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Special Conversion Thread: Finishing off the oozes
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<blockquote data-quote="Big Mac" data-source="post: 4320118" data-attributes="member: 61182"><p>I can talk for England too! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p></p><p></p><p>Are we still going to keep the "the aruchai can't be killed" thing when it gets to the creatures home plane? That feels a bit wrong for 3rd edition.</p><p></p><p>I'd rather we gave it a bonus for the 24 hours (before it changed into the form of the creature it killed) or maybe found some other way to make it harder to hit.</p><p></p><p>Hmm. How about it doesn't actually fully appear on the plane of its victim. If it stayed in the border ethereal (or another transitive plane of your choice) it could be imposible to hit without magic weapons. And the "bump" in abilities would then not seem like an illogical power-up. (After the 24 hours it could complete its transformation and make the final part of its journey.)</p><p></p><p></p><p></p><p>That sounds good. Could it also try to initiate a tug-of-war (rather than disarm you) as that might allow it to pull the hand of an attacker within reach of its fingers (pseudopods).</p><p></p><p>Would that reflex save also work for people who punch or kick an aruchai (i.e. reflex save to avoid being stuck)?</p><p></p><p>I'm sure there must be another creature that does this sort of thing, but I can't think of one. I hope you can find one.</p><p></p><p></p><p></p><p>That looks good to me. And the good thing is that it could apply equally well to other objects that were thrown onto the creature. Immunity to acid clashes with the original text, but I agree that it is more logical.</p><p></p><p></p><p></p><p>The pseudopods are pretty small, so a non-damaging attack seems realistic.</p><p></p><p>How many pseudopods are you thinking of giving it? From the description, I was guessing that it was literally covered in fingers. So I'd be thinking more along the lines of how many fingers it could bring to bear at one time.</p><p></p><p></p><p></p><p>I'm not sure why they threw that in, but would that change to damage reduction against cold?</p><p></p><p></p><p></p><p>Those sizes seem logical. As for the "colony" sizes, I think that if you let different amounts of creatures join the colony there could actually be no upper limit to the advancement. A GM could join 100, 1000 or even 10,000 creatures together.</p><p></p><p></p><p></p><p>OK. No rush.</p></blockquote><p></p>
[QUOTE="Big Mac, post: 4320118, member: 61182"] I can talk for England too! ;) Are we still going to keep the "the aruchai can't be killed" thing when it gets to the creatures home plane? That feels a bit wrong for 3rd edition. I'd rather we gave it a bonus for the 24 hours (before it changed into the form of the creature it killed) or maybe found some other way to make it harder to hit. Hmm. How about it doesn't actually fully appear on the plane of its victim. If it stayed in the border ethereal (or another transitive plane of your choice) it could be imposible to hit without magic weapons. And the "bump" in abilities would then not seem like an illogical power-up. (After the 24 hours it could complete its transformation and make the final part of its journey.) That sounds good. Could it also try to initiate a tug-of-war (rather than disarm you) as that might allow it to pull the hand of an attacker within reach of its fingers (pseudopods). Would that reflex save also work for people who punch or kick an aruchai (i.e. reflex save to avoid being stuck)? I'm sure there must be another creature that does this sort of thing, but I can't think of one. I hope you can find one. That looks good to me. And the good thing is that it could apply equally well to other objects that were thrown onto the creature. Immunity to acid clashes with the original text, but I agree that it is more logical. The pseudopods are pretty small, so a non-damaging attack seems realistic. How many pseudopods are you thinking of giving it? From the description, I was guessing that it was literally covered in fingers. So I'd be thinking more along the lines of how many fingers it could bring to bear at one time. I'm not sure why they threw that in, but would that change to damage reduction against cold? Those sizes seem logical. As for the "colony" sizes, I think that if you let different amounts of creatures join the colony there could actually be no upper limit to the advancement. A GM could join 100, 1000 or even 10,000 creatures together. OK. No rush. [/QUOTE]
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