SotS's War of the Burning Sky campaign

I mean, most weapon enhancements are listed as a +1, +2, etc... cost, worth an enhancement bonus. Others have a flat cost in gp. So I decided the spines are fairest priced as a flat cost (+2000 gp market price in this case, so halved when sold), rather than a +1 enhancement which in turn makes it more expensive to add another property to the shield later.

Well, the DMG has this for the Spined Shield, hence my confusion:

This +1 heavy steel shield is covered in spines. It acts as a normal spiked shield. On command up to three times per day, the shield’s wearer can fire one of the shield’s spines. A fired spine has a +1 enhancement bonus, a range increment of 120 feet, and deals 1d10 points of damage (19-20/×2). Fired spines regenerate each day.

Moderate evocation; CL 6th; Craft Magic Arms and Armor, magic missile; Price 5,580 gp; Cost 2,740 gp + 223 XP.
 

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Wait, that's an actual item?! I didn't even realize...

Ok, so the new amount each is 41,590.57 gp.

The loot post has been updated.
 
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Figuring out exactly what I'm buying but to the group loot I think we should also add the cost of a new wand of lesser vigor and wand of cure light.
 




Zayed (adjusted):

Starting gp: 4368.78
Loot share: 41490.57

Keeping:
Dusty Rose Ioun Stone - 2500
Rod of Transposition - 3000

Selling:
Brutal Surge Amulet of Mighty Fists - 2000

Buying:
Dancing Shoes of Agile Leaping - 600
Mobility and Displacement - Breastplate - 12000
+3 Amulet of Natural Armor - 18000
+1 Defending Armor Spikes - 8050

Remaining before Party Item donation - 3709.35
 
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And for Torrent:

Starting gp: 11277.43
Loot share: 41490.57

Keeping:
Dusty Rose Ioun Stone - 2500
Inviso-Lance - 5425

Selling:
Boots of Striding and Springing - 2750

Buying:
White Raven Discipline - Battleaxe - 10000
White Raven Discipline - Inviso-Lance - 6000
Riding Boots - 12000
Ring of Silent Spells - 2000
Ring of Counterspells - 4000
Impaling - Inviso-Lance - 10000

Remaining before Party Item donation - 3593
 
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I can't seem to find my starting GP, which is important now because it could be the difference between a +2 weapon and a +3 weapon. Anywhere I can find out?
 

Had my total GP a bit messed up, but with loots and sold items up to this point, my GP came out to 98,144.19
Total spent before this point, 57729.6 gp leaving 40,414.59

Keeping and upgrading -- Heavy Flail to +3| 18165
Upgrading -- Fearsome Mithral Chainshirt to +4 | 16000
Keeping -- Handy Haversack | 1000
Keeping -- Belt of Giant Strength +4 | 8000
Keeping -- Dusty Rose Iuon Stone [+1 insight AC] | 2500

Selling:
Shirt of Ogre Power +2 | (2000)
Healing Belt | (375)
Sickle +1 | (1156)
Sickle +1 | (1156)
Ring of Jumping | (1250)

Remaining GP: 586.59
 

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