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<blockquote data-quote="Shadowdweller00" data-source="post: 6639669" data-attributes="member: 6778479"><p>That's true I imagine. In the same vein that a druid who doesn't cast any spells doesn't benefit from that class feature. Nor does a monk who refuses to use their ki. It's not exactly a compelling argument for the essential meaninglessness of those class features however...</p><p></p><p> I don't generally go about auditing the spell lists of my fellow players too closely....even when I'm DM. But I change my prepared spells around all the time while playing prepared casters. Mostly simple and logical stuff - swap in a few party buffs and non-saveables if I think I'm going to be facing something with legendary and/or spell resistance. Trade my fireball spell out for something else if I'm hunting fire demons. Put in counterspell or silence for a spellcasting foe. Maybe false life for something I think might otherwise one-shot the character. There are a lot of spells that are situationally powerful or necessary but otherwise not something one would want to waste spell picks on.</p><p></p><p>Uhh...no. Ritual spells are unusable if not prepared. What they do is save spell slots - so it doesn't actually reduce combat readiness to check whether any of that random junk is actually a valuable magic item or to translate that weird text you've found. Some of them are quite useful but not otherwise worth a spell slot. Try summoning an Unseen Servant to haul around a simple sheet for portable cover next time you get a chance in game.</p><p></p><p> Yes. Yes they are.</p></blockquote><p></p>
[QUOTE="Shadowdweller00, post: 6639669, member: 6778479"] That's true I imagine. In the same vein that a druid who doesn't cast any spells doesn't benefit from that class feature. Nor does a monk who refuses to use their ki. It's not exactly a compelling argument for the essential meaninglessness of those class features however... I don't generally go about auditing the spell lists of my fellow players too closely....even when I'm DM. But I change my prepared spells around all the time while playing prepared casters. Mostly simple and logical stuff - swap in a few party buffs and non-saveables if I think I'm going to be facing something with legendary and/or spell resistance. Trade my fireball spell out for something else if I'm hunting fire demons. Put in counterspell or silence for a spellcasting foe. Maybe false life for something I think might otherwise one-shot the character. There are a lot of spells that are situationally powerful or necessary but otherwise not something one would want to waste spell picks on. Uhh...no. Ritual spells are unusable if not prepared. What they do is save spell slots - so it doesn't actually reduce combat readiness to check whether any of that random junk is actually a valuable magic item or to translate that weird text you've found. Some of them are quite useful but not otherwise worth a spell slot. Try summoning an Unseen Servant to haul around a simple sheet for portable cover next time you get a chance in game. Yes. Yes they are. [/QUOTE]
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