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Special Conversion Thread: Finishing off the oozes
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<blockquote data-quote="Cleon" data-source="post: 4383053" data-attributes="member: 57383"><p>We need a good collective noun for the organization entry. I propose a bulwark of carnivorous walls.</p><p></p><p>Organization: Solitary or bulwark (2-12)</p><p></p><p>Incidentally, I like the idea of having a carnivorous wall being able to store zombies in its interior and vomit them forth when it attacks. I know it doesn't fit with the original text but as it stands it's unlikely to use the 'create burning zombie' power since it must kill one of the PCs, or somebody with them, first. That's one reason I propose giving it the ability to eject a burning zombie as a move-equivalent action.</p><p></p><p>Having it take ten rounds to animate the burning zombie makes things worse - the likelihood is the party will have killed the wall long before it will have finished killing & animating them. If they produce a zombie or two when they first attack then at least the players get to appreciate them.</p><p></p><p>If we give them that ability we'd need to modify the organization entry to include the number of burning zombies the walls contain.</p><p></p><p>To recap, I like the following for the Engulf text:</p></blockquote><p></p>
[QUOTE="Cleon, post: 4383053, member: 57383"] We need a good collective noun for the organization entry. I propose a bulwark of carnivorous walls. Organization: Solitary or bulwark (2-12) Incidentally, I like the idea of having a carnivorous wall being able to store zombies in its interior and vomit them forth when it attacks. I know it doesn't fit with the original text but as it stands it's unlikely to use the 'create burning zombie' power since it must kill one of the PCs, or somebody with them, first. That's one reason I propose giving it the ability to eject a burning zombie as a move-equivalent action. Having it take ten rounds to animate the burning zombie makes things worse - the likelihood is the party will have killed the wall long before it will have finished killing & animating them. If they produce a zombie or two when they first attack then at least the players get to appreciate them. If we give them that ability we'd need to modify the organization entry to include the number of burning zombies the walls contain. To recap, I like the following for the Engulf text: [/QUOTE]
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Special Conversion Thread: Finishing off the oozes
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