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Sorcerers and Versatility
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<blockquote data-quote="Shadowdweller00" data-source="post: 6639177" data-attributes="member: 6778479"><p>In a certain other recent thread it seems like I've been seeing hordes of armchair theoreticians who have been making assorted claims about the sorcerer despite obviously having comparatively little play experience. Now - I like the class, and I'm not personally certain that the errata is all that damaging or at least the errata is in keeping with my personal previous reading of the Twinned spell metamagic ability; but the fact of the matter is that the sorcerer does indeed have issues with versatility. And complaints about it are absolutely on target. Just to maybe clarify a few things:</p><p></p><p>* The sorcerer has fewer spells known than any other primary caster (other than the warlock...who IMO doesn't really count because of their weird casting mechanic...their at-will invocation abilities...and because the warlock can deal middling martial-level damage with a cantrip).</p><p></p><p>* The sorcerer knows fewer spells than any other primary caster class that prepares spells can even prepare at one time.</p><p></p><p>* Unlike casters that prepare spells, the sorcerer is stuck with the same basic known spells day after day until they gain a new level...and so cannot even adapt that very limited list to a particular challenge or situation.</p><p></p><p>* The sorcerer is the ONLY primary caster who does not have the Ritual Caster ability. (Although again this requires an invocation and a pact choice for the warlock).</p><p></p><p>* The sorcerer's metamagic abilities compete with the same resource (i.e. sorcery points) as spell slots. So in combination with the lack of Ritual Casting...the class often effectively has fewer spell slots. (But can nova a little better).</p><p></p><p>On top of the above limitations, the sorcerer's closest homologue - the wizard - holds a greatly expanded spell list. These limitations become distinctly obvious as class levels rise. THEORETICALLY, the sorcerer's metamagic abilities make up for this. But their metamagic picks are quite limited....so when one of them turns out to be ineffective or circumstantial...it hurts significantly.</p></blockquote><p></p>
[QUOTE="Shadowdweller00, post: 6639177, member: 6778479"] In a certain other recent thread it seems like I've been seeing hordes of armchair theoreticians who have been making assorted claims about the sorcerer despite obviously having comparatively little play experience. Now - I like the class, and I'm not personally certain that the errata is all that damaging or at least the errata is in keeping with my personal previous reading of the Twinned spell metamagic ability; but the fact of the matter is that the sorcerer does indeed have issues with versatility. And complaints about it are absolutely on target. Just to maybe clarify a few things: * The sorcerer has fewer spells known than any other primary caster (other than the warlock...who IMO doesn't really count because of their weird casting mechanic...their at-will invocation abilities...and because the warlock can deal middling martial-level damage with a cantrip). * The sorcerer knows fewer spells than any other primary caster class that prepares spells can even prepare at one time. * Unlike casters that prepare spells, the sorcerer is stuck with the same basic known spells day after day until they gain a new level...and so cannot even adapt that very limited list to a particular challenge or situation. * The sorcerer is the ONLY primary caster who does not have the Ritual Caster ability. (Although again this requires an invocation and a pact choice for the warlock). * The sorcerer's metamagic abilities compete with the same resource (i.e. sorcery points) as spell slots. So in combination with the lack of Ritual Casting...the class often effectively has fewer spell slots. (But can nova a little better). On top of the above limitations, the sorcerer's closest homologue - the wizard - holds a greatly expanded spell list. These limitations become distinctly obvious as class levels rise. THEORETICALLY, the sorcerer's metamagic abilities make up for this. But their metamagic picks are quite limited....so when one of them turns out to be ineffective or circumstantial...it hurts significantly. [/QUOTE]
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