I'm looking to add a shipborne element to my 3.5E game. I'm looking for some recommendations for sourcebooks to add to the experience. Any suggestions on what to take a look at?
If you don't mind rules tweaking, many nautical sourcebooks came out during the 3e years: Seafarer's Handbook (Fantasy Flight Games), Seas of Blood: Fantasy on the High Seas (Mongoose Publishing), and Broadsides! (Living Imagination Games).
Green Ronin have recently released Skull & Bones pirate sourcebook, that I believe have ship combat rules. I also believe they are fully compatible with 3.5e.
I'm looking to add a shipborne element to my 3.5E game. I'm looking for some recommendations for sourcebooks to add to the experience. Any suggestions on what to take a look at?
Kenzer & Company just released Salt & Sea Dogs: The Pirates of Tellene. It's pretty awesome and 3.5 compatible. It and The Seafarer's Handbook would be my choices.
Other books to try out are Swashbuckling Adventures, which does include rules for ship-borne combat, and Shiips and Sea Battles, which is in the Swashbuckling Adventures line and provides rules for different ship types as well as combat, fleet battles, trade goods, random travellers and ships, complete definitions and descriptions of the various roles on a ship, etc.