ARandomGod
First Post
The Human Target said:Has anyone ever changed the sorcerer's spells into spell-like abilities? How has that worked for you? Does anyone think it is a great/awful idea? Have there been a thousand threads on this that I missed?![]()
I've done it. I've also altered the sorc in a select few other ways*. It worked fine... I suppose it depends largely on your campaign. If the now missing components are going to be a big power boost, then it will be a big power boost. If not, all you've done was change the flavor.
*Ok, fine, you twisted my arm. The other ways were mainly HOW the sorcs got spell like abilities. They have to 'hang' the spell in a method similiar to the way a wizard memorizes spells (but longer), including all the components. However when it's 'hung' it becomes a 'spell known', and from that point on it's simply a spell like ability. There were also rules for changing the spells hung (granting more options to change spells known). It was purposefully long and complex, to maintain the lack of flexibility that is a significant power differential between the sorc and the wizard... this lack of flexibility, naturally, is controled solely by the GM (who tells you what happens while time is passing)...