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Sorcerer Wild Magic Surge
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<blockquote data-quote="Oofta" data-source="post: 6889302" data-attributes="member: 6801845"><p>I've had people play wild mages in my campaigns a few times, and in this edition if you're looking purely at damage output you may be better off looking elsewhere ... but then again that's not why I see people playing wild mages.</p><p></p><p>People in my experience play wild mages because they can be <em>fun</em>. Every time they cast a spell, I secretly roll for a wild surge and the result (I just roll a d20 and percentile at the same time). If a whild surge is triggered sometimes I will use the effect I get, other times I make up something appropriate to the scene.</p><p></p><p>For example, the wild mage cast charm on an orc. The orc fell madly, permanently, in love with her. Even after the group eventually killed the orc, the ghost followed her around for a while (basically until it got old).</p><p></p><p>Did it have any mechanical impact? Not really, but it was worth a lot of laughs. </p><p></p><p>In other cases if a fireball is going to TPK the party, it would instead tar and feather everyone in a 20 ft radius or something similar.</p><p></p><p>The point is that as a DM I'm not tied to the table, the table is a suggestion of what might happen.</p></blockquote><p></p>
[QUOTE="Oofta, post: 6889302, member: 6801845"] I've had people play wild mages in my campaigns a few times, and in this edition if you're looking purely at damage output you may be better off looking elsewhere ... but then again that's not why I see people playing wild mages. People in my experience play wild mages because they can be [I]fun[/I]. Every time they cast a spell, I secretly roll for a wild surge and the result (I just roll a d20 and percentile at the same time). If a whild surge is triggered sometimes I will use the effect I get, other times I make up something appropriate to the scene. For example, the wild mage cast charm on an orc. The orc fell madly, permanently, in love with her. Even after the group eventually killed the orc, the ghost followed her around for a while (basically until it got old). Did it have any mechanical impact? Not really, but it was worth a lot of laughs. In other cases if a fireball is going to TPK the party, it would instead tar and feather everyone in a 20 ft radius or something similar. The point is that as a DM I'm not tied to the table, the table is a suggestion of what might happen. [/QUOTE]
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