Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Sorcerers and Versatility
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="aramis erak" data-source="post: 6641136" data-attributes="member: 6779310"><p>I've seen Warlocks without the agonizing - I've NOT seen a sorcerer without one of the three that up the output. But that's partially because of the way Sorcerers play. </p><p></p><p>Essentially, you've been spouting that they're the top damage and using a specific built that's fairly narrow - and ignoring that the comparison target has similar builds.</p><p></p><p>Sorcerers have the same base damage for their peak cantrips, and have very similar ability to use class abilities to actually do slightly more damage that the specialized damage producer warlocks... for a few rounds.</p><p></p><p>It would be like for Chevrolets using only the Camaro, and then comparing it to the Ford Crown Vic... rather than to the Mustang. When both Ford and Chevy have a variety of builds.</p><p></p><p>The shortness of many combats makes it also much less the long term cantrip race (which warlocks can beat out sorcerers at); in the short run, the typical 2-4 round fights I've been having happen (with Hard or Deadly difficulty, even)...</p><p></p><p>EG: <em>my sunday game 6 PC's Levels 4/4/4/4/4/3 vs Spectator and 10 skeletons, with two of the skels upped by chainmail and longbows, one being a +1. And resistance to normal missiles on the magic items. (700+(10x50))*2.5 (due to large party) =1200x2.5= 3000 Difficulty value... 2400 is the floor of deadly. The whole thing took 7 rounds. (3 hours to play it out, but only 7 rounds...) </em></p></blockquote><p></p>
[QUOTE="aramis erak, post: 6641136, member: 6779310"] I've seen Warlocks without the agonizing - I've NOT seen a sorcerer without one of the three that up the output. But that's partially because of the way Sorcerers play. Essentially, you've been spouting that they're the top damage and using a specific built that's fairly narrow - and ignoring that the comparison target has similar builds. Sorcerers have the same base damage for their peak cantrips, and have very similar ability to use class abilities to actually do slightly more damage that the specialized damage producer warlocks... for a few rounds. It would be like for Chevrolets using only the Camaro, and then comparing it to the Ford Crown Vic... rather than to the Mustang. When both Ford and Chevy have a variety of builds. The shortness of many combats makes it also much less the long term cantrip race (which warlocks can beat out sorcerers at); in the short run, the typical 2-4 round fights I've been having happen (with Hard or Deadly difficulty, even)... EG: [I]my sunday game 6 PC's Levels 4/4/4/4/4/3 vs Spectator and 10 skeletons, with two of the skels upped by chainmail and longbows, one being a +1. And resistance to normal missiles on the magic items. (700+(10x50))*2.5 (due to large party) =1200x2.5= 3000 Difficulty value... 2400 is the floor of deadly. The whole thing took 7 rounds. (3 hours to play it out, but only 7 rounds...) [/I] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Sorcerers and Versatility
Top