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Speak Language


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An optional rules I've seen that I like is allowing characters to buy a language at 'pidgen' level. If you normally pay 2 points for to speak a language fluently, you can spend one point to speak it, er, not fluently. So character knows a few conversational and/or trade phrases - sort of high school french level.
 

Experts may choose to have Speak Language as a class skill. I am sure that many PrC get it as well, certainly whats-it-called from Complete Adventurer, Paragon?
 

And don't forget (just in case someone has a blank moment and forgets) that you get all your racial auto languages, and a bonus language for each bonus point of INT.
 

In d20 Modern, Speak Language and Read/Write Language are class skills for every class.

Why not do the same thing in Dungeons and Dragons? It doesn't really seem like it would be completely game-breaking, particularly given the limited skill points for most classes.
 

Abstraction said:
Experts may choose to have Speak Language as a class skill. I am sure that many PrC get it as well, certainly whats-it-called from Complete Adventurer, Paragon?
Exemplar.
 

MonkeyDragon said:
And don't forget (just in case someone has a blank moment and forgets) that you get all your racial auto languages, and a bonus language for each bonus point of INT.
You get common and your racial language, plus one additional language per point of int mod which can be chosen from the list included in your race's entry.

But you don't get common, every languge included in your racial entry, and one more per point of int mod beyond those. If that were the case Humans and Half Elves would speak every language in existance, other than Druidic.
 

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