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Sorcerer vs Warlock
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<blockquote data-quote="Xeviat" data-source="post: 7241032" data-attributes="member: 57494"><p>I think a lot of people are latching onto very different things when describing their positions. It makes the discussion very dynamic, but difficult to pin down.</p><p></p><p>I’m growing convinced that the distinction between the two could be blurred by a first level choice: Bloodline or Pact. Within each has the nature of that choice. Or the choice isn’t really a mechanical necessity: you can choose Fiend or Dragon or Aberrant or whatever the source of your power is, then the decision of where that power comes from (your blood, a pact, a magical accident) comes down to you.</p><p></p><p>They could be different like they are now. The world doesn’t end. But the Samurai could be its own class if the setting demanded it (possibly replacing the Paladin).</p><p></p><p>Since the pact is not reflected mechanically (not even like 4E did it), it could just be fluff. </p><p></p><p></p><p>Sent from my iPhone using Tapatalk</p></blockquote><p></p>
[QUOTE="Xeviat, post: 7241032, member: 57494"] I think a lot of people are latching onto very different things when describing their positions. It makes the discussion very dynamic, but difficult to pin down. I’m growing convinced that the distinction between the two could be blurred by a first level choice: Bloodline or Pact. Within each has the nature of that choice. Or the choice isn’t really a mechanical necessity: you can choose Fiend or Dragon or Aberrant or whatever the source of your power is, then the decision of where that power comes from (your blood, a pact, a magical accident) comes down to you. They could be different like they are now. The world doesn’t end. But the Samurai could be its own class if the setting demanded it (possibly replacing the Paladin). Since the pact is not reflected mechanically (not even like 4E did it), it could just be fluff. Sent from my iPhone using Tapatalk [/QUOTE]
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