Someone is reading my mind...but you really should have 'shopped a picture of him in the "genie pants."
No longer correct.
According to the new Players Strategy Guide FAQ about hybrids and such, if you have a multiclass feat that says you can use that class's implement, it is no longer restricted to that class's powers.
That means a Warlock who multiclasses into, say, Invoker, can use staffs with his Warlock powers without any extra feats.
What this means for Hammermages.
The monk multiclass gives you monk implements, which are 'weapons you are proficient in.' Thereby if you are proficient in that hammer (you probably are if you're making a build around it) then you can use it as a monk implement.
And now, because of PSG's FAQ, that means you can use it with your swordmage powers.
This also means that Dillitante no longer sucks.
Explain to me how making a hammer your implement as a swordmage lets you use swordmage warding with a hammer? Swordmage warding is not linked to the sword being an implement.
And BTW, very good news on the implement-sharing when multiclassing, this is how we originally read the rules but it was "corrected" in the character builder. Now most of the characters in my game have Arcane Implement Mastery just to get away with having only a single implement for all powers.
Really?!!?? Hooray!!No longer correct.
According to the new Players Strategy Guide FAQ about hybrids and such, if you have a multiclass feat that says you can use that class's implement, it is no longer restricted to that class's powers.
That means a Warlock who multiclasses into, say, Invoker, can use staffs with his Warlock powers without any extra feats.
What this means for Hammermages.
The monk multiclass gives you monk implements, which are 'weapons you are proficient in.' Thereby if you are proficient in that hammer (you probably are if you're making a build around it) then you can use it as a monk implement.
And now, because of PSG's FAQ, that means you can use it with your swordmage powers.
This also means that Dillitante no longer sucks.
According to the new Players Strategy Guide FAQ about hybrids and such, if you have a multiclass feat that says you can use that class's implement, it is no longer restricted to that class's powers.
This has already been acknowledge by WotC as a mistake and is not an actual rule. There are a few mistakes in that book. For instance it suggests that you should stack untyped bonuses from the same named game element. see below.According to the new Players Strategy Guide FAQ about hybrids and such, if you have a multiclass feat that says you can use that class's implement, it is no longer restricted to that class's powers.
That means a Warlock who multiclasses into, say, Invoker, can use staffs with his Warlock powers without any extra feats.
PSG 73 Barrage Bracers (level 10) give you a +1 bonus to attack rolls against a target when you hit it. Since the bonus lasts until the end of your next turn, multiple hits on the same target can build up a nice attack boost.
AFAIK, CS ruled that said ruling was a mistake. There is a longer thread on this topic on the WotC boards.
You can ask further, is the Player's Strategy Guide a Rule Book?
I personally have no problem with one implement to rule them all.
All I could find were blurry/small images in the "Hammer Pants."Someone is reading my mind...but you really should have 'shopped a picture of him in the "genie pants."
But it's still in print rules-discussion, and it's therefore official.
It's still not a rule. It directly conflicts with the actual rules found in the latest errata and D&D Compendium, which are noted as the latest sources for rules and updates.
So, unless it shows up in either of those sources, it is not officially a rule.