Special Conversion Thread: Angels (and possibly other heavenly creatures)

If they only use two greatswords, they need TWF, not MWF. Remember the penalties for wielding non-light weapons. Unless we want to give them a "fights with no penalty" thing like a marilith.

Two weapon Fighting, Improved Two weapon Fighting, Combat Expertise, Superior Combat Expertise, Quicken SLA (heal), Empower SLA (blade barrier, fire storm), Power Attack, Weapon Focus (greatsword), Cleave, Great Cleave, Imp. Crit (greatsword), Overwhelming Critical (greatsword), Devestating Critical (greatsword)
 

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If they only use two greatswords, they need TWF, not MWF. Remember the penalties for wielding non-light weapons. Unless we want to give them a "fights with no penalty" thing like a marilith.

I think the key, though, is that they possess more than two arms...

Multiweapon Fighting feat said:
Special: This feat replaces the Two-Weapon Fighting feat for creatures with more than two arms.

That way, they could fight with four longswords if they prefer.

And yeah, I did sneak in the marilith bit in Homebrews preemptively. ;)


The other feats look good!
 

Agreed to feats.

All the skills listed (maybe minus Craft?) with Knowledge (religion), Knowledge (the planes), Tumble, Heal, one more?
 

So...

Max ranks in: Balance, Concentration, Diplomacy, Escape Artist, Gather Information, Heal, Hide, Intimidate, Knowledge (religion), Knowledge (the planes), Listen, Move Silently, Search, Sense Motive, Spellcraft, Spot, Tumble, Use Magic Device

Feats: Cleave, Combat Expertise, Devastating Critical (greatsword), Empower Spell-Like Ability (blade barrier, fire storm), Great Cleave, Greater Multiweapon Fighting*, Improved Critical (greatsword), Improved Multiweapon Fighting*, Multiweapon Fighting, Overwhelming Critical (greatsword), Power Attack, Quicken Spell-Like Ability (heal), Superior Combat Expertise, Weapon Focus (greatsword)

*These are not core feats. However, I propose we simpy modifiy the special feats note (like the marilith) to indicate that these feats replace the Two-Weapon Fighting feats for creatures with mulitple arms.

If we boosted its Dex by 2, we could give it the Perfect Multiweapon Fighting feat, which is core.
 



Well, I think this looks pretty good. Want to boost Dex and swap in Perfect Multiweapon Fighting, or are all the feat prereqs too tight?
 


Maybe blade barrier, but I'm kind of ambivalent. I guess with the multi-greatswords, these should be a little more melee oriented.
 


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