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Special Conversion Thread: Finishing off giants and their kin
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<blockquote data-quote="Big Mac" data-source="post: 4385459" data-attributes="member: 61182"><p>Newsflash: ENWorld moderator finishes off trolls.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p></p><p></p><p>Yay!</p><p></p><p>Are we doing different stats for the Infant Bosk Giant, Juvenile Bosk Giant and Adult Bosk Giant? They do have these differences: "An infant has 10 HD and has only a +4 damage bonus. A juvenile at 12 HD has a +6 damage bonus."</p><p></p><p>I think these guys need a sidebar. Chislev is a Dragonlance god of nature (and druids). I think Bosk Giants would worship Zeboim (the evil DL nature god).</p><p></p><p>These giants are not "spacefarers", so don't actually need any of the special stuff from Beyond the Moons.</p><p></p><p></p><p></p><p>...and...</p><p></p><p></p><p></p><p>That "Shaved Club" seems to be treated as a +2 masterworked weapon. Or do we call it a "spiked club"?</p><p></p><p></p><p></p><p>...and...</p><p></p><p></p><p></p><p><strong>BTW:</strong> "Id8 points of damage" should be "1d8".</p><p></p><p>This <strong>Spit Attack (Ex)</strong> ability is the core element of this creature. This is the one thing we need to make sure we have right.</p><p></p><p>I'd say the gastric juices cause 1d8 points of <strong>acid</strong> damage.</p><p></p><p>Should the "dazed" thing only apply to opponants with eyes?</p><p></p><p>Drinking swamp water during a combat would entail bending over and would create an attack of opportunity. Should it be a full round action? (Or should we just say a Bosk Giant can use his Spit Attack twice per combat and assume that drinking takes time?)</p><p></p><p>Should we give them Point Blank Shot (Spit) and/or some other similar feats to back up this ability?</p><p></p><p>I think that a Bosk Giant who leaves his swamp should loose his Spit Attack.</p><p></p><p></p><p></p><p>These defenses are not actually so special.</p><p></p><p></p><p></p><p>Do they get a Charisma bonus from the handsome features?</p><p></p><p>Looks like they are getting something like a +6 from natural armor.</p><p></p><p></p><p></p><p>Is this just flavor text? Should the muscules provide a Strength bonus? Do they have longer than <strong>normal</strong> legs that give them a bonus to movement rate? </p><p></p><p></p><p></p><p>Should we switch this for a hide bonus (or even Hide in Plain Sight) that only works in bogs, marshes, grassland and similar environments.</p><p></p><p></p><p></p><p>Hmm. This is where I'm tempted to ask Echohawk for a list of all giants less that 19 foot tall (for my Krynnspace Project). <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>No rock throwing - no rock catching. (Just spitting - expert spitting, I'd say.)</p><p></p><p></p><p></p><p>This is mostly fluff, but do we need to mention the maxed out Strength of a Villiage Leader?</p><p></p><p></p><p></p><p>This can go into the Organisation bit. Maybe something like:</p><p>Solitary, Raiding party 2-3 or Village 2d4+5 Adults, 1d4+3 Juveniles and 1d4+2 Infants.</p><p></p><p></p><p></p><p>More fluff.</p><p></p><p></p><p></p><p>More fluff.</p><p></p><p></p><p></p><p>Should there be X humans in a Bosk Giant village?</p><p></p><p>Should Bosk Giants target humans in a mixed race group (i.e. leave the elf, but kidnap the human)?</p></blockquote><p></p>
[QUOTE="Big Mac, post: 4385459, member: 61182"] Newsflash: ENWorld moderator finishes off trolls.:p Yay! Are we doing different stats for the Infant Bosk Giant, Juvenile Bosk Giant and Adult Bosk Giant? They do have these differences: "An infant has 10 HD and has only a +4 damage bonus. A juvenile at 12 HD has a +6 damage bonus." I think these guys need a sidebar. Chislev is a Dragonlance god of nature (and druids). I think Bosk Giants would worship Zeboim (the evil DL nature god). These giants are not "spacefarers", so don't actually need any of the special stuff from Beyond the Moons. ...and... That "Shaved Club" seems to be treated as a +2 masterworked weapon. Or do we call it a "spiked club"? ...and... [B]BTW:[/B] "Id8 points of damage" should be "1d8". This [B]Spit Attack (Ex)[/B] ability is the core element of this creature. This is the one thing we need to make sure we have right. I'd say the gastric juices cause 1d8 points of [B]acid[/B] damage. Should the "dazed" thing only apply to opponants with eyes? Drinking swamp water during a combat would entail bending over and would create an attack of opportunity. Should it be a full round action? (Or should we just say a Bosk Giant can use his Spit Attack twice per combat and assume that drinking takes time?) Should we give them Point Blank Shot (Spit) and/or some other similar feats to back up this ability? I think that a Bosk Giant who leaves his swamp should loose his Spit Attack. These defenses are not actually so special. Do they get a Charisma bonus from the handsome features? Looks like they are getting something like a +6 from natural armor. Is this just flavor text? Should the muscules provide a Strength bonus? Do they have longer than [B]normal[/B] legs that give them a bonus to movement rate? Should we switch this for a hide bonus (or even Hide in Plain Sight) that only works in bogs, marshes, grassland and similar environments. Hmm. This is where I'm tempted to ask Echohawk for a list of all giants less that 19 foot tall (for my Krynnspace Project). :devil: ;) No rock throwing - no rock catching. (Just spitting - expert spitting, I'd say.) This is mostly fluff, but do we need to mention the maxed out Strength of a Villiage Leader? This can go into the Organisation bit. Maybe something like: Solitary, Raiding party 2-3 or Village 2d4+5 Adults, 1d4+3 Juveniles and 1d4+2 Infants. More fluff. More fluff. Should there be X humans in a Bosk Giant village? Should Bosk Giants target humans in a mixed race group (i.e. leave the elf, but kidnap the human)? [/QUOTE]
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