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<blockquote data-quote="slightlyprime" data-source="post: 6646180" data-attributes="member: 6796246"><p>wild magic sorcerer greater than any wizard as you can turn into a sheep meaning noone wil want to attack you and if they do you turn back to you, you can become blue which is epic, beard full of feathers could be just the solutionto the problem, you can become the shortest or tallest player just imagine that you have a halfling that kept growing taller due to wild magic and was taller than the goliath, reincarnation if you diein thenext minute or healing self no wizard can do that, then you have fun things like fireblling yourself and actually hurting enemies. ohthey also have advantage through tides of chaos whichis useful i guess. though my point is a sorcerer is more fun thana wizard in my opinion due to wild magic option which is mostly beneficial. </p><p> I feel 15 spells are fine, especially if you are clever with how you use spells, enlarge reduce is the best spell reduce door size makes it knock, be light enough race so whenyou reduce yourself you can use mage hand to fly, sure a wizard can do this though a sorcer can alsoburn the wizards spellbook. </p><p>wizards are more powerful in general, though sorcereris more fun.</p><p>oh also how do you stop a wizard, destroy spell book, blindfold them, cut out tongue, cut off hands. sorcer can haveno hands and no tongue and just use subtle spell from metamagic. </p><p>sorceror is awesomer due to thematic fluff and they are not reliant on spellbook. </p><p></p><p>there are only two things that anoy me about sorcerer, they don't automatically jut use the spell point variant from the dmg instead of spell slots and they are reliant on an arcane focus or component pouch even though they have magic in their blood. </p><p>other than that sorceror is sweet. sorry for poor editing</p></blockquote><p></p>
[QUOTE="slightlyprime, post: 6646180, member: 6796246"] wild magic sorcerer greater than any wizard as you can turn into a sheep meaning noone wil want to attack you and if they do you turn back to you, you can become blue which is epic, beard full of feathers could be just the solutionto the problem, you can become the shortest or tallest player just imagine that you have a halfling that kept growing taller due to wild magic and was taller than the goliath, reincarnation if you diein thenext minute or healing self no wizard can do that, then you have fun things like fireblling yourself and actually hurting enemies. ohthey also have advantage through tides of chaos whichis useful i guess. though my point is a sorcerer is more fun thana wizard in my opinion due to wild magic option which is mostly beneficial. I feel 15 spells are fine, especially if you are clever with how you use spells, enlarge reduce is the best spell reduce door size makes it knock, be light enough race so whenyou reduce yourself you can use mage hand to fly, sure a wizard can do this though a sorcer can alsoburn the wizards spellbook. wizards are more powerful in general, though sorcereris more fun. oh also how do you stop a wizard, destroy spell book, blindfold them, cut out tongue, cut off hands. sorcer can haveno hands and no tongue and just use subtle spell from metamagic. sorceror is awesomer due to thematic fluff and they are not reliant on spellbook. there are only two things that anoy me about sorcerer, they don't automatically jut use the spell point variant from the dmg instead of spell slots and they are reliant on an arcane focus or component pouch even though they have magic in their blood. other than that sorceror is sweet. sorry for poor editing [/QUOTE]
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