I think we will definitely have the core four and then themes or the like, or subclasses, that change things up into different classes.
I think we will definitely have the core four and then themes or the like, or subclasses, that change things up into different classes.
Are you aware they already stated they're going to make all the classes from all the first PHBs of every edition and make them available from the start? At least all those (many) core classes will be... Core. Then you can still add others through subclasses and such, and have others be themes (like Avenger, already stated to be more of a Theme).This is really what I hope they do. Four generic classes that you can plug into any style of play, and books of themes/subclasses/kits that you can use to emulate each edition's style.
Are you aware they already stated they're going to make all the classes from all the first PHBs of every edition and make them available from the start? At least all those (many) core classes will be... Core. Then you can still add others through subclasses and such, and have others be themes (like Avenger, already stated to be more of a Theme).
Sub-classses are a 2e thing. Mearls loves 2e. He already brought sub-classes back in Essentials. He has a clear mandate to include the 'best of all editions.'
From EnWorld's "D&D 5e Info" page:Have they specifically said they would be classes or just available from the start?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.