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General Tabletop Discussion
*Dungeons & Dragons
Sorcerer spell selection
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<blockquote data-quote="steeldragons" data-source="post: 6425476" data-attributes="member: 92511"><p>lol. Not even a little. I have changed things all of the time, for ages.</p><p></p><p></p><p></p><p>Right. THe player's choice was to be a sorcerer. You get the sorcerer stuff. You don't say "I want to be a sorcerer...but I want it this way and I want that too...and this over here -because concept."</p><p></p><p>You say it yourself below, it's about the toolbox.</p><p></p><p></p><p></p><p>Whereas I see the whole point of HAVING the toolbox is to work within its constraints. By all means, get creative! I don't want to play "make believe" with unimaginative people. Think outside the box as much as you want...then work with what you have<em> in </em>the box to make it happen. If that means to get closest to the concept you want maybe a sorcerer isn't the best option for a class, then do that.</p><p></p><p>For me, Houserules are like porn. I know what needs 'em when I see it..and the sorcerer spell list just isn't one of those things. </p><p></p><p>If you choose to be a sorcerer, then be a sorcerer. Don't say "I have to be a sorcerer ...but I want it <em>this</em> way."</p><p></p><p>And IF such a fresh can of "bend the rules for meeee" worms is opened for some reason, you can bet your bottom copper piece the DM [me] is taking those worms and throwing them all over the damned place. So do be careful what you wish for.</p><p></p><p></p><p></p><p>Where for me, that does not logically follow at all. "Sorcerers are xyz...So it reinforces the idea, why not let Sorcerers be a-w?"</p><p></p><p></p><p><emphasis mine.></p><p>Right. Sooooo letting them choose any spells they want is what...pity?</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6425476, member: 92511"] lol. Not even a little. I have changed things all of the time, for ages. Right. THe player's choice was to be a sorcerer. You get the sorcerer stuff. You don't say "I want to be a sorcerer...but I want it this way and I want that too...and this over here -because concept." You say it yourself below, it's about the toolbox. Whereas I see the whole point of HAVING the toolbox is to work within its constraints. By all means, get creative! I don't want to play "make believe" with unimaginative people. Think outside the box as much as you want...then work with what you have[I] in [/I]the box to make it happen. If that means to get closest to the concept you want maybe a sorcerer isn't the best option for a class, then do that. For me, Houserules are like porn. I know what needs 'em when I see it..and the sorcerer spell list just isn't one of those things. If you choose to be a sorcerer, then be a sorcerer. Don't say "I have to be a sorcerer ...but I want it [I]this[/I] way." And IF such a fresh can of "bend the rules for meeee" worms is opened for some reason, you can bet your bottom copper piece the DM [me] is taking those worms and throwing them all over the damned place. So do be careful what you wish for. Where for me, that does not logically follow at all. "Sorcerers are xyz...So it reinforces the idea, why not let Sorcerers be a-w?" <emphasis mine.> Right. Sooooo letting them choose any spells they want is what...pity? [/QUOTE]
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