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Space Opera d20: Which game is best?
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<blockquote data-quote="Kaptain_Kantrip" data-source="post: 83657" data-attributes="member: 546"><p>Thanks for the opinions!</p><p></p><p>I keep hearing about Traveler d20 but it has never materialized, so I'm not holding my breath. </p><p></p><p>Spelljammer d20 is out in Dungeon #92 (next month?), but considering how much I hated the original (except for the ship maps), I'm not sure how well I'll receive the new version. I'll try to keep an open mind, as Erik Mona suggested. Spelljammer was one of the main reasons I was not excited about Dragonstar, but the core rulebook was so well done it made me overcome my nagging doubts as to the viability of "D&D in Space." </p><p></p><p>I'm tempted to go with Fading Suns because I like a darker feel and enjoy political intrigue. The social feats sound like something I can use in regular D&D too! FS sounds a bit like DUNE to me, without the sand worms. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> I think it is not doing so well on my poll because hardly anyone has it or has seen it... Nobody seems to carry the damn thing, LOL. I really want to see it before I buy it (same with anything).</p><p></p><p>Then again, Star Wars is such a simple concept to grasp by everyone around the gaming table that it really does make everything a bit easier and serves as a sprightlier springboard for adventures... Of course, I would just toss out whatever Lucas "canon" I didn't like. I'm a classic "Rebellion Era" fan, none of this Jar-Jar nonsense... And I'd get rid of the Ewoks, too! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Kaptain_Kantrip, post: 83657, member: 546"] Thanks for the opinions! I keep hearing about Traveler d20 but it has never materialized, so I'm not holding my breath. Spelljammer d20 is out in Dungeon #92 (next month?), but considering how much I hated the original (except for the ship maps), I'm not sure how well I'll receive the new version. I'll try to keep an open mind, as Erik Mona suggested. Spelljammer was one of the main reasons I was not excited about Dragonstar, but the core rulebook was so well done it made me overcome my nagging doubts as to the viability of "D&D in Space." I'm tempted to go with Fading Suns because I like a darker feel and enjoy political intrigue. The social feats sound like something I can use in regular D&D too! FS sounds a bit like DUNE to me, without the sand worms. :D I think it is not doing so well on my poll because hardly anyone has it or has seen it... Nobody seems to carry the damn thing, LOL. I really want to see it before I buy it (same with anything). Then again, Star Wars is such a simple concept to grasp by everyone around the gaming table that it really does make everything a bit easier and serves as a sprightlier springboard for adventures... Of course, I would just toss out whatever Lucas "canon" I didn't like. I'm a classic "Rebellion Era" fan, none of this Jar-Jar nonsense... And I'd get rid of the Ewoks, too! :D [/QUOTE]
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