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Special Conversion Thread: Finishing off the oozes
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<blockquote data-quote="freyar" data-source="post: 4335300" data-attributes="member: 40227"><p>There are the spells dismissal and banishment, for example. Somehow to me the arucha's ability sounds almost like the reverse of these. One thing: it might be interesting for the transformed arucha to be vulnerable to dismissal and banishment. Have to think about that.</p><p></p><p></p><p></p><p></p><p></p><p></p><p>I agree, it would probably be more interesting to have the various transformations and plane-hopping happen quickly. I'd say that the arucha should planehop as soon as it's killed someone via its Engulf ability.</p><p></p><p>I'd also skipped the intermediate "sated arucha" step and just have it transform into its victim right away. It's not only a little simpler, but we could also set it up so that the PCs could see the arucha transform into its friend before teleporting away.</p><p></p><p>Finally, some kind of template for the transformed arucha (using the victim as the base creature) might be the way to go. I'd make it so that dismissal or banishment, etc, could not only send it back to Limbo but also maybe undo the transformation.</p><p></p><p></p><p></p><p>I thought sticking to weapons and creatures <em>was</em> everything in D&D! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> Anyway, that's fine. Also, I'm fine with the "explosive acid" damaging everything except flesh, maybe (because critters can be Engulfed). Shade, I think the acid ability in homebrews should be changed, because it currently can't affect weapons.</p><p></p><p>If the victim isn't grappled, it can take a Ref save to avoid being Engulfed. If it is grappled by the adhesive, I'd suggest using an additional grapple check to Engulf. Also, since these are sort of small for Engulfing oozes, should we limit the number of creatures it can Engulf at a time?</p><p></p><p></p><p></p><p>There isn't anything about alkalines or bases in D&D AFAIK. Regarding stat stealing, see above. For a solvent, how about alcohol?</p><p></p><p></p><p></p><p></p><p>I've been using the [PLAIN][thread][/thread][/PLAIN] tags for a while. There are also [PLAIN][post][/post][/PLAIN] tags for linking to specific posts.</p><p></p><p>This new multiquote thing is fun! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="freyar, post: 4335300, member: 40227"] There are the spells dismissal and banishment, for example. Somehow to me the arucha's ability sounds almost like the reverse of these. One thing: it might be interesting for the transformed arucha to be vulnerable to dismissal and banishment. Have to think about that. I agree, it would probably be more interesting to have the various transformations and plane-hopping happen quickly. I'd say that the arucha should planehop as soon as it's killed someone via its Engulf ability. I'd also skipped the intermediate "sated arucha" step and just have it transform into its victim right away. It's not only a little simpler, but we could also set it up so that the PCs could see the arucha transform into its friend before teleporting away. Finally, some kind of template for the transformed arucha (using the victim as the base creature) might be the way to go. I'd make it so that dismissal or banishment, etc, could not only send it back to Limbo but also maybe undo the transformation. I thought sticking to weapons and creatures [i]was[/i] everything in D&D! :p Anyway, that's fine. Also, I'm fine with the "explosive acid" damaging everything except flesh, maybe (because critters can be Engulfed). Shade, I think the acid ability in homebrews should be changed, because it currently can't affect weapons. If the victim isn't grappled, it can take a Ref save to avoid being Engulfed. If it is grappled by the adhesive, I'd suggest using an additional grapple check to Engulf. Also, since these are sort of small for Engulfing oozes, should we limit the number of creatures it can Engulf at a time? There isn't anything about alkalines or bases in D&D AFAIK. Regarding stat stealing, see above. For a solvent, how about alcohol? I've been using the [PLAIN][thread][/thread][/PLAIN] tags for a while. There are also [PLAIN][post][/post][/PLAIN] tags for linking to specific posts. This new multiquote thing is fun! :p [/QUOTE]
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