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<blockquote data-quote="Ashrym" data-source="post: 6640095" data-attributes="member: 6750235"><p>This is a good point.</p><p></p><p></p><p></p><p>That is not a 44% better chance of getting it right. A higher percentage of available spells is exactly that -- a higher percentage of available spells. To compare that to frequency that it applies you would need to compare spells available for both classes to the number of situations to which the spells are applied throughout the day. </p><p></p><p>If 40 actions in and out of combat in a day only create one eventuality where the wizard spell was applicable and the sorcerer did not have a suitable alternative that's 2.5% and not 44% improvement. 2 key combat moments from metamagic would be 5% not available to the wizard. That's a big part of why your premise is flawed; a situation needs to present itself where the wizard spells known actually make that difference regardless of how many more spells might be available. </p><p></p><p>It's true that a person might face opponents immune or resistant to fire but there is already a feat to fix that, and for it to be a problem outside of the feat solution requires the assumption the sorcerer either has nothing but fire spells or at least didn't pick up at least one back up option to fire. With 9 spells known there's a good chance 6 of them are not fire spells and 8 of them are not fireball, for sure.</p></blockquote><p></p>
[QUOTE="Ashrym, post: 6640095, member: 6750235"] This is a good point. That is not a 44% better chance of getting it right. A higher percentage of available spells is exactly that -- a higher percentage of available spells. To compare that to frequency that it applies you would need to compare spells available for both classes to the number of situations to which the spells are applied throughout the day. If 40 actions in and out of combat in a day only create one eventuality where the wizard spell was applicable and the sorcerer did not have a suitable alternative that's 2.5% and not 44% improvement. 2 key combat moments from metamagic would be 5% not available to the wizard. That's a big part of why your premise is flawed; a situation needs to present itself where the wizard spells known actually make that difference regardless of how many more spells might be available. It's true that a person might face opponents immune or resistant to fire but there is already a feat to fix that, and for it to be a problem outside of the feat solution requires the assumption the sorcerer either has nothing but fire spells or at least didn't pick up at least one back up option to fire. With 9 spells known there's a good chance 6 of them are not fire spells and 8 of them are not fireball, for sure. [/QUOTE]
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