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Special Conversion Thread: Finishing off giants and their kin
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<blockquote data-quote="Big Mac" data-source="post: 4409115" data-attributes="member: 61182"><p>I didn't see the last page of posts when I posted that. <img src="http://www.enworld.org/forum/images/smilies/blush.png" class="smilie" loading="lazy" alt=":blush:" title="Blush :blush:" data-shortname=":blush:" /></p><p></p><p></p><p></p><p>I'll be looking that up, when I play one of these as a PC. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>That looks good, but should probably include "a raiding party of X giants" in there somewhere. (I initially thought these would all be adults, but maybe a juvenile giant has to help capture or kill a humanoid to pass into adulthood.) The original stats had the number appearing as "1-3", so how about a raiding party of 3 being made up of two adults and one juvenile who is coming of age?</p><p></p><p></p><p></p><p>I don't see coins being very common on Chislev. The giants of Chislev are the most "civilised" societies on the world and they are not very well organised.</p><p></p><p>We also have evidence from the dragons that coins are very uncommon on Chislev:</p><p></p><p></p><p>I also don't think you should let them steal metal items from humanoids:</p><p></p><p></p><p></p><p>But we do know they buy/trade with swamp giants to get wooden items:</p><p></p><p></p><p></p><p>I suggest: dropping (or drastically reducing) the coins*. Keep quantity of goods, but make them the sort of thing that can be made using stone axes, flint tools and that sort of level of technology. I think that all bosk giants should have a wooden drinking bowl (that they use for drinking the swamp water) a wooden dish, a wooden spoon, a flint knife, tools needed to skin the hides off of animals. They should also have meat from animals and maybe occasionally a live animal or slave tied up in a hide bag.</p><p></p><p><em>* = If there are any coins they should really be made by hill giants or swamp giants and there should be no gold coins, as that would fit in better with the money on Krynn. I'd be tempted to give the hill giants wooden coins carved from special trees, similar to the Ironwood trees on page 114 of DLCS.</em></p><p></p><p></p><p></p><p>The main thing to compare them with is hill giants. We also need to fit them in with the (as yet unconverted) swamp giants.</p><p></p><p></p><p></p><p>These guys don't bother to use ranged weapons (apart from their own spit) because they prefer to rush in and pummel their foes. I'd say that the barbarian class was <strong>much</strong> closer to their culture than fighter is.</p></blockquote><p></p>
[QUOTE="Big Mac, post: 4409115, member: 61182"] I didn't see the last page of posts when I posted that. :blush: I'll be looking that up, when I play one of these as a PC. :D That looks good, but should probably include "a raiding party of X giants" in there somewhere. (I initially thought these would all be adults, but maybe a juvenile giant has to help capture or kill a humanoid to pass into adulthood.) The original stats had the number appearing as "1-3", so how about a raiding party of 3 being made up of two adults and one juvenile who is coming of age? I don't see coins being very common on Chislev. The giants of Chislev are the most "civilised" societies on the world and they are not very well organised. We also have evidence from the dragons that coins are very uncommon on Chislev: I also don't think you should let them steal metal items from humanoids: But we do know they buy/trade with swamp giants to get wooden items: I suggest: dropping (or drastically reducing) the coins*. Keep quantity of goods, but make them the sort of thing that can be made using stone axes, flint tools and that sort of level of technology. I think that all bosk giants should have a wooden drinking bowl (that they use for drinking the swamp water) a wooden dish, a wooden spoon, a flint knife, tools needed to skin the hides off of animals. They should also have meat from animals and maybe occasionally a live animal or slave tied up in a hide bag. [I]* = If there are any coins they should really be made by hill giants or swamp giants and there should be no gold coins, as that would fit in better with the money on Krynn. I'd be tempted to give the hill giants wooden coins carved from special trees, similar to the Ironwood trees on page 114 of DLCS.[/I] The main thing to compare them with is hill giants. We also need to fit them in with the (as yet unconverted) swamp giants. These guys don't bother to use ranged weapons (apart from their own spit) because they prefer to rush in and pummel their foes. I'd say that the barbarian class was [B]much[/B] closer to their culture than fighter is. [/QUOTE]
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