that there was no family/group rate. Why wouldn't my entire group chip in to gain access under one account, even on a monthly basis? We all chip in for food and share books, this really is no different.</p></blockquote><p></p>
[QUOTE="LightPhoenix, post: 4076380, member: 115"] I think this thread aptly demonstrates my biggest problem with DDI - flat pricing. It's readily apparent that different people assign different value to different components. People don't want to pay extra for stuff that don't give value to, and thus are turned away from a flat rate pricing. I would even be much more amicable to paying a little more per month for a single component rather than buying the whole deal. At least then I'm paying for stuff at 100% personal value, rather than paying for stuff which may only have 25% personal value. Of course, a by-parts pricing scheme has some disadvantages from a coding and server side. It's more difficult to set-up, more difficult to maintain, and makes integration of parts more challenging. I feel though that a by-parts scheme is ultimately more rewarding, as you're basically creating a variable purchase point. Thus, more people will at least be buying some of your product, even if less of them are paying a full $10-15 dollars a month. I suppose there is a secondary problem of customer confidence. I can only speak for myself here, but I'm not too thrilled with WotC's track record as far as their online capabilities go. However, I think that line of thinking results in a wait-and-see attitude, more than an outright dismissal. I can't honestly say as a player I will subscribe, as I'll have a local group and little aversion to making a character by hand. Though I [i]do[/i] want to play a Bard, I think I can wait. There's a secondary thing which I didn't see brought up, but maybe I missed. It was mentioned that there was no family/group rate. Why wouldn't my entire group chip in to gain access under one account, even on a monthly basis? We all chip in for food and share books, this really is no different. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Sooo, that's my players certain not to be subscribing to DDI...
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