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Special Conversion Thread: Finishing off giants and their kin
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<blockquote data-quote="Big Mac" data-source="post: 4420614" data-attributes="member: 61182"><p>OK. Lets see what we can work out from Sully - the swamp giant king.</p><p></p><p></p><p></p><p>Looks like they use a forename and then their clan name.</p><p></p><p></p><p></p><p>These stats are both above and below what Shade has. Sully has 96 points in total and Shade's swamp giant has 100 points.</p><p></p><p></p><p></p><p>Now they call him Sullly of the Harvest Clan. Looks like an editing cock-up to me.</p><p></p><p></p><p></p><p>Looks like anyone can theoretically become a swamp giant king. (And anyone can theoretically become a swamp giant tribe leader.)</p><p></p><p></p><p></p><p>Interesting (at least to me) but not much use for game stats (unless you want to convert Sully and give him Oriental Adventures fighting skills).</p><p></p><p></p><p></p><p>So not only do the swamp giants not have a hereditary king, they also do not retain their kings for life. But if Sully killed a green dragon (rather than an eariler king) it would seem that kings perhaps compete against challangers rather than fight them.</p><p></p><p>If tribal leaders are apointed by the king then members of tribes probably don't fight to settle leadership contests.</p><p></p><p>It looks like all swamp giants could (theoretically) learn imported combat skills from Kara-Tur.</p><p></p><p></p><p></p><p>This is interesting, but is mostly background material that doesn't affect the conversion. It does let us know that the lost tribes of swamp giants are more fearful of visitors and are more likely to attack them.</p><p></p><p></p><p></p><p>Again this is background information is interesting, but mostly doesn't affect the conversion. It does let us know that swamp giants can be paid to serve as guides and are aware of the sort of plants that humans and demihumans (humanoids perhaps?) are most likely to want.</p></blockquote><p></p>
[QUOTE="Big Mac, post: 4420614, member: 61182"] OK. Lets see what we can work out from Sully - the swamp giant king. Looks like they use a forename and then their clan name. These stats are both above and below what Shade has. Sully has 96 points in total and Shade's swamp giant has 100 points. Now they call him Sullly of the Harvest Clan. Looks like an editing cock-up to me. Looks like anyone can theoretically become a swamp giant king. (And anyone can theoretically become a swamp giant tribe leader.) Interesting (at least to me) but not much use for game stats (unless you want to convert Sully and give him Oriental Adventures fighting skills). So not only do the swamp giants not have a hereditary king, they also do not retain their kings for life. But if Sully killed a green dragon (rather than an eariler king) it would seem that kings perhaps compete against challangers rather than fight them. If tribal leaders are apointed by the king then members of tribes probably don't fight to settle leadership contests. It looks like all swamp giants could (theoretically) learn imported combat skills from Kara-Tur. This is interesting, but is mostly background material that doesn't affect the conversion. It does let us know that the lost tribes of swamp giants are more fearful of visitors and are more likely to attack them. Again this is background information is interesting, but mostly doesn't affect the conversion. It does let us know that swamp giants can be paid to serve as guides and are aware of the sort of plants that humans and demihumans (humanoids perhaps?) are most likely to want. [/QUOTE]
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Special Conversion Thread: Finishing off giants and their kin
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